Posting Freak
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Hero question :
Currently, I have 10 Brave Slash, 27 Advanced Combo Attack, 1 Rush, and 1 Advanced Final Attack. After I max Advanced Combo Attack, what should I work on? I was thinking Advanced Final Attack, going by a suggestion from people after the Jump patch, but I want to make sure that's still the suggested path.
I'm thinking of something like :
Max Advanced Combo
Max Adv. Final Attack
Max Combat Mastery?
Max Brave Slash
Max Enrage
Max Stance?
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Link Wrote:Hero question :
Currently, I have 10 Brave Slash, 27 Advanced Combo Attack, 1 Rush, and 1 Advanced Final Attack. After I max Advanced Combo Attack, what should I work on? I was thinking Advanced Final Attack, going by a suggestion from people after the Jump patch, but I want to make sure that's still the suggested path.
I'm thinking of something like :
Max Advanced Combo
Max Adv. Final Attack
Max Combat Mastery?
Max Brave Slash
Max Enrage
Max Stance?
to be honest, your build is awful. I would strongly suggest the following:
max advanced combo
max intrepid slash
max combat mastery
max stance (or get it to 20)
at this point you can do a few things depending on how you play.
a) if you train a lot, max advanced final attack
b) if you boss a lot, max enrage
after you finish with one of these, max stance if you haven't already (like i mentioned above), and then max the other. you don't need AFA as much as you think you do and the opposite with stance. 30 w.att is a negligible addition to your range(1.5~2k? if not funded/average funded) and AFA says it activates 60% of the time but i find that it hits maybe 20% of the time. i'm pretty sure it's glitched as after i maxed it (went with AFA before enrage), i was pretty ticked off about how much i invested into getting the skill book to work but getting pineapple all out of it. at least enrage lets you solo zakum and bodyguards with ease much earlier on.
After all of the above skills are maxed, it's your pick whether you choose to max MW or magnet first. I'd suggest magnet.
I'll edit this post or PM you if i find that AFA is a bit more useful after today's patch, but more than likely, it won't be much different.
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What do you guys believe should be the end game helmet for a warrior as of today? So, would you rather wear a scrolled unique czhelm or a chaos'd unique Empress helm or whatever you decide? Using your posts to base what my next step will be for my gear.
Thanks!
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about Hero weapon speed
i got a Fast 4 and Fast 5 weapon , it like this :
Buff ( Booster) ,Testing Time (30sec) ,Skill [Intrepid Slash]
Fast 4 weapon , 30 sec 53 Hit [Intrepid Slash]
Fast 5 weapon , 30 sec 47 Hit [Intrepid Slash]
With Viper Lv11 Speed Infusion + Booster
Fast 4 weapon , 30 sec 53 Hit[Intrepid Slash]
Fast 5 weapon , 30 sec 53 Hit[Intrepid Slash]
y with the Speed Infusion , the both weapon Attack Speed become same ?
or mean
Weapon Fast (4) + Booster (1) + Speed Infusion (2) [ i donno Speed Infusion Speed Add 1 or 2 , Im lv 11 Speen Infusion
Weapon Fast (5) + Booster (1) + Speed Infusion (2)
and the maximum speed is Fast 2 , mean with booster + Speen Infusion , fast 5 weapon is better then fast 4 ?
Question :
1) Decent Speed Infusion = Wind Booster ? [the Legendary Potential] and this thread http://www.southperry.net/showthread.php?t=47311
2) Decent Speed Infusion , Boost Speed same as Viper Speed Infusion ? ( Speed +2 , Decent Speed +1? or +2)
3) After Justic Patch ( PvP remove/revamp) , the Decent Glitch still at the character ? ( glitch at pvp , then after justic will remove the glitch skill ?)
