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Worthyness Wrote:what would be a good order for a per level basis? since some people aren't starting with enough SP as a 16x :x
You will want to add 1 point into Super Transform, Speed infusion, Dragon Strike, Demolition, Time Leap and Barrage by level 121. You definitely want Dragon Strike and Speed infusion at level 120, you could go with either Super Transform or Barrage with the last point; then the one you didn't choose, Demolition and time Leap should each get a point at 121. After that:
Max Dragon Strike
Max Pirate's revenge
Max Either Super Transform or Demolition
Max the one you didn't max
After that it's mostly up to you. The next skills I'd max though would be:
Maple Warrior, Time Leap, Barrage (you could also add more to Speed infusion if you think the duration is too short), 1 point into Pirates rage also
The last ones to max out would be:
Energy Orb, Snatch.
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Oh, really? Let me go try to get Polantaris to complain to you how terrible she had it on her Bowmaster. She couldn't get past level 125 because she couldn't survive on the monsters she was training on, which were BELOW her level.
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What was her circumstance? o.o
I mean...HP isn't hard to maintain. You either live or you don't. And lets face it...surviving is a lot easier post-BB no matter what class you are. If you don't have enough HP or die too much, level up or get better pots?
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What do you mean by circumstance?
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What was she training on? How much HP did she have? What pots was she using? Stuff like that.
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Takebacker Wrote:Hypocrite. Kindly shut the f'uck up if you don't want your interests to be bashed as you've done to mine.
Refer me to when I was coining terms for simple techinques in casual games. I've seen much better examples of invincibility frame abuse out of Cyanne's videos and I don't see people making a big deal out of that.
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Takebacker Wrote:What was she training on? How much HP did she have? What pots was she using? Stuff like that.
-Dual Ghost Pirates
-2,500 or so
-Ice Cream Pops
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@ above: Oh well that explains it. DGPs are packed and i'm not surprised she had a hard time. It's definitely doesn't favor ranged classes...
Dusk Wrote:Refer me to when I was coining terms for simple techinques in casual games. I've seen much better examples of invincibility frame abuse out of Cyanne's videos and I don't see people making a big deal out of that.
It seems you don't even get what i was referring to...
You bash me for being into buccaneers OUT OF F'UCKING NOWHERE, and when i do the same to you you're all "there's no need to bring that into the discussion at all".
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Schrono Wrote:You will want to add 1 point into Super Transform, Speed infusion, Dragon Strike, Demolition, Time Leap and Barrage by level 121. You definitely want Dragon Strike and Speed infusion at level 120, you could go with either Super Transform or Barrage with the last point; then the one you didn't choose, Demolition and time Leap should each get a point at 121. After that:
Max Dragon Strike
Max Pirate's revenge
Max Either Super Transform or Demolition
Max the one you didn't max
After that it's mostly up to you. The next skills I'd max though would be:
Maple Warrior, Time Leap, Barrage (you could also add more to Speed infusion if you think the duration is too short), 1 point into Pirates rage also
The last ones to max out would be:
Energy Orb, Snatch.
ShiKage Wrote:Level 120 : +1 Speed Infusion, +1 Barrage, +1 Dragon Strike
Level 121 : +1 Time Leap, +2 Dragon Strike
Level 122 ~ 130 : +27 Dragon Strike (MAX)
Level 131 ~ 134 : +10 Counter Attack, +1 Super Transform, +1 Demolition
Level 135 ~ ??? : Max Super Transform and Demolition
?
I'm too tired to go too in-depth. D:
Thanks
Would going 1 S.Trans/ 2 Demo be a good idea? Or would it just be easier to have one maxed before the other? o_o
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If you're going to boss, go for more Demolition first. If you're not sure or probably won't boss much at those levels, go Super Transform first. The weapon attack boost from Super Transform will be extremely beneficial, as well as the time in which you will be in the transformed state will be high.
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ShiKage Wrote:-Dual Ghost Pirates
-2,500 or so
-Ice Cream Pops
Wait what? I'm a level 104 ranger and I have 3.1k hp.
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HighOnMushrooms Wrote:Wait what? I'm a level 104 ranger and I have 3.1k hp.
Hey, I'm only reporting what she told me. :S
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Takebacker Wrote:@ above: Oh well that explains it. DGPs are packed and i'm not surprised she had a hard time. It's definitely doesn't favor ranged classes...
It seems you don't even get what i was referring to...
You bash me for being into buccaneers OUT OF F'UCKING NOWHERE, and when i do the same to you you're all "there's no need to bring that into the discussion at all".
