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TaichouNoChiizu Wrote:I bet they've changed FA into an active skill like with Cygnus.
Probably, but that doesn't change the fact that if FA activates the same as it does for PS and SB except for blast and rush...that should make paladins weaker. Especially if it still distributes damage if hitting more than 1 mob.
By the way, the stat window got larger. The only reason this could be is if a characters max range could reach to the 6 digits...because otherwise there is no reason to make the stat window longer. There was that aran with 73k range...does that mean nexon wants 6 digit ranges?
Posting Freak
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Well, bishops are officially dead now.
BB sweet o' genesis.
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Takebacker Wrote:Probably, but that doesn't change the fact that if FA activates the same as it does for PS and SB except for blast and rush...that should make paladins weaker. Especially if it still distributes damage if hitting more than 1 mob.
Blast is a 1v1 skill.
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Instead of making multiple posts, here's a bunch of microposts.
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Looks like a whole lot of classes got buffed with their attack ranges if the attack formulas stayed the same. For example, double shot is now 70 + 3 * x (where x is the level of the skill). Max level of 20, so 70 + 3 * 20 = 130%
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kremechoko Wrote:Well, bishops are officially dead now.
BB sweet o' genesis.
R.I.P Bishops.
They don't even have any decent mob skills. Hell, I think the only one that has a decent skill besides ultimates is their Ice Mage counterpart. Chain Lighting ftw?
Posting Freak
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TaichouNoChiizu Wrote:Blast is a 1v1 skill.
So is power strike.
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The new resolution looks promising. I'm looking forward to both this and the Battle Mage.
Also the new Neo Huroid looks amazing.
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Posting Freak
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Takebacker Wrote:So is power strike.
Pretty sure Powerstrike-FA only hits one target. [I think thats the point they wanted to make anyway, either way, it still sucks horribly, :/, if FA isn't a cast skill now, that cripples both heroes and paladins]
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Lozmaster Wrote:Pretty sure Powerstrike-FA only hits one target.
When did i say it didn't?
If it wasn't obvious already, i was referring to rush distributing damage if it activates FA, which would suck.
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ShiKage Wrote:R.I.P Bishops.
They don't even have any decent mob skills. Hell, I think the only one that has a decent skill besides ultimates is their Ice Mage counterpart. Chain Lighting ftw?
Paralyze is somewhat..eh.
I can't honestly see Bishops train without genesis. They really don't have another mob skill..except LOLSHININGRAY.
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That's strange... looks like bishops get a new skill
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Fiel Wrote:That's strange... looks like bishops get a new skill
Orly? Hows that gonna work? Lol
Probably something to match up with CL or Paralyze.. :S
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Cloud this be the beggining of the black magician patch?
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Is it wrong that when I read the title I thought it would be some NX thing to get an item to give you new clothes, hair, etc? I was pleasantly surprised.
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kremechoko Wrote:Orly? Hows that gonna work? Lol
Probably something to match up with CL or Paralyze.. :S
From what I see with the icon, it looks like it gets rid of the cool down on Genesis for a while. --- Just a guess, though.
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lool a cooldown on Genesis. Glad I quit my Bishop a long time ago. Yeesh, 40 seconds is pretty unusable.
The new UI looks...odd. Doesn't really fit with the cartoon-y graphics of Maple.
Is it possible to see what the Battleship HP Formula is?
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Rayquaza2233 Wrote:...Nice to see this patch came out on my day off. :O I wonder if there was another earthquake on Victoria Island :3
Back the pineapple up, what's that percentage under attack, and why does a mage have 3K+ weapon attack?
The % is critical and the range is it's magic range.
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I hate to say it but I want to come back to maplestory when JMS gets these updates. Rargh.
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