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Deviant Wrote:"From there these massive stone guardians took me and marched me into the Keep's inner sanctum"
This says 2 things, the keystone unlocks the inner sanctum, whcih seems to be a deeper part of the keep than whats just immediately behind the gate ,probably the PQ area (the keystone doesnt unlock the main gate then?), and it references the monsters within.
Thats all I see so far though...
Edit:
Also from the Lukan thread http://www.southperry.net/forums/showthread.php?t=2376;
"...this unholy energy field you describe is another matter. Regarding this impedent, I do not know what advice I can give."
How are we getting into the keep then?! D:
Through the underwater cave. Or at least, thats what im expecting it to be.
It couldn't of been those giants that carried them off, they are too big compared to a character. Read the last ss. It says "There have been multiple time periods and locations in Masterian history where he's made his presence known, usually as some sort of guardian figure."
Perhaps that statue is Subani.
That statue is probably not Cristopher Crimsonheart. It said his mastery of the 4 classes. Pirates not included. Plus, he was a marksmen, thats a bow in the statue's hand. Definitely not an X-Bow.
The idea of stalling/stopping the assault on NLC makes sense, though I'm not sure how it all can fit together, without being completely obsurd.
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y0y0y0y0shi0 Wrote:Through the underwater cave. Or at least, thats what im expecting it to be.
It couldn't of been those giants that carried them off, they are too big compared to a character. Read the last ss. It says "There have been multiple time periods and locations in Masterian history where he's made his presence known, usually as some sort of guardian figure."
Perhaps that statue is Subani.
That statue is probably not Cristopher Crimsonheart. It said his mastery of the 4 classes. Pirates not included. Plus, he was a marksmen, thats a bow in the statue's hand. Definitely not an X-Bow.
The idea of stalling/stopping the assault on NLC makes sense, though I'm not sure how it all can fit together, without being completely obsurd.
Again, he mastered the 4 main classes, but he may have mastered more than the main ones.
I stick by my theory that having mastered the major classes, he invented the pirate himself, and Crimsonheart was the first pirate. Then Testonen later found out through research or coincidence.
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Deviant Wrote:Again, he mastered the 4 main classes, but he may have mastered more than the main ones.
I stick by my theory that having mastered the major classes, he invented the pirate himself, and Crimsonheart was the first pirate. Then Testonen later found out through research or coincidence.
But that still doesnt explain the whole Subani was revealed as a Giant Statue in some lifetimes. It doesnt make sense. I'm really waiting to see what comes out of this.
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y0y0y0y0shi0 Wrote:But that still doesnt explain the whole Subani was revealed as a Giant Statue in some lifetimes. It doesnt make sense. I'm really waiting to see what comes out of this.
It makes more sense for it to be crimsonheart with all the classes.
And a guardian doesnt mean a statue per se, it can just mean a protector, a hero of sorts.
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Two things I've seen with Lukan. First, it says he'll "get to the bottom of this", so maybe he'll give us some more information before we go into the Keep. Also, he tells us to ask someone in our time that would know something about the lightning field. Perhaps that's Elpam Gorlab or Professor Foxwit?
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2009-02-12, 06:22 PM
(This post was last modified: 2009-02-12, 07:02 PM by Smooth Criminal.)
whybanme Wrote:It says Christopher mastered four jobs, yet the statue has a gun. Were pirates known in Crimsonheart's time? I thought they just recently came to Victoria...? I know Lukan would have no knowledge of pirates either though, considering he's from the past.
Also, with nothing to do with the above:
Wasn't there once a mistakenly placed World Map of Amoria with the Dragon Clan door in the middle of it?
Let's not forget there were Pirates back in the time of Altair Camp  , and Pirates hadn't just shot up out of nowhere and are a completely new job- Pirates had existed, disappeared, and re-appeared on Victoria Island (Can anyone quite re-call the text that had said this?).
I'm definitely sure 1,000 years ago; the time of the disappearance; was well before the time of Elin Forest and before the event we know as Kyrin and the Pirates traveling to track and hunt down the Black Magician; so there really isn't much of an excuse to have ever been missing Pirates.
I have no idea how Nexon plans to work with this little nasty plot hole >.>
Speaking of plot, I've got a feeling that change in our version of Dr. De Lang's notes booklet thing may come into play eventually and we'll have to play with that fact with regard to future hints on the Chronicles of Masteria thread.
For those of you hypothesizing about a Crimsonwood Keep Gacha,
http://forum.nexon.net/MAPLESTORY/forums...hread.aspx
NXProse Wrote:Will there be a gachapon machine in crimsonwood/a unique gachapon for it?
No new Gacha.