I am not BASHING you for being INTO buccaneers. You could change your sig to say "#1 Buccaneer fan 4 lyfe" and I wouldn't have a problem with it. Your issue is your delusion that you are some kind of pioneer in all things Buccaneer related, and that somehow, playing a very simple class in a very simple game has enough depth to it to warrant nicknames for techniques and years of practice to learn the proper usage of skills. I swear you get off when someone mentions the words "Buccaneer" and "control" in the same sentence. Your laughably elitist airs are everywhere in this thread.
Takebacker Wrote:I should probably tell you where/why snatch can be really useful, but that would be too boring. Figure it out yourself, at least before my video is done. xD
---
I guarantee it's something no one has ever tried to use fluidly to enhance control. Both because i have not ever seen it, and because most people think snatch is useless. The initial use for gathering and stun for faster mob killing is pretty much a given. The real use appears when you consider the big picture, where movement is key. That's all i can say without giving it away. xD
---
Oh i already knew you can't jump cast it. It's better this way. It creates a gap between the best and the strongest.
Really? Are you "the best?" Do you really think your videos demonstrate groundbreaking techniques in the "field" of playing a Buccaneer? This is MapleStory, not Starcraft.
Oh god why am I even wasting my time typing this up.
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ShiKage Wrote:Oh, really? Let me go try to get Polantaris to complain to you how terrible she had it on her Bowmaster. She couldn't get past level 125 because she couldn't survive on the monsters she was training on, which were BELOW her level.
Polantaris isn't too good at training, bro. If you had asked rom, you would have heard from him that unless you buy autopot, you're not going to have any fun at all training past 100. How many high level bowmasters past don't use autopot in gms, anyway?
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Arrg Wrote:Polantaris isn't too good at training, bro. If you had asked rom, you would have heard from him that unless you buy autopot, you're not going to have any fun at all training past 100. How many high level bowmasters past don't use autopot in gms, anyway?
I don't use autopot  140 Bowmaster (but i added 50 points into HP in order to survive stuff and don't have the NX [or MP for that matter] to wash out the points (did manage to wash out 20 of them with the free give away thing, then ran out of MP).
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Dusk Wrote:You could change your sig to say "#1 Buccaneer fan 4 lyfe" and I wouldn't have a problem with it. Your issue is your delusion that you are some kind of pioneer in all things Buccaneer related, and that somehow, playing a very simple class in a very simple game has enough depth to it to warrant nicknames for techniques and years of practice to learn the proper usage of skills. I swear you get off when someone mentions the words "Buccaneer" and "control" in the same sentence. Your laughably elitist airs are everywhere in this thread.
LMFAOO That's pretty good.
Dusk Wrote:Really? Are you "the best?" Do you really think your videos demonstrate groundbreaking techniques in the "field" of playing a Buccaneer? This is MapleStory, not Starcraft.
Quote:Oh i already knew you can't jump cast it. It's better this way. It creates a gap between the best and the strongest.
That's pretty f'ucked up now that i read it again. LOL It doesn't really matter if it's jumpcastable or not. I'd be sick if it could though.
By the way, i am terrible at starcraft. Brawl is my main game. Much more satisfying than LOLMS. Not that i can even play that for longer than 2 hours a few days a week now. And i for the past month...haven't.
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Poison Mist training at skelegons at levels 1xx is pretty demanding on ability.
You have to constantly pay attention to your HP and MP and to how teleport makes you unable to pot right away.
You have to jump-cast and down-jump-cast constantly explosion and poison mist while avoiding lasers and teleporting through skeles. All at maximum speed to ensure maximum exp.
It sure ain't easy.
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Shidoshi Wrote:Poison Mist training at skelegons at levels 1xx is pretty demanding on ability.
You have to constantly pay attention to your HP and MP and to how teleport makes you unable to pot right away.
You have to jump-cast and down-jump-cast constantly explosion and poison mist while avoiding lasers and teleporting through skeles. All at maximum speed to ensure maximum exp.
It sure ain't easy.
I think ultimate training on a mage without auto pot is pretty hard too
gah i really wished nexon would have kept the iFrames from CSB. Woulda made training the same, but i like how the training is/was.
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Well u should max Double uppercut in 2nd job and MP recovery in 3rd, since its not usefull enought at 2nd job and actually DU is really better than FF due the speed. The rest is good.
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Aslay1 Wrote:Well u should max Double uppercut in 2nd job and MP recovery in 3rd, since its not usefull enought at 2nd job and actually DU is really better than FF due the speed. The rest is good.
Isn't DU slower than FF? o_O
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