2015-01-09, 08:24 AM
Arrol Wrote:What would that say for GMS?Absolutely no idea, but guess that would be just a bit higher?
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Patch Available - KMST 1.2.3
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2015-01-09, 08:24 AM
Arrol Wrote:What would that say for GMS?Absolutely no idea, but guess that would be just a bit higher?
2015-01-09, 02:27 PM
It'd be better if the mobs gave more exp.. I was actually holding out for 200k EXP mobs.
2015-01-09, 08:24 PM
Damn I am in love with this area. It has the best graphics from the whole game. Its a shame it took 11 years for MS to get this good in its graphics.
Pythagoras Wrote:Pretty good mob spawn, but do the falling mechanical parts in all maps mean no more safe spot for mules? I'm don't pretend to start a debate about this issue once more, so I'll just say this, in my personal opinion using mules for training is one of the dumbest things and I hope this map has mechanics to prevent it even if it kills the area for anyone else but myself.
2015-01-10, 01:29 AM
Wow, they did an excellent job pinpointing and addressing Marksmen issues I had a problem with.
2015-01-10, 01:48 AM
iVege Wrote:Wow, they did an excellent job pinpointing and addressing Marksmen issues I had a problem with.Same for me. Snipe cap could be a bit higher but other than that, no problems really.
2015-01-10, 03:03 AM
Marksman Bryan Wrote:Anyone have the exact numbers on the change in snipe's delay? While I can't 100% confirm, the word over at Insoya is that Snipe is now 780ms or 810ms base. http://www.insoya.com/bbs/zboard.php?id=...&no=350340 Quote:노 부스터 딜레이 780msNo Booster 780ms. Booster only 690 ms. 1 stage attack speed + Booster 630ms. 2 stage attack speed + booster 600ms. It could possibly be 810ms. Snipe's range is approx a 150% increase vs prior to 1.2.003T & flys further than Piercing Arrow now. http://www.insoya.com/bbs/zboard.php?id=...&no=350616 Top image: PA Bot image: Snipe - 1.2.003T Rough measurements based on Paint are: PA - 710 pixels vs Snipe - 800 pixels.
2015-01-10, 03:28 AM
PeePeeAyeDeeKay Wrote:While I can't 100% confirm, the word over at Insoya is that Snipe is now 780ms or 810ms base. According to Uni's blog (I posted a link in an earlier post) the delay is now 840 ms.
2015-01-10, 09:56 PM
Finally fixing some of the stuff they over nerfed on Xenon is cool. Maybe I'll revisit mine. The toggle on NW bats and the other similar skills should help out alot at Chaos Pierre (especially when soloing). Having to turn it on/off after death will be annoying though.
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