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Pros and Cons of All Classes
#81
Perhaps one designed in the same decade. Abrams are MBTs that have like six times as much plating, can achieve the same speeds, and have stronger armaments, correct?
#82
FV4034 maybe a more modern alternative. M1 uses a 120mm smooth bore cannon ideal for SABOT based rounds. The M60 later variants had a 152mm cannon that could use HEAT rounds and the Shillelagh anti-tank missile system. And yes the M1 has some pretty tough skin which is why I relate it to Pallys. The FV4034 also uses a 120mm smooth bore cannon.
#83
Evan is strong, what game have you been playing?

New class and old class aren't even up for consideration on why a class is good or bad.
#84
Heroes
 Spoiler

Aran

 Spoiler

I will update these if something else comes t my mind.
#85
Phantom

Pros
Highest Dodge Rate
Highest Critical Rate
DPS Mobbing Skill "Ultimate Drive"
Ability to Steal Skills
Flashy Skills
Has a revive skill that is permanent till you die or logout "read the skill for more info"
Phantom's Weapon "Cane" can transform into another weapon to use another skill
Fastest Continent Traveller "You can use your ship from any map to travel to almost any continent"
Phantom Shroud can be used as a temporary godmode
Phantoms can negate and steal practically any buffs a mob or boss has including Wep.Cancel/Mag.Cancel

Cons
Low HP "Balanced with a stolen skill like Hyper Body and Misfortune Protection"
Low MP "Hottime will give you a Phantom Hat that gives 30% MP : D"
Low Defense "Your still a theif... Countered with Dodge"
1st and 2nd Job is pretty slow and boring "So hurry up and level outta there".
You cannot steal from any other jobs other than the Original Adventurers "no Dual Blade or Cannon Shooters"
You cannot steal Shadow Partner, Passives from an Active skill, or Passive skill. "Like if you steal Dark Impale you cannot get the 20% Ignore Monster Defence with it"

Feel Free to add to this o-o
#86
Eh I'll try some of the jobs I play most.

Bishop

Pros:
Best survivability thanks to Magic Guard and Invincible.
Consumes no HP pots, and NLC pots are awesome and cheap later on.
Can heal yourself and others, duh.
Magic Shield is an awesome skill, total lifesaver.
Gets 3 hit Angel Ray soon.

Cons:
Is rendered defenseless if Magic Guard is dispelled.
Worst damage.
No real 1vs1 skill.


Dual Blade

Pros:
Extra attack from Kataras.
Very mobile.
Best bossers if funded.
Can chain skills.
Both good mob and 1vs1 skills.
High avoid post Justice.

Cons:
If you lack good potentials you'll suck, badly.
Cash Shop skills.
Gotta scroll/cube 2 weapons.
Lolchainsofhell.
Our drain skill sucks.
#87
F/P Archmage

Pros:
Utilizes a variety of skills in order to stack a multitude of DoT attacks.
The best DoT in the game by far.
Pro to ridiculously-funded players: DoT has no damage cap (or 2147xxxxxx may be the cap).
Mist Eruption does insanely high damage every ~12 seconds (with lag), even for low-funded players.
Great mobbers.
Decent bossers.

Cons:
Less popular than the rest of the mages.
Lack anything resembling a useful party skill (until Union when meditate gets 30 magic instead of 20 - but that's still sub-par).
When highly-funded, they are hindered by the damage cap comparing to other attacking mages that are also highly-funded.
Though they have great potential for bossing, post-Union they are severely overshadowed by Evans and ILs in that regard at multi-part bosses.
May be biased, but they have ugly-looking skills (mist, poison breath).
#88
Just the lay-out that might be possible for a real chart.
Would anyone mind if I reposted this in a new thread where everyone can suggest stuff to add?
I'll update everyday or sooner.

Adventurers

Warriors:
 Hero
 DarkKnight
 Paladin
Bowman:
 Bowmaster
 Marksmen
Bowman:
 Shadower
 NightLord
Mages:
 Bishop
 Arch Mage F/P
 Arch Mage I/L
Pirates:
 Corsair
 Buccaneer

Resistance
 BattleMage
 WildHunter
 DemonSlayer
 Mechanic

Legends
(Dualbladers/Cannoneers included)
 Aran
 Mercedes
 Cannoneer
 Evan
 Phantom
 DualBlader

Cygnus Knights
 NightWalker
 DawnWarrior
 ThunderBreaker
 WindArcher
 FlameWizard

Beginners
(lol this is a joke but might(?) be added)

 Noblesse
 Citizen
 Legend
 Beginner
 PermBeginner
#89
Why make another pros and cons thread? This thread is better!
#90
Saphiratamer Wrote:Why make another pros and cons thread? This thread is better!

I wonder if anyone else agrees on that.
#91
Double post. ugh.
#92
Saphiratamer Wrote:Why make another pros and cons thread? This thread is better!

ZeroGravity Wrote:I wonder if anyone else agrees on that.

The other thread is way better. Mainly because it wasn't biased by the thread starter, saying stupid things like puting "REVAMP" as a con...
#93
How is being old a pro? How is being new a con?
#94
I knew this thread was wack as soon as I saw the demon Slayer's list. It goes more like:
Pro:
No Mp
Very little HP
Fastest class horozontaly
Can quickly scale horzontaily platforms
100% stance at all levels (suprised NO one said this. adventurer warriors rage probable)
More skills than other jobs ( If you look at skills for all the jobs you'll notice that Merc/Slayers have more and more usefull skills than other classes I.e. 20 point skills in 4th)
Has like 3 ulitmates (400% raduis range give or take). One of which is spamable as long as you have the Force
Basic skill attack has no cost

Con:
Needs force to use skills. charging is really fast though
button mashing makes you tired.
#95
LOLOLL am I the only one this thread made lol?
I went over it breifly,

Quote:Mercedes:

Pros:

EXP

Cons:

A new class
Weak
Low defense
Low HP

Lmfao
#96
Can we let this thread die?
#97
MetaSeraphim Wrote:How is being old a pro? How is being new a con?

Old stuff are always better than new stuff. New stuff usually sucks.
#98
Saphiratamer Wrote:Old stuff are always better than new stuff.

I'm afraid parody stuff goes into the Shenanigans part of the forum. People would react accordingly. If you plan on people to show you how stupid this is, and trying to troll them, then that's bannable.
#99
[Image: 19927315.jpg]
It's alive!

Quick, kill it with fire and it shall never rise again!


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