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JoeTang Wrote:[*]When you defeat certain bosses, they will now drop "Flame of Rebirth"
[*]High-end bosses will now have the chance to drop their important items for every party member who participated in the fight. These items can also not be looted by other party members, only the person they have dropped for. (I am not sure what items this refers to though).
I'm happy they're adding the loot system I suggested in at least some form. It's honestly completely necessary with the bosses essentially requiring party play now.
As for the "Flame of Rebirth"...I so hope that's not a prelude to a rebirth system for MS.
hadriel Wrote:This reminds me of... Diablo III... but I'm not certain whether it is unique to D3. BUT it is a good change imo.
Hadriel
Almost all games that have the playstyle similar to Diablo have that mechanic.
I know JMS already showed you your old piece of equipment next to your current one, but it was wonky. Sometimes it didn't, even with the same piece of equipment, depending on where it was in the game screen and what menu it was in. If it's directly implemented into the selected Equipment's UI, then that will be great.
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Polantaris Wrote:As for the "Flame of Rebirth"...I so hope that's not a prelude to a rebirth system for MS.
It adds additional options to stuff.
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Credits to Narwhalic of Leafre.net
Looks like the outline color for Potentials is around the image rather than the entire tooltip.
In other news: The scroll on that image is a 60% 1H Magic Scroll, which adds +6 MA.
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If I can ask, what the hell is the big numbers on the right side of the window.
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2012-12-04, 09:57 PM
(This post was last modified: 2012-12-04, 11:22 PM by Nomad9375.)
Arrol Wrote:If I can ask, what the hell is the big numbers on the right side of the window.
Someone said that it is how much your range increases/decreased by. But anyone's guess is as good as another I suppose.
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Polantaris Wrote:Almost all games that have the playstyle similar to Diablo have that mechanic.
Most 3D MMOs have it as well.
It's about time Maple got this system...
Now if only it would tell you if your range will go up or down as well.
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Razmos Wrote:If they are going to make more classes, we need more Bowmen.
L> Irena class plz.
I really can't think of any other interesting Bowmen ideas though... a Javelin class? Slingshot? It's the only class branch which is really limited by the items it uses.
If you look at the most recent jobs released:
2 Thieves (Phantom, Xenon) 3 Warriors (Mihile, Kaiser, Demon Avenger) a mage (Luminous) and a pirate (Angelic Buster).
The last Bowman released was Mercedes. and how long ago was that?
It doesn't have to be anything super unique either. Luminous was just a mage with an interesting mechanic. Wild Hunter is just a a crossbowman with slightly different gameplay. Mihile is a Dawn Warrior and Kaiser is just pineappleing boring.
I really want a new bowman to try out, but I do NOT want it to have hurricane. Dear god Nexon, every archer does not need a hurricane skill. I know it is REALLY hard to come up with ideas for a ranged, bow-wielding, dex-user, but F'UCK, if you keep giving everyone hurricane idk what I am going to do.
Regardless, I think Irena would be cool, although if they just make WAs obsolete like Mihile did for DWs then I won't really be that excited.
[MENTION=618]Takebacker[/MENTION];
Another %damage link skill? That link + angelic burster's is going to be pretty op.
Edit:
OrangeMushroomBlog Wrote:Also, in Zakum and Cygnus, you cannot kick anyone from your party once you enter, and if someone leaves the party inside, they will automatically be kicked out of the room
This is a terrible addition. If I want to mule for somone, I now have to remain in the party while they take the time to kill the boss? That sucks.
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Dark Link Wrote:Now if only it would tell you if your range will go up or down as well.
Isn't that what the big numbers do?
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CrazyForDex Wrote:This is a terrible addition. If I want to mule for somone, I now have to remain in the party while they take the time to kill the boss? That sucks.
The way i read that sentance, was that if you leave the party while you are fighting the person who leaves is kicked. I could be wrong, that was just the way i understood it
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CrazyForDex Wrote:Another %damage link skill? That link + angelic burster's is going to be pretty op.
Yeah but i guess it's necessary. I just hope they come out with more link skills that aren't passive.
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Yugidude Wrote:The way i read that sentance, was that if you leave the party while you are fighting the person who leaves is kicked. I could be wrong, that was just the way i understood it
Idk, but what room would they be kicked out of? If I choose to leave the party, then I will be kicked from the party room? What.
Edit: Maybe it means that if you leave the party while you are in the boss room, that you will be kicked from the boss room... but wasn't this always the case?
Posting Freak
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I took a couple SS's
They changed the blue color of item names.
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CrazyForDex Wrote:Idk, but what room would they be kicked out of? If I choose to leave the party, then I will be kicked from the party room? What.
Edit: Maybe it means that if you leave the party while you are in the boss room, that you will be kicked from the boss room... but wasn't this always the case?
The way your expedition is formed is how it will be for the entirety of the run. If you leave the party you leave the run. That's how i interpret it.
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CrazyForDex Wrote:Idk, but what room would they be kicked out of? If I choose to leave the party, then I will be kicked from the party room? What.
Edit: Maybe it means that if you leave the party while you are in the boss room, that you will be kicked from the boss room... but wasn't this always the case?
the latter is what I thought. To my knowledge, no, that does not happen @ the moment. (if some1 could verify this id appreciate it!)
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Heres a few more from the shop.
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Wow, I am loving that items show if they would increase or decrease your range! Very cool things ahead ladies and gents.
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Zelkova Wrote:Heres a few more from the shop.
ooooo
are they seeling purple recolored versions of tempest equips?
and i like howit tells u + or -
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In addition to a better chance of hitting higher level enemies, more hits also increases the chances of more crits, and thus, more damage.
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Endgame Wrote:In addition to a better chance of hitting higher level enemies, more hits also increases the chances of more crits, and thus, more damage.
...twitch.
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