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If you could tell Nexon one thing...
#41
Work on resolving issues that aren't related to the Cash Shop. Putting a pet back in the shop is probably not as important as making sure I can do Zakum Prequests on my Phantom, or doing the Aliens Quests on nearly every class.
#42
End-game bosses shouldn't be soloable.

This does not mean 'require 12 people survive for loot to drop'. This means exploit the things that make classes unique, so that every class is necessary. This means make the classes more unique, so that every class is necessary, instead of less unique, so that every class can complete all the content alone. Giving every 4th job a Mastery skill, and a +w.atk skill, and a mob skill, and a rapid fire skill, is not making the game more fun.
#43
At least admit that people who pay money will have a major advantage. Between cubes, Red Leaf High, Nebulite, and more, there's a real clear advantage to paying players.
#44
MapleCookie Wrote:Stop breaking things that were fixed in a previous patch.

It either stubbornness or laziness. It looks like they Dev off of 1 single version. If they have to emergency bugfix, either they forget or they see it easier to bugfix at a later date.

The easiest way to see this is to look at our last hellban spree. They hellbanned tons of people, bugfixed and removed hellbans, then made a major patch. In that patch everyone was hellbanned again and the dupe/hack was unpatched again.
#45
Not sure if this was said already, More content that I can play on my existing characters. (Killing 999 of an enemy is not content)
#46
Give us something that only level 200's can do. A PQ, exclusive boss expedition with good rewards, gift, whatever. Not a lame server smega.
#47
SwordStaker Wrote:Bring more content from JMS over. Such as Sengoku, (even if you leave out the classes) CRAZY VL, Neo Tokyo and China full world tour.
What good is Sengoku when it's the same concept as Azwan? (Unless I'm missing all the details or something.)

==========

Get rid of party play at LHC or make other non-party play areas more viable.
#48
Take the garbage potentials out. I can understand having +x int, luk, str, dex. But honestly. Who is going to want "2% chance to become invincible for 4 seconds." "recover 4 mp every 10 seconds." "20% chance to ignore 42 damage"? I understand that it's gambling, but that's a bit rediculous given the price to cube things in the first place.
#49
See Wrote:Take the garbage potentials out. I can understand having +x int, luk, str, dex. But honestly. Who is going to want "2% chance to become invincible for 4 seconds." "recover 4 mp every 10 seconds." "20% chance to ignore 42 damage"? I understand that it's gambling, but that's a bit rediculous given the price to cube things in the first place.

the MP one is nice* maybe not the 4 mp one, but the later ones are pretty good for low ranks (24 mp every 4 secs and so).

OT: implement a way to get/trade NX ingame, make it have a new password for safety, but geez, so much is NX based and you can only get NX on trust, or on credit.
#50
Instance every goddamn area boss, or at the very, very least, every area boss that has a quest connected to it (Looking at you Pianus)
#51
If you're going to encourage people to report hackers, At least increase the amount of times we can report.
#52
Cash shop trading expansion~.
#53
Now that the iTCG has been dead for a while, make the materials to make the items drop from monsters (at a very low rate if need be) so that people can get the equipment outside of Gachapon or marvel machine (if they even come from those), or even if people just want to learn of the lore attached to those items.
#54
This was something suggested in another thread, I just wish I could remember who originally said it (all credit to them).

Take the NPCs that are in every city and give them their own map that can be accessed through the dimensional mirror.

Again, not my idea, just reposting it.
#55
Remove durability (why does this exist again?)
#56
Figure out a way to reduce or remove the horrendous time lag between pressing the "pick up" button and actually looting. And potting. I know it wasn't THIS bad before.
#57
Stereo Wrote:Actually, a slight variation on the Untradeable thing. This time coming at it from the perspective of account security.

I and many other people would like permanent item locks. Why not combine the two, and have an NX item that can convert any item into account-locked, undroppable, regardless of its original state (fully tradeable, untradeable, SoKable, etc.).

Another variation,

Since I actually like being able to trade my gear, I really think 7 or even 1 Day locks should be available for mesos. Or heck even 1 NX.
#58
Make jobs based on the Crimsonwood Keep guilds instead of this Jett trash.
#59
Increase guild and/or buddy list spots.
#60
Stop making all the classes the exact same freaking class with tiny differences.


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