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Surpassing 15 Star Tyrant Equip
#41
Question Wrote:im sure I wont lose that superior item stats cuz I still 90% sure you lose stats base on preset

anyway we will known soon

I will do some test using a 5 star tyrant when starforce come too see if I do lose the stats or not

good thing we can always test thing b4 we try the real thing

and im sure Im correct

out of curiosity, did someone throw you at a vending machine?
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#42
tecul1 Wrote:From what I comprehend:

star force gives normal equips a good amount of stat (and in especially nice amount after 15 stars), but it will not surpass the bonus of a tyrant, ever. However, tyrants can only gain 15 stars, while normal equips can get 25.

star force = ee system now when it comes to weapons, only it costs mesos instead of scrolls.

when an item blows up through star force, an EXACT COPY of the equip is left behind as an equip trace. If you get a clean version of the equip, it can be restored.... only to be blown up again, most probably.

GL doing that with tyrants, especially if it's not cape. for SW stuff it shouldn't be so bad.

I'm still wondering about the "tradeable once" predicament with equip traces. What happens if a PSOK'd equip is blown up in KMS?

Also, MEEs are a broken system pls don't even mention them.

yes it can if I use 15 star tyrant gear and xfer all it stats to sweet water and then use star force from 14 to 22 star will surpass tyrant even w/o that bonus still surpass it once u reach 22 star cuz by that time 14-22 star u get like 90 more attack and 90 stats to all that more than enough to cover that 50 to all base stats and 30 attack

in addition not even counting to sweet water set effect
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#43
Question Wrote:there is a diff star force has a preset on each star
1-5 star + 5 stats to all per star
6-10 + 6 stats to all per star
11-15 + 7 stats to all per star
15+ star is like MEE preset stats

By using star force, is it 100% to get these stats you mentioned? I thought star force work the same as AEES that give random stats.
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#44
areyouabc Wrote:By using star force, is it 100% to get these stats you mentioned? I thought star force work the same as AEES that give random stats.

it all base on the level of the equip
the higher the level of the equip the better preset stats it will get just like superior set

such as nova and tyrant gear
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#45
Now the real question is, who really wants to be the one to put their 15 star Tyrant on the line in order to test if it saves the stats after it blows up?
Part of me feels like Nexon won't even take transposed equipment into account when they go to implement Star Force (or Nebulites for that matter).
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#46
Testing could be done with a single star tyrant.
The bigger question is who has Sweetwater Capes to waste.

It should be relatively easy to test whether Star Force remembers pre-enhanced stats or calculates them, though. Blowing up any equip enhanced with (A)EE's will tell us that.
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#47
Question Wrote:it all base on the level of the equip
the higher the level of the equip the better preset stats it will get just like superior set

such as nova and tyrant gear

No, what I mean is that SW is not "superior item". So, is the new Star Force system give "fix" stats

Example:
"1-5 star + 5 stats to all per star
6-10 + 6 stats to all per star
11-15 + 7 stats to all per star
15+ star is like MEE preset stats"
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#48
I am extremely confident that transposing tyrants will count as that Miraculous Enhancement Scroll, "the stars will be blue. Items with blue stars are ineligible for the Star Force system and cannot go past 15 stars."

If not right away, then in a patch or 2 later (I seriously doubt nexon is that generous to let us have something that op)
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#49
Does that mean after Tyrant transposed to SW, all enhancements applied will be counted as MEES?
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#50
SaptaZapta Wrote:Testing could be done with a single star tyrant.
The bigger question is who has Sweetwater Capes to waste.

It should be relatively easy to test whether Star Force remembers pre-enhanced stats or calculates them, though. Blowing up any equip enhanced with (A)EE's will tell us that.

If you blow up an equip with an (A)EE, the item will get destroyed and that's that, it only produces a trace of your equip if it blows up from Star Force.

Also, as far as I can tell, AEEs add the same stats as Star Force (so, fixed stats now, except for the attack/magic attack scaling with the weapon's attack/magic attack)
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#51
Grey Wrote:AEEs add the same stats as Star Force

By this, you mean the stats are still random, can be 0-5??
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#52
SaptaZapta Wrote:Testing could be done with a single star tyrant.
The bigger question is who has Sweetwater Capes to waste.

It should be relatively easy to test whether Star Force remembers pre-enhanced stats or calculates them, though. Blowing up any equip enhanced with (A)EE's will tell us that.

Blowing up an item with the old enhancement scrolls will leave no trace of the equipment, only star force yields that ability unfortunately

Edit : oops, didn't notice someone else pointed that out already, disregard this post.
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#53
Grey Wrote:If you blow up an equip with an (A)EE, the item will get destroyed and that's that, it only produces a trace of your equip if it blows up from Star Force.

Also, as far as I can tell, AEEs add the same stats as Star Force (so, fixed stats now, except for the attack/magic attack scaling with the weapon's attack/magic attack)

I meant, take an item that has been enhanced using (A)EEs before the star force update, and enhance it with star force until it breaks.
Then we can see whether the equipment trace has the pre-EE'ed stats or something else.
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#54
[MENTION=4093]SaptaZapta[/MENTION]; I'd assume that they keep the Star Force table seperate from the main equipment table... sort of like a delta table where it keeps track of the stars and stats without affecting the main equipment.. and then the server itself will calculate the total stats and display it.
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#55
DeanNim Wrote:SaptaZapta; I'd assume that they keep the Star Force table seperate from the main equipment table... sort of like a delta table where it keeps track of the stars and stats without affecting the main equipment.. and then the server itself will calculate the total stats and display it.

In which case, what happens when you use Star Force on an item that had some pre-SF stars on it, and it booms?
Does the trace include the old stars, but not the new?
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#56
SaptaZapta Wrote:In which case, what happens when you use Star Force on an item that had some pre-SF stars on it, and it booms?
Does the trace include the old stars, but not the new?

It seems like it would erase all the pre-SF stars. I remember reading on [MENTION=3186]HighOnMushrooms[/MENTION]; 's blog that EEs and AEEs will work just like they used to and Star Force is essentially the same thing but with new rules and a fancy UI. Since AEEs and EEs stacks with Star Force, they probably share the same table.
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#57
haha gms max star is 15 I guess this thread can be close now.. cuz it look like we wont able to surpass 15 star tyrant
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#58
For now, but there is a chance it will increase in the future, once they butcher the code that deal with MEE like stats off of it.
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