** sorry for my english no good =x
Posting Freak
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Demon Wrote:about Hero weapon speed
i got a Fast 4 and Fast 5 weapon , it like this :
Buff ( Booster) ,Testing Time (30sec) ,Skill [Intrepid Slash]
Fast 4 weapon , 30 sec 53 Hit [Intrepid Slash]
Fast 5 weapon , 30 sec 47 Hit [Intrepid Slash]
With Viper Lv11 Speed Infusion + Booster
Fast 4 weapon , 30 sec 53 Hit[Intrepid Slash]
Fast 5 weapon , 30 sec 53 Hit[Intrepid Slash]
y with the Speed Infusion , the both weapon Attack Speed become same ?
or mean
Weapon Fast (4) + Booster (1) + Speed Infusion (2) [ i donno Speed Infusion Speed Add 1 or 2 , Im lv 11 Speen Infusion
Weapon Fast (5) + Booster (1) + Speed Infusion (2)
and the maximum speed is Fast 2 , mean with booster + Speen Infusion , fast 5 weapon is better then fast 4 ?
Question :
1) Decent Speed Infusion = Wind Booster ? [the Legendary Potential] and this thread http://www.southperry.net/showthread.php?t=47311
2) Decent Speed Infusion , Boost Speed same as Viper Speed Infusion ? ( Speed +2 , Decent Speed +1? or +2)
3) After Justic Patch ( PvP remove/revamp) , the Decent Glitch still at the character ? ( glitch at pvp , then after justic will remove the glitch skill ?)
** sorry for my english no good =x
question1: yes
question2: no, decent= speed+1, viper=+2
question3: can't say, depends on nexon, if they don't change anything they'll stay.
Posting Freak
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Demon Wrote:about Hero weapon speed
i got a Fast 4 and Fast 5 weapon , it like this :
Buff ( Booster) ,Testing Time (30sec) ,Skill [Intrepid Slash]
Fast 4 weapon , 30 sec 53 Hit [Intrepid Slash]
Fast 5 weapon , 30 sec 47 Hit [Intrepid Slash]
With Viper Lv11 Speed Infusion + Booster
Fast 4 weapon , 30 sec 53 Hit[Intrepid Slash]
Fast 5 weapon , 30 sec 53 Hit[Intrepid Slash]
y with the Speed Infusion , the both weapon Attack Speed become same ?
Booster and other weapon speed buffs subtract from the speed. Booster is -2, so fast 4 becomes fastest 2, fast 5 becomes faster 3. Speed Infusion is also -2 - but there's a lower limit on speed. No weapon can ever be faster than fastest 2. So that 53 hit in 30 sec is the best you can do.
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For Hero Class
Intrepid Slash [MAX]
Ad Final Attack [MAX]
STR : 2500 [ With potential and other]
WA Eq :
1 hand sword - Wa : 162 [ Boss Dmg 30% ]
Shield - Wa : 19
Ring - Wa : 7
Shoulder - Wa : 6
____________________________________
the weapon i still consider .. havent go to scroll it . so i need to ask u guys for help.
1. With this Eq , i can Hit Empress Cygnus KoC Boss how many dmg with Intrepid Slash ?
2. With Enrage [MAX] , can hit how many dmg ?
*
3. Any know this Eq Status go where see ? Justic Weapon Lv 80 120
http://shakar96.files.wordpress.com/2011...;amp;h=356
i want know the Status Like Weapon Attack , Weapon Speed .. Slot ..
pls help , ty.
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My question to my fellow warriors; Do you feel there is any point in playing the Adventurer Warriors anymore? Do you ever get the feeling of being outclassed by newer warrior variants?
Also, do you feel having enough of a gear advantage can overcome any class disadvantages?
Posting Freak
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Well, when you look at it like that:
Aran: 52k buffed range
Paladin: 32k buffed range
Dark Knight: 26k buffed range (it is, of course, 17 levels lower than the Aran)
And then you consider that the Aran has the highest %/s too. Has the most effective healing skill, more defense than the Paladin (Achilles + Combo Barrier leaves me with like 30% hp after 1/1s)
Yes, the Adventurer Warriors are outclassed. The only real problem the Aran has is no status resistance, in the form of Magic Crash or % chance to avoid it.
Of the 3, only the Aran has ever had people say "wow nice damage" although that's more subjective. Their equipment is all the same except the weapon - 117 atk PSB for the 2, 140 atk 3% atk 3% str for the Paladin.
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i play for fun, people know my dark knight, and because they know me, i get to do stuff. i may be outclassed, but not without contacts.
stupid DS resistance though, that's just QQ
Posting Freak
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LiquidSwing Wrote:My question to my fellow warriors; Do you feel there is any point in playing the Adventurer Warriors anymore? Do you ever get the feeling of being outclassed by newer warrior variants?