It'd seem Slip's thread is missing a significant chunk of Q&A that happened in August O-O
-------------------------
Now, I wrote this thing on another thread, and I'd like to present it here:
My guesses for what the Party Quest's interactive-storyline, given in mind it could be a "gradual effort that's said to make things better but never really does" or a "temporary solution where the problem isn't resolved and may return to be able to stop again, but the story can move on" is that you stall/temporarily stop the attack on New Leaf City sounds like an objective or the whole thing in it's entirety. With that in mind, here's what I'm going to guess- - The boss really COULD be the 4 Twisted Masters; though you don't quite kill them but defeat them to get them and the troops to delay their plan by having targeted the leader and causing a temporary halt, yet they still hold control.
- You don't even see the 4 Twisted Masters- at all; it really could just be stopping the onslaught of the Versalian soldiers with a few nasty bosses at their disposal.
- Interestingly, here's one theory possibly involving the either of the above: what if your objective- in addition to stalling the troops, was to "weaken" the Versalians' control over the Keep with something- ending with a "it helped" and could move on in the story; however, it doesn't truly resolve out.
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Has anyone considered that the 4 grandmasters might be the 4 evil versions of our job instructors coming over from Versal? Since Versal is a world of maple opposites (like Elpam Gorlab being the good Maple Balrog), it doesn't sound impossible. Our job instructors are very powerful (far more powerful than their clones), so their evil Versal counterparts could make good bosses. Jack easily identified one of them as a female mage, meaning she was probably human looking, although I might be overthinking the pyschology behind his words.
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2009-02-12, 07:14 PM
(This post was last modified: 2009-02-12, 07:17 PM by Combattente.)
The Schiff Wrote:Let's not forget there were Pirates back in the time of Altair Camp , and Pirates hadn't just shot up out of nowhere and are a completely new job- Pirates had existed, disappeared, and re-appeared on Victoria Island (Can anyone quite re-call the text that had said this?).
I'm definitely sure 1,000 years ago; the time of the disappearance; was well before the time of Elin Forest and before the event we know as Kyrin and the Pirates traveling to track and hunt down the Black Magician; so there really isn't much of an excuse to have ever been missing Pirates.
I have no idea how Nexon plans to work with this little nasty plot hole >.>
Speaking of plot, I've got a feeling that change in our version of Dr. De Lang's notes booklet thing may come into play eventually and we'll have to play with that fact with regard to future hints on the Chronicles of Masteria thread.
For those of you hypothesizing about a Crimsonwood Keep Gacha,
http://forum.nexon.net/MAPLESTORY/forums...hread.aspx
It'd seem Slip's thread is missing a significant chunk of Q&A that happened in August O-O
-------------------------
Now, I wrote this thing on another thread, and I'd like to present it here:
My guesses for what the Party Quest's interactive-storyline, given in mind it could be a "gradual effort that's said to make things better but never really does" or a "temporary solution where the problem isn't resolved and may return to be able to stop again, but the story can move on" is that you stall/temporarily stop the attack on New Leaf City sounds like an objective or the whole thing in it's entirety. With that in mind, here's what I'm going to guess-- The boss really COULD be the 4 Twisted Masters; though you don't quite kill them but defeat them to get them and the troops to delay their plan by having targeted the leader and causing a temporary halt, yet they still hold control.
- You don't even see the 4 Twisted Masters- at all; it really could just be stopping the onslaught of the Versalian soldiers with a few nasty bosses at their disposal.
- Interestingly, here's one theory possibly involving the either of the above: what if your objective- in addition to stalling the troops, was to "weaken" the Versalians' control over the Keep with something- ending with a "it helped" and could move on in the story; however, it doesn't truly resolve out.
Fact is, I don't know how they will do with the storyline. Sooner or later, the storyline should end that we SAVE New Leaf City from Versalians' attack. By doing that we defeat Versalians who control Crimsonwood Keep's monsters. So, teorically, all monsters around Crimsonwood Keep should disappear, after we defeat Versalians, which is not going to happen. Any storyline in MapleStory WON'T have an end, because if it was going to, HornTail would've been disappeared after the first team who killed it, same goes for all the other bosses.
So yeah, as you said, the PQ won't truly resolve the situation, but it will just "help". Or maybe NEXON will be smart enough to make a good storyline that makes you kill the Grandmasters, but at the same time lets the other monsters around the Keep stay there, for any strange reason. Like "the monsters around the keep can't be defeated completely, even after killing the twisted Grandmasters, because they already casted a spell that's permanent". It'd be better in my opinion.
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@ The Schiff, where was this change? I have all the pages of the notes SS'd, if it's needed.
