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Chicocl Wrote:I don't know, I have Willow Dodge maxed and I don't get any buff and the increase in damage doesn't appear. I use the 15% total damage Beginner skill and I notice it but If I dc and cast Dankuusen for example I don't notice any change, even when I stay surrounded by mobs for like 2 mins...
It properly works, it only triggers for misses, and the trigger chance isn't that high either. I went from about a 44k clean range to a 70k+ because it stacks 5 times. When you think about it, how well could a warrior possibly dodge anyways? No luck stat does poorly on your overall dodge, even if you include the skills. I don't know if Jinsoku stacks with triggering willow dodge though. Also, when it does activate, you will see a number on top, 1-5 depending on how often you got it to work.
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Ewww, what an useless skill.
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As far as I know we are missing a lot of passive skills that gives hayato %chance to avoid.
That's why it's useless atm.
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Chew Wrote:As far as I know we are missing a lot of passive skills that gives hayato %chance to avoid.
That's why it's useless atm.
Which passive skills? I think 20% Evasion Rate and 65% Dodge Rate is superb for a Warrior when a Thief like NL's have only 45% Dodge Rate, lol.
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Chicocl Wrote:I don't know, I have Willow Dodge maxed and I don't get any buff and the increase in damage doesn't appear. I use the 15% total damage Beginner skill and I notice it but If I dc and cast Dankuusen for example I don't notice any change, even when I stay surrounded by mobs for like 2 mins...
I maxed it also, and did not notice it once while training at jesters, but it would activate infrequently at aliens and often enough at lhc were i dont 1hko the crokies. Where are you training? there may be a glitch and a way around it?
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Niernen Wrote:I maxed it also, and did not notice it once while training at jesters, but it would activate infrequently at aliens and often enough at lhc were i dont 1hko the crokies. Where are you training? there may be a glitch and a way around it?
I was at Roids in that moment. But It never activated lol.
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Chicocl Wrote:I was at Roids in that moment. But It never activated lol.
I've had it activate a few times at roids. I even got it to stack up to three times before it went away.
I don't think that the skills is useless though, as it's not really there for the damage increase. I see it as a good dodging skill that also comes with a semi-useful buff.
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Books seem really cheap for this class. Hopefully they update the Sengoku shop for Kanna and Hayato books.
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would it be a bad idea to leave booster at 9 and max Shouryuusen? That way Might and booster also have the same duration.
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Once you get LHC you wouldn't even use shouryuusen anymore anyways, what's the point? lol. I never had a use for it before that though, because everything died ohko.
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I haven't used shouryuusen since the end of 2nd job. There are plenty of better mobbing skills in 3rd and 4th.
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I sometimes use Shouryusen when I know that I can one shot the mobs on my platform with Dankuusen or Whirlwind Cut and there are mobs above me that I can hit with the chain too. It's pretty situational, but the 100% crit Dankuusen or more powerful Whirlwind Cut is pretty nice on mobs yet to be hit by my other attacks.
Though, I don't use Shouryusen for the damage, so I guess just leaving it unmaxed until the Leafre card set fixes it is the most convenient way to go.
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Has it been confirmed yet whether Yousousen actually had its damage buff removed?
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This is admittedly flimsy proof, but considering that everything else we thought GMS had changed was in fact still the same I'm going to say Yousousen still has its damage buff.
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Is this the "Damage Buff" from Yousousen / Falcon Dive? The icon only appears after I use said skill
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Thanks a ton for the guide c: It's been very handy.
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Am I doing the combo wrong because when I try to use Dankuusen after Shoryuusen, it doesn't actually do damage. I just fly through air.
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Elven Emily Wrote:Am I doing the combo wrong because when I try to use Dankuusen after Shoryuusen, it doesn't actually do damage. I just fly through air.
I've noticed that too I think it might have broken which is weird because it worked fine at first
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Question for you folks, is Shinsoku best used for dojo when you cap damage? It's ridiculously hard to get a good control for the character and even worse for me to get a decent dojo time with him. Or even overall, if you cap damage for boss on all skills, is shinsoku better than sanrenzan spamming? Falcon diving bosses into corners doesn't seem like a great idea either since I get stuck delayed on the wall a bit even if I do use sanrenzan afterwards, so its better to just spam something else.
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ultimax21 Wrote:Question for you folks, is Shinsoku best used for dojo when you cap damage? It's ridiculously hard to get a good control for the character and even worse for me to get a decent dojo time with him. Or even overall, if you cap damage for boss on all skills, is shinsoku better than sanrenzan spamming? Falcon diving bosses into corners doesn't seem like a great idea either since I get stuck delayed on the wall a bit even if I do use sanrenzan afterwards, so its better to just spam something else.
You'll have to ask [MENTION=535]JoeTang[/MENTION] about hits per second. I remember him saying Shinsoku Musou only hits 9 or so hits per second, which seems off to me, but I'm not the math wiz here.
But try using Senpuuzan to keep a boss away from the wall, then Yousousen + Sanrenzan spam them to death. That's what I do. It's quick and simple. Then again, I don't hit cap, so I don't know if that is the best combination for someone who hits cap damage.
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