[1.2.170] Elemental Pirates? New pet!
#81
I think it goes like

10 normal refined crystals + meso = 1 low
10 low refined crystals + meso = 1 mid
10 mid refined crystals + meso = 1 high
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#82
Yeah, that's right.
10 Normal refined + 103k = 1 low
10 low + 103k = 1 mid
10 mid + 516k = 1 high
10 Normal refined black/dark + 155k = 1 low black/dark
10 low black/dark + 155k = 1 mid black/dark
10 mid black/dark + 775k = 1 high black/dark

This means you need 1000 refined crystals to make 1 high grade crystal, by the way. That's 10000 ores.

blitzkrieg Wrote:It doesn't really change things that much, the prices of all the crystals will still be the same.. mid-grade cost ~3.5m each on my server while high-grade cost ~40m. I'm just worried that the availability of mid-grade crystals will be significantly lower :x

These prices seem really low... are you talking about diamonds? In global, dark/luk crystals are already starting to approach 3.5mil without even grading them yet.
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#83
Poor ripped archer skills =(

great, another soon to be powerful class (possibly). Looks intersting, but you'd think that Nexon would make another branch for Archers of thieves before Pirates...

I doubt these skills are add ons. If they were, this would totally blow other classes out of the water. Infighters looks strong already and allowing them access to even more power would definetly tip the scales.

I'm glad they are making another possible class, but please use some originality for god's sake. Just putting new animations over already created skills is a little, unimaginative. Mind control was a great new idea from Nexon, but it's not practical. I would like to see something new, not just the animations.

They look nice tho 0_O
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#84
Cyanne Wrote:Yeah, that's right.
10 Normal refined + 103k = 1 low
10 low + 103k = 1 mid
10 mid + 516k = 1 high
10 Normal refined black/dark + 155k = 1 low black/dark
10 low black/dark + 155k = 1 mid black/dark
10 mid black/dark + 775k = 1 high black/dark

This means you need 1000 refined crystals to make 1 high grade crystal, by the way. That's 10000 ores.
Not necessarily. To my limited knowledge, it's not a good idea to convert 10 refined to 1 low, since by grading those 10 jewels the worst result you can get is 10 low grade.
That or I misunderstood, and this new conversion system replaces the old grading system?
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#85
Cyanne Wrote:Yeah, that's right.
10 Normal refined + 103k = 1 low
10 low + 103k = 1 mid
10 mid + 516k = 1 high
10 Normal refined black/dark + 155k = 1 low black/dark
10 low black/dark + 155k = 1 mid black/dark
10 mid black/dark + 775k = 1 high black/dark

This means you need 1000 refined crystals to make 1 high grade crystal, by the way. That's 10000 ores.



These prices seem really low... are you talking about diamonds? In global, dark/luk crystals are already starting to approach 3.5mil without even grading them yet.
yeah that doesn't make any sense. It probably means you can turn 10 ores into a regular ungraded gem. It was annoying before, because you couldn't refine ores "in the field". You always had to run back to the NPC to do that. If you gotta go back to the NPC every time you want to forge something, what's the point of having it as a skill? If it's refining ores that would be very convenient as it's something it should have been able to do from the beginning.
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#86
Cyanne Wrote:Yeah, that's right.
10 Normal refined + 103k = 1 low
10 low + 103k = 1 mid
10 mid + 516k = 1 high
10 Normal refined black/dark + 155k = 1 low black/dark
10 low black/dark + 155k = 1 mid black/dark
10 mid black/dark + 775k = 1 high black/dark

This means you need 1000 refined crystals to make 1 high grade crystal, by the way. That's 10000 ores.



These prices seem really low... are you talking about diamonds? In global, dark/luk crystals are already starting to approach 3.5mil without even grading them yet.

That's cause right now it's 90 low, 9 mid, 1 high in 100 refined. (or so)

If it's like you said, then it'll be 90 low, 9 mid, 1 high in 3000 refined.

40*30 = 1,2 billion per high.



This still seems like it'll rape low/mid availability... instead of 100 refined turning into 90 low 9 mid 1 high, it'll be turned into 1 high.
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#87
Oh, I see, I was under the impression that it replaced the old system. Good to know that there's something to do with the masses of low grade crystals.
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#88
Cyanne Wrote:These prices seem really low... are you talking about diamonds? In global, dark/luk crystals are already starting to approach 3.5mil without even grading them yet.

I was talking about stat crystals. Diamonds are a lot lower.. People don't even bother selling low-grade, and mid-grade cost ~500k each, while high-grade diamonds cost about 9m. I bet it'll be even lower on gMS due to APQ.
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#89
blitzkrieg Wrote:I was talking about stat crystals. Diamonds are a lot lower.. People don't even bother selling low-grade, and mid-grade cost ~500k each, while high-grade diamonds cost about 9m. I bet it'll be even lower on gMS due to APQ.

Those are the ones that give attack aren't they?
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#90
They are, but they're comparatively more common and can only be used on weapons. Stat crystals can be used on every piece of equipment, so in theory if you used two high grade stat crystals (1 str, 1 dex, or the equivalent) on each of top, bottom, glove, and shoe, you'd gain 40 stats. Whereas the maximum gain from diamonds is only 3 attack.
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#91
This is VERY interesting!
But i am kinda comfused, is this like "beta" skills, which wont be added, or is it skills that is prepared to be added to the game?
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#92
Granada Wrote:This is VERY interesting!
But i am kinda comfused, is this like "beta" skills, which wont be added, or is it skills that is prepared to be added to the game?

That question will only be answered with time. Nobody outside of Nexon Korea knows.
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#93
That greenish-yellow color reminds me of briney water.
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#94
Wow. Lame. They don't bother making any new skills. Is it that Nexon ran out of imagination or are they trying to screw up the other classes?
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#95
Out of imagination? I think they did a great job aesthetically. I wonder what the other element might be, if it gets one :3. Poison jellies?
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#96
 Skill information on Lightning
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#97
[Image: Lightning.gif]

By the way, this skill looks like that dark ball monster you have to fight in a Nautilus quest. Maybe it's a hint that it's related to pirates.
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#98
UHM... this is just a theory... but a summoner class was discussed somewhere some time ago...

So far, it seems to fit. As a pirate branch, I mean.
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#99
http://www.insoya.com/bbs/zboard.php?id=bbs12&no=269

I don't know what it really says, but I can read that;

There's some kind of Knight Recruit thing and each special job gets an element

Warrior - Light
Magician - Fire
Archer - Wind
Thief - Darkness
Pirate - Lightning
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baklava Wrote:http://www.insoya.com/bbs/zboard.php?id=bbs12&no=269

i don't know what it really says, but i can read that;

there's some kind of knight recruit thing and each special job gets an element

warrior - light
magician - fire
archer - wind
thief - darkness
pirate - lightning

oh! Oh! My terry is getting an upgrade! :d

TRANSLATOR/EXTRACTOR! please!
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