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whybanme Wrote:It says Christopher mastered four jobs, yet the statue has a gun. Were pirates known in Crimsonheart's time? I thought they just recently came to Victoria...? I know Lukan would have no knowledge of pirates either though, considering he's from the past.
Also, with nothing to do with the above:
Wasn't there once a mistakenly placed World Map of Amoria with the Dragon Clan door in the middle of it?
Looking at the picture of the statue, I think it was completed before the release of pirates, but after the release of pirates, Nexon felt that pirates needed some representation and added the gun in there, forgetting about that fact. The reason I think this is because the gun is pretty awkwardly placed on the statue; I don't think the sketch plan would've looked like that O.o
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Ok, maybe you guys are not familiar with the inspiration for Versal.
http://en.wikipedia.org/wiki/Mirror_Universe
In star trek, actually in all star trek series, they occasionally do episodes from the "Mirror Universe". In the mirror universe, everything (as far as locations go) is basically the same, but most of the historical events are reversed - Nazis won WW2, Instead of meeting the Vulcans in peace the humans killed them and stole their ship, etc. So, Humans are the bad guys in the mirror universe. This is probably best known from the "Evil goatee" because the first time the Mirror universe is mentioned, Spock's version in it has a goatee. Point is, everyone who exists in the regular Star Trek Universe has a mirror counterpart who is THE SAME. Many of them have similar roles as well, interests and such.
There are a lot of star trek references in Masteria (especially with Foxwit), and in previous Q&A NxProse said that the boomers multiplying ability was inspired by Tribbles, which are from star trek. So, he definitely is familiar with it. The similarities are too much for it to be coincidence, so I would expect more parallels with it in the future. Applying this to the Twisted Masters, if they were Versal counterparts of the originals, they'd match up in gender as well, but that's not the case. More likely, based on what Lukan said, these aren't exact parallels but rather some Versal people (Maybe they're bad guys in versal?) found Masteria, and Crimsonwood, and trained off the books there (which I believe Lukan specifically mentioned.)
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Cyanne Wrote:Looking at the picture of the statue, I think it was completed before the release of pirates, but after the release of pirates, Nexon felt that pirates needed some representation and added the gun in there, forgetting about that fact. The reason I think this is because the gun is pretty awkwardly placed on the statue; I don't think the sketch plan would've looked like that O.o
Yeah,I gotta agree to that lol. It just look like they pasted it and then put a layer of the arm so it covers the gun. I wonder how t hey will come up with the plot,considering they mentionned a few times that he mastered all 4 classes.I just hope they don't come up with something cheezy =.=;;
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2009-02-12, 08:01 PM
(This post was last modified: 2009-02-12, 08:05 PM by Deviant.)
Hitsumaru Wrote:Yeah,I gotta agree to that lol. It just look like they pasted it and then put a layer of the arm so it covers the gun. I wonder how t hey will come up with the plot,considering they mentionned a few times that he mastered all 4 classes.I just hope they don't come up with something cheezy =.=;;
I still say the statue is holding the gun and the sword is stuck in the ground.
NObody keeps a gun under their armpit, even if they have 4 of them.
Oh and more telling things that prose said a while back:
NxProse Wrote:Actually, the Axe is obtained a bit differently from the other weapons. 2nd half, it exists, and isn't low-level.
I smell weapon rewards in the PQ
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Deviant Wrote:I still say the statue is holding the gun and the sword is stuck in the ground.
NObody keeps a gun under their armpit, even if they have 4 of them.
Oh and more telling things that prose said a while back:
I smell weapon rewards in the PQ
That glove is a warrior glove. Its holding the sword. The gun is stuck under its armpit, it's plain to see. The gun wouldn't have 2 turns in the handle, for, you can see the one that leads to the handle itself.
For the weapon rewards : I smell New weapon series? Or, a boss that drops the weapons?
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2009-02-12, 08:35 PM
(This post was last modified: 2009-02-12, 08:39 PM by Takebacker.)
And now for speculation on what level these weapons will be. I'm going to guess 100 or 110, finally. Why make a high level boss that drops 80/90 equips? Besides, they've already made plenty of weapons for that level range. o_o
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Imagine a MEDAL for completing the pq...
Or even better, if it's as massive as it seems, by completing ALL rooms...
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Rayquaza2233 Wrote:@ The Schiff, where was this change? I have all the pages of the notes SS'd, if it's needed.
