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BelleShadow Wrote:ok, the charts on the first page are pretty straight forward except I'm still confused about one thing: how many hp per ap point do you get?
I ask because I'm interested in hp washing for soloing purposes, mostly to not get killed by that magic 2800 damage marker that so many bosses in maple have... I just don't want to hp wash if it's not going to pay off much without dropping, like, $80 in nx cash
Quote:HP/level: 20-24
MP/level: 14-16 +(Total INT/10)
HP/AP: 16-20
MP/AP: 10-12
1st job advance HP: 100-150
*1st job advance MP: 25-50
Minimum HP: Level*20+78
Minimum MP: Level*14-3
2nd job advance HP: 300-350
2nd job advance MP: 150-200
Minimum HP: Level*20+378
Minimum MP: Level*14+148
The bolded numbers are what you're interested in.
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so when you level, you get 20-24 hp, but when you put ap in hp, you get 16-20?
Posting Freak
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That's what the numbers say, yes. As long as you are a thief or an archer.
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Dusk Wrote:That's what the numbers say, yes. As long as you are a thief or an archer. and a slinger?
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KingDragonXT Wrote:and a slinger?
*facepalm*
Read the section for Pirates, please. I already provided one example.
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Min MP is off for pirates though i dont know by how much. Im level 124 buccaneer and just washed 5 points, now i have 2328 mp.
124 * 18 + 111 = 2343
gonna try to reach cap, i assume its near here though.
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"Warrior
1st job advance HP: 200-250"
This is incorrect. I just advanced and got 274 HP. I went from 170-444 HP.
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Chameleonic Wrote:"Warrior
1st job advance HP: 200-250"
This is incorrect. I just advanced and got 274 HP. I went from 170-444 HP.
That's nice, 40 extra HP for new players. I've advanced to warrior about a dozen times and never had more than 410 hp.
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So how does it work now? The job advancement AP reset thing is very confusing. I made a new Bandit and invested all my AP into INT from level 1-10 and used an 11 int wand from 8-10. I had a lot of bonus MP but I only gained 4x MP from the job advancement to thief.
Edit: Oh wait, that falls within the normal bounds. Still, it seems to automatically make a bunch of adjustments.
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I also put nearly all my AP into INT just to see what happened. I lost MP(as predicted) and went from 120 MP to 113 MP. lol
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You should also mention that int gear affects the amount of mp you gain by putting LEVEL UP AP into MP. I tested it out. I got 10-12 with 5 base int on a mule. when i used mp gear i got like 13-14. i was only like lvl 16 so i cant wear most of my INT gear. i had like 37 total int.
However some people told me with a 150int total gear only gave about 22mp. makes no sense though. you have an idea about this?
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Tamillan Wrote:You should also mention that int gear affects the amount of mp you gain by putting LEVEL UP AP into MP. I tested it out. I got 10-12 with 5 base int on a mule. when i used mp gear i got like 13-14. i was only like lvl 16 so i cant wear most of my INT gear. i had like 37 total int.
However some people told me with a 150int total gear only gave about 22mp. makes no sense though. you have an idea about this?
I would also like to know this. Not trying to just lurk, but I'd like to know on a statistical standpoint, and whether or not some of us should just do regular washing, or "double" hp washing.
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2009-06-10, 06:13 PM
(This post was last modified: 2009-06-10, 06:20 PM by LazyBui.)
Kinda pointless to post, since this is a sticky, but I'm thinking that Cygnus jobs mirror their normal counterparts in terms of HP/MP gain. Any evidence to the contrary would be welcomed. As far as I know, you can't actually use AP resets on them, though. This may change before/when they're released, but that's how it looks currently.
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Any information regarding Aran HP/level? Breaking 2k before 50, Arans definitely get more than Archers/Thieves.
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Given that Aran is simply a warrior clone, it would seem silly to assume that HP gain is anything other than that.
Man, I hate bullshit rehash classes.
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LazyBui Wrote:Given that Aran is simply a warrior clone, it would seem silly to assume that HP gain is anything other than that.
Man, I hate bullpomegranate rehash classes.
No, their HP gain is special somehow. They get more than my bucc but still less than a warrior.
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They don't get Improving Max HP Increase, from a cursory glance at their skill tables. Still, that means that a Brawler should surpass them fairly quickly into second job. There probably is something special about the HP gain, then.
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Requesting aran HP per level values.
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2009-09-24, 02:01 PM
(This post was last modified: 2009-09-24, 02:07 PM by roninmedia.)
This is no longer variation when you make your first job advancement at LVL 8 or 10.
Every warrior I've made has had it's HP/MP set to 444/113 respectively. I tried a little experiment. Since we have our AP reset at lvl 10, I poured as much INT into my warrior as possible before making the job advance. When I went to meet Dances with Balrog, I had 119 MP. I made the job advancement, I went to 113 MP.
I don't remember the HP gained for Mages at level 8, but MP will be set to 253.
The minimum MP gain per level for warriors is 3. I have had 3 MP on leveling up as a page several times.
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Hazzy Wrote:Any information regarding Aran HP/level? Breaking 2k before 50, Arans definitely get more than Archers/Thieves.
Aran has a higher HP gain as compared to normal warrior class.
From the video here,
[YOUTUBE]tIn6uaoaHCM[/YOUTUBE]
A Level 75 Aran has 3449 HP, so it would be 40 ~ 45 per level.
(50 * 65) = 3250
Total = (3250) + (Job advancement HP MP) + (Level 1~10 HP MP) + (Base HP of 50)
ARAN do not have HP increase skill!
As for MP, it's the same.. 4~6 per levels.
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