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Maplestory RED Class Changes
#61
Tristan Wrote:Not really sure how I feel about the changes. I guess they couldn't be worse than what we have now.

Is it just me or is Maple in a bigger resolution?

NLConfused seem a thousand times better than pre revamp, even if they are not up to snuff compared to some other classes still.

Yea, we will get the new resolution in GMS pretty soon too, probably with Xenon or Demon Avenger.
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#62
CarrionCrow Wrote:NLConfused seem a thousand times better than pre revamp, even if they are not up to snuff compared to some other classes still.

Yea, we will get the new resolution in GMS pretty soon too, probably with Xenon or Demon Avenger.

Actually I'm starting to like these changes. If you spam Taunt, for example, you do less damage... But if that wouldn't kill the monsters, stars will start coming out of them every two hits. I like the direction of controlable passives. Even older skills can become significant, if you need to make monsters survive one hit. If platforms are too far from each other you'd wreck the further monsters with it, because apparently they do trigger poison. The only thing missing now, in my opinion, is movement.
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#63
Alloy Wrote:Actually I'm starting to like these changes. If you spam Taunt, for example, you do less damage... But if that wouldn't kill the monsters, stars will start coming out of them every two hits. I like the direction of controlable passives. Even older skills can become significant, if you need to make monsters survive one hit. If platforms are too far from each other you'd wreck the further monsters with it, because apparently they do trigger poison. The only thing missing now, in my opinion, is movement.

I would kill for a grappling hook like the one the Nova classes got.

That Frailty Curse and the new Taunt work on bosses looks perfect, now they just need to make Shadow Web do something on those too and I will be happy. They should also scrap the ultimate since Death Star does a better job and looks a ton better.
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#64
CarrionCrow Wrote:I would kill for a grappling hook like the one the Nova classes got.

That Frailty Curse and the new Taunt work on bosses looks perfect, now they just need to make Shadow Web do something on those too and I will be happy. They should also scrap the ultimate since Death Star does a better job and looks a ton better.

Actually, the ultimate now hits 3 times, so it's starting to catch up, but yeah, right now they need to tweak dark flare and shadow web.

And with that said, let me have a look at the latest KMST patch, and see if they heard my plea.

EDIT: SO, apparently, they half heard me! Apparently, Dark Flare now gives damage constantly, too! They turned its use into a perk, and gave it a nice effect. I like that... I'm not sure what they are doing with the delays on quad throw though. Or the nerf of shade split.

NOW TURN SHADOW WEB INTO A TRAMPOLINE.
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#65
[video=youtube;s5Z0Pbwptso]http://www.youtube.com/watch?v=s5Z0Pbwptso[/video]
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#66
Thanks for posting these. I don't play anymore, but the videos are interesting to watch.
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#67
Fius Wrote:Thanks for posting these. I don't play anymore, but the videos are interesting to watch.

Hey no problem! Glad you like them!

On a different note, the Corsair video is uploaded.
http://www.southperry.net/showthread.php...ost1154286
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#68
Zero videos will be posted here!


 Zero Character Creation + Chapter 1


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#69
(Finally) The Bucc video has been uploaded.

http://www.southperry.net/showthread.php...ost1154286
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#70
Zero Skills (Which everyone on SP knows about!)

[video=youtube;_kynMmjO_-c]http://www.youtube.com/watch?v=_kynMmjO_-c[/video]
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#71
Video wasn't really clear on how Arrow Illusion "sucks in" monsters, it damaged them sure but I wouldn't call it being sucked it.
Also Jen confused Avoid with def, top lel
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#72
McAwesomesauce Wrote:Video wasn't really clear on how Arrow Illusion "sucks in" monsters, it damaged them sure but I wouldn't call it being sucked it.
Also Jen confused Avoid with def, top lel

It probably works like Cannoneers Anchor.
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