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Minecraft Discussions 2
#41
Wow, tried my own seed "Nova" and i love it, a patch full of forest, sugar cane nearby, and if you explore a little you will find a NPC village (Full of wheat lul) and a Open Cavern with lots of coal and some iron.
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#42
z0mgc00k13 Wrote:where do u get these seeds?
http://www.minecraftseeds.info/

Or if you press F3 while in your world, it'll show your seed
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#43
Or you can put a bunch of crap in the seed generator and see where it takes you Tongue
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#44
[Image: 2011-09-11_022607.png]

I just wanted a fun way to fall down of that spiral QQ
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#45
dante9898 Wrote:Wow, tried my own seed "Nova" and i love it, a patch full of forest, sugar cane nearby, and if you explore a little you will find a NPC village (Full of wheat lul) and a Open Cavern with lots of coal and some iron.
A little northwest of the village is a surface canyon with an abandoned mineshaft at the bottom :3

Great seed, thanks for sharing

(I destroyed the whole village and used the materials to make one giant building. I cant wait until the NPC's show up. mwahaha)
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#46
Oh yeah... That Mineshaft... I spend like 2 hours running in circles until i finally found out the exit.
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#47
They really need to lower the abandoned mines spawn rate

[Image: 7xIkY.png]
Credits to reddit.
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#48
Yeah, there are like, no cave systems at all now. Only mineshafts.

And the fact that Strongholds only spawn once per world is very ridiculous, unless it's set to spawn in less than 5000 blocks away form spawn or something.
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#49
Depending on what notch have in mind with the Stronghold, 1 may be enough.

Also, i dont mind the mine shafts makes looking for iron at start a little more easy.
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#50
are mineshafts supposed to replace regular cave systems?
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#51
You can still see caves, but you will see mineshafts alot instead.
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#52
A comment on a video on youtube gave me this seed: -341414797482072298

Run to the northwest to find a big village, there is a smithy there with lava and a dungeon with 2 chests on the surface, dig down to the west of the big stone tower to fall into a canyon, an abandoned mineshaft AND a stronghold, all in one. Its pretty insane
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#53
Zelkova, do you have in mind what you are going to add in the server?
As in, teleports and stuff like that. I know we'll probably have teleports but somehow I prefer it without?
It somehow makes it better, and more fun to get around by making a railway system (With teleports
nobody uses that) and stuff like that.
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#54
ZeroGravity Wrote:Zelkova, do you have in mind what you are going to add in the server?
As in, teleports and stuff like that. I know we'll probably have teleports but somehow I prefer it without?
It somehow makes it better, and more fun to get around by making a railway system (With teleports
nobody uses that) and stuff like that.

I like this idea as well, but I think that things like tunnels and other such passageways didn't work out so well last time. And asides from that, can we really establish such things that work safely in a survivor mode?
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#55
LongShotJohn Wrote:I like this idea as well, but I think that things like tunnels and other such passageways didn't work out so well last time. And asides from that, can we really establish such things that work safely in a survivor mode?

Tunnel railways are old, make a sky railway or something like a pro XD.

Also working with Hidden Redstone circuitery and finding Slimeballs is annoying >.<
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#56
Zelkova did you restart the server with 1.8? (if its out)
Never mind.
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#57
Man, I wish I could pay. I have to settle with Ace of Spades >_>. Are there any contests out there in which I can get a free copy?
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#58
LongShotJohn Wrote:I like this idea as well, but I think that things like tunnels and other such passageways didn't work out so well last time. And asides from that, can we really establish such things that work safely in a survivor mode?

Hmm it really depends. I mean on how serious the people are who are going to play in this server.
I really like joining a server with only a few people because larger servers are always screwed up with random ugly buildings everywhere.
I feel like posting some screenshots of what I build in my old server. I wish i could copy paste it T_T
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#59
As of right now, these are the plugins I am going to install

Creeperheal (Slowly heals TNT/creeper explosions)
Locking Chests (Hit a chest with a stick and it belongs to you)
Sortal (Portals that use signs)
Nicknames (So players can use their forum name rather than MC name)
Admin Tools (Various admin necessarys, and admin/mod name color changes)
VoxelSniper (Terraforming Plugin that I use for fixing certain problems/I can use to fix mod fkups)

Things I am removing

iConomy (Currency tool)
MultiVerse (Used to have 2 or more worlds on one server)
WurkIt (Mining makes you gain currency)
VoxelAir (Serversided Flymod)

Things I am modifying

PermissionsBukkit (I am moving from "Permissions" to "PermissionsBukkit". It shouldnt be too hard to transfer)


When Spout becomes usable again, I will reinstall it probably. It lets me further control certain aspects of the game (Like, I can use it to forcibly not allow flymod. Or I can give you backpacks and portable crafting tables)


If you see any mods that you would like to be installed, please look through http://plugins.bukkit.org and let me know. Keep them non-gamebreaking kk?
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#60
In my oppinion the less mods the better.
Its easier to maintain and I like to play MineCraft Survival but with more players. I still hope we wont get stuff like /warp etc,
portals ruin the maps/finding your way/using signs/railroad tracks and stuff.
(A great aspect in ''adventure theme'')
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