Patch Available - GMS 1.37
#41
Locked Wrote:Okay fixed.

Anything else you guys want added while I'm patching?

I know the didn't mention it in the patch notes, but I'm wondering if they added the lvl 95-134 Monster Park zones, I'd love to see that =3
#42
Any word on cRA or Dojo changes?
#43
MetaSeraphim Wrote:So we are getting the exact same changes that KMS/EMS/MSEA got.


Stupid devs thinking it was a good idea.

If it's doable in a party, I welcome these changes. I know MSEA got Additional Options too, but after seeing their sub 1min runs (even without V2's), I honestly don't think it'll be a problem for people who were already able to kill. Plus encouraging group bossing is always fun.
#44
MetaSeraphim Wrote:At least 300 is a lot less than 1,000 like some other MapleStory versions got.

Heh, i was hoping one part patch's MB size only but all squeeze into a small package i guess.
#45
Phoenix Wrote:If it's doable in a party, I welcome these changes. I know MSEA got Additional Options too, but after seeing their sub 1min runs (even without V2's), I honestly don't think it'll be a problem for people who were already able to kill. Plus encouraging group bossing is always fun.

I don't think it has to be this extreme though.
#46
Zodiac Wrote:Zzzzz Looking at some of the basil threads right now

 Spoiler

I'm gonna post this all over there, and probably get banned for it. Worth it though
#47
MetaSeraphim Wrote:I don't think it has to be this extreme though.

Possibly. I'll reserve judgment till I actually try it. Which won't be till next week for me unfortunately T_T.
#48
Soo... how are the new monster data?
#49
maplefreak26 Wrote:finalmaxHP: 63000000000 (63b)
maxHP: 2.1b
mp: 90000
Accuracy: 723
Evasion: 625
EXP: 204000000
Magic Damage: 38400
Magic Defense: 1930
Magic Reduction Rate: 100
Physical Damage: 30400
Physical Defense: 1700
Physical Reduction Rate: 100

..... BRB FM

Kinda expected this to happen though..
#50
Phoenix Wrote:If it's doable in a party, I welcome these changes. I know MSEA got Additional Options too, but after seeing their sub 1min runs (even without V2's), I honestly don't think it'll be a problem for people who were already able to kill. Plus encouraging group bossing is always fun.

But will the average players even be able to group together to succeed or will that only be reserved for the extremely funded?
#51
good thing i held to some empress gear!

but ugh, hackers gonna steamroll the FM even harder now.
#52
@MetaSeraphim a bit exaggerating on others version's patch size?
#53
[Image: 8Q2VU6N.png]

Demon Avenger is the new Evan.
#54
Evolite Wrote:Demon Avenger is the new Evan.

Don't you mean... Demon EVANger?

*beaten to death*
#55
Ninjaman43 Wrote:@MetaSeraphim a bit exaggerating on others version's patch size?

No? EMS had a patch not long ago that was over 1,000 MBs.
#56
MetaSeraphim Wrote:So we are getting the exact same changes that KMS/EMS/MSEA got.


Stupid devs thinking it was a good idea.
I'm actually quite happy with that. It means we're still following the path of KMS.
#57
Justin Wrote:Don't you mean... Demon EVANger?

*beaten to death*

[video=youtube;bcYppAs6ZdI]http://www.youtube.com/watch?v=bcYppAs6ZdI[/video]
Fitting.
#58
Prism Wrote:But will the average players even be able to group together to succeed or will that only be reserved for the extremely funded?

I don't know how you define average. But Empress as pre-unleashed is a big joke and is much more dependant on what class you are rather than funding.
And it seems like everyone and their mother, in Scania at least, can at least take down minions.

A group of 6 "averages" (I tend to think of this as people who have ~6-12% stat avg per gear, even if it's not exactly avg. But is avg for people actually wanting to attempt Cygnus) should be able to at least take down some minions after this patch if they play smart, and that's how it should be. And the more stronger and better combo's of class skills should be able to take down the full kill. At least imo that would define a good boss.
#59
MetaSeraphim Wrote:I don't think it has to be this extreme though.

Me neither. Just chiming in here from what I've observed:

While Cygnus does encourage partying, part of what makes the change terrible is that anyone who used to steamroll V2s for mesos will have to upgrade significantly now to even get to the point when she summons them, and that's assuming they don't die to her Dark Genesis before then (To be verified, this would be less horrible if GMS' Empress has the KMS Dark Genesis). Furthermore, Bishops are one of the most useful supports you can get in there now due to Resurrection and Heaven's Door, except wait, hardly any Bishop would have enough DPS to clear Scrubby Garden if they're banished there (Since you need to beat all the mobs this time) and Holy Magic Shell doesn't protect against Dark Genesis either.

And to be honest, assuming you've got enough bind mules and DPS you could probably just keep binding her and attacking until she's down which is hardly exciting. I mean come on, 15 seconds to down an end-game boss, wow, how fun.
#60
MetaSeraphim Wrote:No? EMS had a patch not long ago that was over 1,000 MBs.

Ah...


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