Posting Freak
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Teppi Wrote:so battlemage, as op as it is, also get this crit? o.O
We don't know yet.
Neither of the classes have access to it as of now, so maybe only Wild Hunter will get it through a quest of some sort.
Posting Freak
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Teppi Wrote:so battlemage, as op as it is, also get this crit? o.O
It's not likely, but it is possible.
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No word on Spring Shot? =(
Posting Freak
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JoeTang Wrote:No word on Spring Shot? =( I'll go test it for you now. Be back in an hour or less with some results.
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By the way, tornado got nerfed a TON. You can no longer teleport while tornadoing, and you no longer receive the insane damage boost while tornadoing. The damage is now correctly reflected in the strings. Genesis can hit 30ks, while tornado is stuck doing low 20ks when it used to hit 40k.
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Takebacker Wrote:By the way, tornado got nerfed a TON. You can no longer teleport while tornadoing, and you no longer receive the insane damage boost while tornadoing. The damage is now correctly reflected in the strings. Genesis can hit 30ks, while tornado is stuck doing low 20ks when it used to hit 40k. Assuming Tornado now works how it was supposed to, its old form seems like an odd mistake. You'd think you have to go out of your way to make a skill add m-attack.
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KaidaTan Wrote:Assuming Tornado now works how it was supposed to, its old form seems like an odd mistake. You'd think you have to go out of your way to make a skill add m-attack.
Eh. I could see the reasoning behind increasing magic attack, but the increase was pretty huge.
By the way, my previous concern with the change in dark chains is no longer an issue.
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Boo, not being able to Teleport in Tornado kinda sucks. I can understand why they reduced the damage though.
Posting Freak
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Woa
the Catch skill for Wild Hunters is so cool. @_@
Pointless, but fun to mess with.
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Wild Hunter are gonna start from Joke to broke, just watch.
Posting Freak
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Coogi Wrote:Wild Hunter are gonna start from Joke to broke, just watch.
How does this make sense?
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Locked Wrote:How does this make sense?
He means Wild hunters will go from a joke class (like 1st/2nd job Gunners) to broke as in overpowered/broken class.
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KaidaTan Wrote:Assuming Tornado now works how it was supposed to, its old form seems like an odd mistake. You'd think you have to go out of your way to make a skill add m-attack.
I don't know Korean but I imagine it went something like this:
"Jim, Tornado should have about 400 magic attack."
"Okay Tom."
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I still think it's funny how wild hunters have like +1100 dex boost at 14x.
Posting Freak
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ZottenKerel Wrote:I still think it's funny how wild hunters have like +1100 dex boost at 14x.
>Implying wild hunters are the only class that can obtain that kind of stat boost.
Ha. Ha. Ha.
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Takebacker Wrote:>Implying wild hunters are the only class that can obtain that kind of stat boost.
Ha. Ha. Ha.
Cynicism over the internet.
Harharhar.
o-o. I did it too. Whoopsies~
OT: Mehh, I'm just going to wait like.. 2 months until these updates finally settle down to actually make any decisions.
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Implying they're the only ones seen with this statboost sofar since KMST ppl rarely party? o.o
Posting Freak
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ZottenKerel Wrote:Implying they're the only ones seen with this statboost sofar since KMST ppl rarely party? o.o
Statboost? From...dark aura? Dark aura doesn't affect stats though, and the thing that allows characters to have that kind of ridiculous stat boost is through the potential system...which affects every class. o.o
And i think KMSTers party all the time. At the very least for rep and aura purposes...other than that they are pretty solitary but then again who isn't?
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ZottenKerel Wrote:Implying they're the only ones seen with this statboost sofar since KMST ppl rarely party? o.o
It's from the new KMS Equipment System.
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