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Spadow Wrote:Not that I know of. The test server patch is fairly recent so I guess players will soon find out.
If there's any changes, this might correspond with the GMS changes with Unlimited.
Posting Freak
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So, no Raised Cap to 50m but with the KMS' Hypers upgrade?. So now the lvl 200 Hyper is more useful because it raises the cap to 5m. Also what could Beyonder blade do now.
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Aggravate Wrote:Their version of VPQ it seems.
So all I'm getting at from the video is that their is two rounds of grinding for 5 minutes then a mid boss then another grinding session for 5 minutes then the end boss and the grand finale of loads of exp.:f6:
Please tell me their is more to this.
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L2X Wrote:So all I'm getting at from the video is that their is two rounds of grinding for 5 minutes then a mid boss then another grinding session for 5 minutes then the end boss and the grand finale of loads of exp.:f6:
Please tell me their is more to this.
I kind of thought of Dimensional Invade at first glance. The waves of mobs for 3 of the 5 rounds seems really pointless, but the exp at the end is pretty good, but not spectacular.
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Chicocl Wrote:So, no Raised Cap to 50m but with the KMS' Hypers upgrade?. So now the lvl 200 Hyper is more useful because it raises the cap to 5m. Also what could Beyonder blade do now.
I'm pretty sure the Luminous in that VPQ video did 50m with Absolute Kill.
Oh, nevermind, it was 5m. That is weird.
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Not sure how I feel about the new UI. I definitely like the new skill, inventory, stat, and character UI. The HP/MP UI I'm iffy about. On the one hand, it looks like it'd be great if you were a Demon Avenger or Angelic Buster, where your HP bar is 3/4ths of the screen, but for the other classes it feels weirdly small. I think at the end of the day, it just would require me some getting used to.
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iAmFear Wrote:I'm pretty sure the Luminous in that VPQ video did 50m with Absolute Kill.
Oh, nevermind, it was 5m. That is weird.
Damage cap is increased to 5mil with an empress weapon equipped, 10mil with a fafnir weapon equipped.
This is a terrible idea, I hope we get KMS' version.. although it seems less and less likely.
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I am not okay with the new HP/MP bar. It looks terrible.
Everything else looks alright and I could deal with the change if forced to. (It kind of looks bad, maybe because of the extremely, obnoxiously large font size that they are using?)
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I may regret this later but: I hope we get the Unlimited version of KMS. This is ridiculous. Weapons are the ones that increase the caps. The UI looks terrible, the new Aqua road too, the VPQ too. And the level required for lvl 3 link skills is insane... lvl 210...
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I like most of the new UI, exceeeept the HP and MP bar changes. Off to the side, and sort of enlarged... Does it remind anyone else of pre-Big Bang?
Also, really? Weapons are the ones that determine if you can go over max? If that's true... IF that's true, many people will rage. I know a certain someone who will, at least...
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I like the detail that the stat window now displays, but they are seriously going to need to work on spacing, I'm sure it won't be limited to CMS either since words are longer, the descriptors need more space and the actual stat itself needs less space. The AP portion needs drastically less space, all that white is visual dissonance.
It might be time to stock up on Fafnirs while they still come from Teapots if they are the only thing that raises the damage cap.
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UltimaSteele Wrote:Damage cap is increased to 5mil with an empress weapon equipped, 10mil with a fafnir weapon equipped.
This is a terrible idea, I hope we get KMS' version.. although it seems less and less likely.  I honestly can't see why it's a terrible idea when the 50m cap benefits only an extremely small portion of the population. Having the cap at 5m or 10m depending on your weapon seems fairly reasonable. Mind you, this is coming from someone who's no where near hitting the 50m cap or the 5m cap.
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Jamesie Wrote:I honestly can't see why it's a terrible idea when the 50m cap benefits only an extremely small portion of the population. Having the cap at 5m or 10m depending on your weapon seems fairly reasonable. Mind you, this is coming from someone who's no where near hitting the 50m cap or the 5m cap.
It's not the number, it's the fact that if you scrolled/cubed a non empress/fafnir weapon, you're pineappleed over in the long run.
All of that money... dead.
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Zerard Wrote:It's not the number, it's the fact that if you scrolled/cubed a non empress/fafnir weapon, you're pineappleed over in the long run.
All of that money... dead.
In a way, that's even worse than Additional Potential or MEE.
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Jamesie Wrote:I honestly can't see why it's a terrible idea when the 50m cap benefits only an extremely small portion of the population. Having the cap at 5m or 10m depending on your weapon seems fairly reasonable. Mind you, this is coming from someone who's no where near hitting the 50m cap or the 5m cap.
The second anyone can hit the damage cap, it's too low. The flaw lies in the way the game calculates stats, and how inflated they become. An arbitrary number capping the amount of damage you can do only further imbalances classes much more so than Nexon can manage normally. Think about it, it won't be hard to cap on a hero with Panic with a 5mil or even 10mil cap, the second you hit that cap, the potential that your class has is being limited. The idea of a damage cap is beyond stupid.
And as many said before, any weapon that isn't Empress or Fafnir simply cannot be endgame.
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Zerard Wrote:It's not the number, it's the fact that if you scrolled/cubed a non empress/fafnir weapon, you're pineappleed over in the long run.
All of that money... dead.
Just use the NX item that gives it the chance of increasing your range to 5 million or 10 million.
Only 9,999 NX. Buy three of them and only spend 27,999 NX!
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So JMS got VPQ before GMS got it back? Okay then....
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Niernen Wrote:So JMS got VPQ before GMS got it back? Okay then....
CMST, not JMS. JMS got Visitor PQ a couple of months after GMS got it in 2010 - like 2 or 3 months before Big Bang arrived.
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