KMST 1.2.412 - More skill changes
#41
hamad138 Wrote:Ur kidding right? Every class is perfect now, ds should be too.

Everyone are tanks and have good dmg.

DS is now ultra weak.
What the hell are you talking about?
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#42
Demon Slayers needed that nerf. They were way too perfect. They're still just as strong as other warriors considering that they have 2 sources of weapon potential. Mercedes need to be nerfed as well. They outdamage regular archers by a considerable margin without even considering their 2nd source of weapon potential.
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#43
Bomber Wrote:What the hell are you talking about?

>hamad
Just leave it.
OT: The 140 cane has 5% PvP damage?
Lol to the what
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#44
Locked Wrote:12/13/2011.

The day everyone quit their Demon Slayers, Mercedes and stopped to make Buccs.

Fixxed
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#45
Bribery Wrote:Demon Slayers needed that nerf. They were way too perfect. They're still just as strong as other warriors considering that they have 2 sources of weapon potential. Mercedes need to be nerfed as well. They outdamage regular archers by a considerable margin without even considering their 2nd source of weapon potential.

I don't agree that characters should be nerfed based on their sources of potential t,that'd make these jobs into true pay-to-play. Players would have to invest a lot of real money on their jobs just to be on par with others classes. For me its fine if these jobs are on par with regular jobs while using the same equips and stronger when using those extra potential sources.

Dark Zero Wrote:Fixxed


People still makes buccaneers? Phss, after Cannoneers and this revamp there is just no reason to do so other than 'not being mainstream'.
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#46
byakugan Wrote:People still makes buccaneers? Phss, after Cannoneers and this revamp there is just no reason to do so other than 'not being mainstream'.
I know this may be hard to believe, but some people still play this game for fun.
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#47
Mercedes didn't get it that bad.
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#48
Dark Zero Wrote:Nexon nerfed 2nd job pirates now too... Screw increased in delay.. pretty rare the change... maybe is time to change weapon formula to avoid that
They decreased the delay last patch, and undid that change this patch. I have no idea how you think Screw Punch being 630ms base speed makes or breaks a class.
Dark Zero Wrote:Fixxed
Oh, I get it now. You're one of those people.

Celan Wrote:...and no one's mad that the pirate remake will come next year, while thief and Phantom still come this year?
This gave me a good laugh.

LegendGospel Wrote:Still worthless Buccs. Tongue

What makes Buccs worthless?

nRxUs Wrote:They added Dodge on Shield Mastery?! Oh my God... Smile
I really hope it's dodge and not avoid%.
I was hoping for a passive endurance added to Shield Mastery but this will have to do, I am personally happy.
It seems like any hope to get BoT back or get Shadow Split is gone though.

It adds avoid rate. er is avoid rate.

Locked Wrote:Mercedes didn't get it that bad.

YA WELL YOU DON'T KNOW THAT.
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#49
JoeTang Wrote:What makes Buccs worthless?

Probably still mad of losing their "precious" Transformation.

Anyways, can Phantom steal Boosters or Speed Infusion?
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#50
Arrol Wrote:Probably still mad of losing their "precious" Transformation.

Anyways, can Phantom steal Boosters or Speed Infusion?

What's the point of stealing a Booster when basically everyone gets one, even Phantom himself? ._. And I think there are way better things to copy in 4th job than SI.
OT: What's the best way to chain Twilight to Breeze Carte and Phantom Charge now?
[Image: tumblr_lvbyusYvxC1r4k33no1_500.png]
That's like, totes awk, bro.
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#51
xxAliens Wrote:What's the point of stealing a Booster when basically everyone gets one, even Phantom himself? ._. And I think there are way better things to copy in 4th job than SI.
OT: What's the best way to chain Twilight to Breeze Carte and Phantom Charge now?

There's only one way and it's Brise Carte -> Phantom Charge -> Twilight.
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#52
Viaje Wrote:Google Translate:
"Changed - Description (physical and magical defense when wearing a shield added to rise. -> Shield Binds when added to physical and magical defense, and dodge falling to rise.)
Changed - Level readout (physical and magical defense # x% additional rise -> # x% physical and magical defense further increase, Dodge # er% increase)"

Geeze, that was difficult.

Except er% is avoid % and not dodge %.
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#53
Locked Wrote:12/13/2011.

The day everyone quit their Demon Slayers.

Except me! I am the 1%!

Bribery Wrote:Demon Slayers needed that nerf. They were way too perfect. They're still just as strong as other warriors considering that they have 2 sources of weapon potential.

Aran and Hero say otherwise.
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#54
Dark Link Wrote:Aran and Hero say otherwise.

Aran and Hero has two sources of weapon potential?
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#55
Arrol Wrote:Aran and Hero has two sources of weapon potential?

Sword/shield.

Aran i got nothing.
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#56
So... What were the changes for shadow web and Adrenaline (The new alchemist)?
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#57
Takebacker Wrote:Sword/shield.

Aran i got nothing.

TIL a shield is a weapon potential.
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#58
Read it as two sources of potential, clearly.
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#59
Takebacker Wrote:Sword/shield.

Aran i got nothing.

Aran only wields a Pole Arm. Shields don't even have weapon potential.
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#60
Can phantom's cards be potentialed?
If so, do they get weapon or shield potential?
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