Also, do you feel having enough of a gear advantage can overcome any class disadvantages?
No. I have spent so much meso on my items and any aran with average equips does nearly the same
damage as me with easy and on more mobs. It's frustrating as hell. Warriors need a REAL revamp already...
Not these minor buff/more hit so called ''revamps''
Posting Freak
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yep theyre outclassed
getting soul rush helps a bit... but it feels like a cop out for something more original, and the warrior adventurers are sorely outdamaged
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Demon Wrote:For Hero Class
Intrepid Slash [MAX]
Ad Final Attack [MAX]
STR : 2500 [ With potential and other]
WA Eq :
1 hand sword - Wa : 162 [ Boss Dmg 30% ]
Shield - Wa : 19
Ring - Wa : 7
Shoulder - Wa : 6
____________________________________
the weapon i still consider .. havent go to scroll it . so i need to ask u guys for help.
1. With this Eq , i can Hit Empress Cygnus KoC Boss how many dmg with Intrepid Slash ?
2. With Enrage [MAX] , can hit how many dmg ?
*
3. Any know this Eq Status go where see ? Justic Weapon Lv 80 120
http://shakar96.files.wordpress.com/2011...&h=356
i want know the Status Like Weapon Attack , Weapon Speed .. Slot ..
pls help , ty.
any 1 help this ?
i use this thread http://www.southperry.net/showthread.php?t=31480 count my currently eq , but the range no same , did it change ?
any 1 status around my quote status ?
how bout ur range and ur dmg ?
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So I just got a SP reset on my DrK and was wondering if there's any point in adding into buster. Fury hits 2 more than DarK Impale, so it could have it's use there? but buster?
Would it be wise to add the points into elemental resist instead?
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sufian Wrote:So I just got a SP reset on my DrK and was wondering if there's any point in adding into buster. Fury hits 2 more than DarK Impale, so it could have it's use there? but buster?
Would it be wise to add the points into elemental resist instead?
buster's useless. unless you do pvp 70, there's no point to it, except maybe dojo because it consumes less MP than impale.
http://www.basilmarket.com/MapleStory-Gu...l-364.html
i recommend that guide.
Posting Freak
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ShinkuDragon Wrote:buster's useless. unless you do pvp 70, there's no point to it, except maybe dojo because it consumes less MP than impale.
http://www.basilmarket.com/MapleStory-Gu...l-364.html
i recommend that guide.
Thanks! Much appreciated for your quick answer.
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ShinkuDragon Wrote:buster's useless. unless you do pvp 70, there's no point to it, except maybe dojo because it consumes less MP than impale.
http://www.basilmarket.com/MapleStory-Gu...l-364.html
i recommend that guide.
Yeah Buster to Dragon Knight is like Brandish to Crusader. That's why I used my SP Reset. I'll go on my DrK to check what skills I maxed, and post them up once the update is done.
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FlameChocobo Wrote:Yeah Buster to Dragon Knight is like Brandish to Crusader. That's why I used my SP Reset. I'll go on my DrK to check what skills I maxed, and post them up once the update is done.
brandish gets replaced in 4th job though, no? so you still use it for the whole duration of third job.
DK get buster at the same time they get fury, which is a much better training, and you won't really be bossing at level 70~120 (or if you ARE going bossing, say at level 100, you'll have already maxed sacrifice)
with such good alternatives for third job, and both buster and fury getting replaced with impale at 120, there realy is no reason to max it at all.
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Hello! I just recently made a spearman (lvl 32 right now) on Windia, since my friends started up there again. However, I cannot find a damned spear/pole arm at my lvl range. Any suggestions as to what I can hunt? Doesn't seem like Ardentmill is an option either as I can't make any weapons suitable for me until like lvl 60 unless I'm blind.
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Buzzinator Wrote:Hello! I just recently made a spearman (lvl 32 right now) on Windia, since my friends started up there again. However, I cannot find a damned spear/pole arm at my lvl range. Any suggestions as to what I can hunt? Doesn't seem like Ardentmill is an option either as I can't make any weapons suitable for me until like lvl 60 unless I'm blind.
orbis sold level 30.
and just use whatever (maple ones recommended), you level fast enough anyways
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