[1.2.320] Consolidated source of revamp
#61
With the new accuracy formula, how are dexless warriors doing?
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#62
Phoenix Wrote:He said he had 150 HP in equips, so the extra HP is applied after than 1.2x.

How much HP do warriors get per point now then? The HP buff for Warriors doens't seem as significant as for ranged.

Guesstimating from Shikage's and someone else's warrior after they job advanced, I am seeing ~82 HP per level now.
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#63
Potora Wrote:With the new accuracy formula, how are dexless warriors doing?

Formula is not known.
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#64
Lilac Wrote:Thanks, Fiel Smile

I apologize if this is kind of a noob question, but does anyone have an idea if with MS 2.0 we'll have to remake all of our existing characters? Or will they somehow reset them/update them for the changes (for instance, give you the SP you may have spent in skills removed from MS 2.0 so you can re-spend it in new/different skills)? At the very least I guess I'm wondering if there might be any kind of compensation if everyone does have to remake all their characters, especially those that are pretty high level. :/ Just curious.

Thanks for the help ^_^

-Lilac
We're only calling MS 2.0 because its changing everything, still the same game though, meaning no remaking characters, at least we hope so (haven't seen it in the official servers so its just guessing)
And if we don't need to remake characters, then we should be giving SP resets, or else that'd just be plain unfair to be losing skills and adding new ones without compensation.
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#65
ARe they gonna redo pots as well with this hp increase?

Are lukless dexless people really screwed now? (Maybe they'll lower sp/ap reset prices lololol)
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#66
serulin Wrote:ARe they gonna redo pots as well with this hp increase?

Are lukless dexless people really screwed now? (Maybe they'll lower sp/ap reset prices lololol)
NLC pots FTW!
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#67
I suppose we'll have to wait until the patch is official to learn whether those of us that passed most of their books need to use them again, right?
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#68
I'd hope they would do full resets of SP and AP.
Not even nexon can be that heartless D:
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#69
Cheesecake Wrote:I'd hope they would do full resets of SP and AP.
Not even nexon can be that heartless D:

I smell a 99 NX sale.
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#70
So does this mean that arans weren't as nerfed as everyone thought cause they have more mastery... and as fiel says, mastery is a multiplier on the overall max damage.
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#71
serulin Wrote:ARe they gonna redo pots as well with this hp increase?

Why would they? On the former HP scale classes that only have 4k HP to 20k HP use the same pots.
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#72
Will Wrote:We're only calling MS 2.0 because its changing everything, still the same game though, meaning no remaking characters, at least we hope so (haven't seen it in the official servers so its just guessing)
And if we don't need to remake characters, then we should be giving SP resets, or else that'd just be plain unfair to be losing skills and adding new ones without compensation.

Asiasoft call it MapleStory Episode 2 cause of their massive patch Rolleyes
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#73
ZakumSlaYers Wrote:Asiasoft call it MapleStory Episode 2 cause of their massive patch Rolleyes

Nuh-uh. It'll be Episode 3. MSEA is already in Episode 2, because of that random mob switching we got about...a year or two back. I think it was the Pirate patch (I forgot).
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#74
If it were really to be called MapleStory 2, wouldn't that, for example, make a patch 2.0.xx? Maybe I don't know what I'm talking about.
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#75
Chuey Wrote:If it were really to be called MapleStory 2, wouldn't that, for example, make a patch 2.0.xx? Maybe I don't know what I'm talking about.

That would probably screw the numbering up totally, knowing Nexon always has to screw up somewhere.

They might...oh I don't know...keep switching between the old patch numbers (0.xx or 1.xx) and the new ones (2.xx)
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#76
Hanabira.Kage Wrote:
That would probably screw the numbering up totally, knowing Nexon always has to screw up somewhere.

They might...oh I don't know...keep switching between the old patch numbers (0.xx or 1.xx) and the new ones (2.xx)

Episode 2 is the current official name and we got it along with the knights.
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#77
How much data on the experience tnl do we have? I know there was a guy with 1-40 graphed, but I lost the post.
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#78
Hazzy Wrote:How much data on the experience tnl do we have? I know there was a guy with 1-40 graphed, but I lost the post.

Someone on the Asiasoft forums posted a table of the new EXP TNL from Lv1 to 58...somewhere. I think he got it from Sleepywood or Insoya or something.
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#79
I did the graphing at the Post-1.2.318 Damage Calculations thread for the EXP (sorry I know it isn't the most relevant post...). Linking it here.

http://www.southperry.net/showthread.php...post472639

Hadriel
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#80
Holy pomegranate....
 Spoiler

hadriel, could you upload a datasheet with your numbers? I'd like confirmation of these numbers as well as a sheet to work with. Honestly, entering these 116 numbers doesn't sound fun and I'd rather build off of yours.
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