I remember there being hub-bub in the community mentioning the notes were different than they are in KMS when we got the Dr. De Lang's Notes quest. There was mention of Dr. De Lang being disturbed with a "hidden disciple" of the Black Magician who completely vanished completely and wished to mix advanced technology with alchemy- and this dialogue did not exist in other versions kinda like the gag to Icebyrd Slimm during the Frostprey quest which existed in no other version; so we've currently hypthothesized this figure to be Dr. Krakia- as if this was GMS exclusive dialogue, it had to be related to our own stuff, and we made the tie to him and this "hidden disciple" due to the fact he's a time traveler as well in addition to mannerism of twisted biotechnology experiments and modifying with life science and technology, and we also think Dr. Krakia and "The Alchemist" are one and the same.
Basically, I'm wondering if this "hidden disciple" element will come to play along with "The Alchemist" inside the PQ in terms of explaining elements in the Crimsonwood plot, and how it might interact with th rest of the Keep's storyline.
Also, yes- I'd love a medal related to this PQ D:<
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The Schiff Wrote:I remember there being hub-bub in the community mentioning the notes were different than they are in KMS when we got the Dr. De Lang's Notes quest. There was mention of Dr. De Lang being disturbed with a "hidden disciple" of the Black Magician who completely vanished completely and wished to mix advanced technology with alchemy- and this dialogue did not exist in other versions kinda like the gag to Icebyrd Slimm during the Frostprey quest which existed in no other version; so we've currently hypthothesized this figure to be Dr. Krakia- as if this was GMS exclusive dialogue, it had to be related to our own stuff, and we made the tie to him and this "hidden disciple" due to the fact he's a time traveler as well in addition to mannerism of twisted biotechnology experiments and modifying with life science and technology, and we also think Dr. Krakia and "The Alchemist" are one and the same.
Basically, I'm wondering if this "hidden disciple" element will come to play along with "The Alchemist" inside the PQ in terms of explaining elements in the Crimsonwood plot, and how it might interact with th rest of the Keep's storyline.
Also, yes- I'd love a medal related to this PQ D:<
-ponders- Medals to come with this patch, new weapon series, or monster book....-Picks Monster Book-
Though, i would really like to see if they create these new Crimsonwood Weapons for even higher lvls. It WOULD be an upside to this seemingly impossible to understand plot.
I don't think that Alchemy will have anything to do with this PQ. Though it was around during this time period, i doubt that it has anything to do with Versalians and the raids on NLC. It wouldn't add up if they were.
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y0y0y0y0shi0 Wrote:I don't think that Alchemy will have anything to do with this PQ. Though it was around during this time period, i doubt that it has anything to do with Versalians and the raids on NLC. It wouldn't add up if they were.
Quote:"Players can observe this area and deduce who was behind this..."
This is why I was particularly intrigued. We know that the Krakians- under the lead of "The Alchemist"; became violent and fought a war with Crimsonwood Keep; ultimately overtaking the Keep. What was the motive- what were they after? What happened after? While it might not add up with the Party Quest in it's entirety, I have a feeling there'll be plot teasers towards Krakia and exactly what happened; and we might see some sort of coherent bridge between the Crimsonwood Keep and Krakia storylines- after all, those the Crimsonwood Keep quests made huge connections to Krakia. Hence, I've got a good feeling that "The Alchemist" has a role in the upcoming Crimsonwood Keep stuff; my only problem is finding a connection between Versal and Krakia; the two most referred to plot elements out of the Crimsonwood quests.
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IsaacGS Wrote:Ok, maybe you guys are not familiar with the inspiration for Versal.
http://en.wikipedia.org/wiki/Mirror_Universe
In star trek, actually in all star trek series, they occasionally do episodes from the "Mirror Universe". In the mirror universe, everything (as far as locations go) is basically the same, but most of the historical events are reversed - Nazis won WW2, Instead of meeting the Vulcans in peace the humans killed them and stole their ship, etc. So, Humans are the bad guys in the mirror universe. This is probably best known from the "Evil goatee" because the first time the Mirror universe is mentioned, Spock's version in it has a goatee. Point is, everyone who exists in the regular Star Trek Universe has a mirror counterpart who is THE SAME. Many of them have similar roles as well, interests and such.
There are a lot of star trek references in Masteria (especially with Foxwit), and in previous Q&A NxProse said that the boomers multiplying ability was inspired by Tribbles, which are from star trek. So, he definitely is familiar with it. The similarities are too much for it to be coincidence, so I would expect more parallels with it in the future. Applying this to the Twisted Masters, if they were Versal counterparts of the originals, they'd match up in gender as well, but that's not the case. More likely, based on what Lukan said, these aren't exact parallels but rather some Versal people (Maybe they're bad guys in versal?) found Masteria, and Crimsonwood, and trained off the books there (which I believe Lukan specifically mentioned.)
John talks about the 4 Grand Masters discussing strange symbols on a Mirror in the Inner Keep. Could this be a portal to Versal?
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