Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
MapleSEA Episode 2 Aran Trailer
#41
PeePeeAyeDeeKay Wrote:KMST Aran Vs Papulatus [Daum TV] uploaded by AristosMS on YouTube

Wow, it just keeps getting more retarded. So basically Aran can kill any mobile boss without ANY trouble. And even more efficiently than most classes, to boot.

ClawofBeta Wrote:Well...at least it requires more "skill" than other classes...

I actually lol'd. Have you watched any Aran videos? If anything, they're EASIER to play than any other class, which is just sad considering this is MS we're talking about.
Reply
#42
FelixTM Wrote:Wow, it just keeps getting more retarded. So basically Aran can kill any mobile boss without ANY trouble. And even more efficiently than most classes, to boot.

Wait until Arans are at Pink Bean.

RAPE WILL ENSUE.

Knockbacked Pink Beans can't say no.
Reply
#43
PeePeeAyeDeeKay Wrote:This video?

KMST Aran Vs Papulatus [Daum TV] uploaded by AristosMS on YouTube

Oh, Pap looks like he's enjoying that Polearmjob the first ~15 seconds of that video.

That said though, I don't really care much when we get Arans. I'd rather we get them later, which is likely considering we just recently got KoC. While I can totally see how overpowered they are, I really don't think their release would impact me personally that much.

I don't plan on jumping the Aran bandwagon when they come out. While they seem a bit fun to play with, I just don't really see myself getting into them.
Reply
#44
I, for one, welcome our new Aran overlords.

SOMETHING had to replace NLs. <_<
Reply
#45
Infection Wrote:I, for one, welcome our new Aran overlords.

SOMETHING had to replace NLs. <_<

NL's were replaced a long time ago by Bishops as the most found class ever.
Reply
#46
ShiKage Wrote:Spamming your basic attack key 1000 times a second requires skill? I'd call that insanity.
FelixTM Wrote:I actually lol'd. Have you watched any Aran videos? If anything, they're EASIER to play than any other class, which is just sad considering this is MS we're talking about.

It requires a lot of control of mobs and choice of attacks. Definately harder than the current classes.

FelixTM Wrote:Wow, it just keeps getting more retarded. So basically Aran can kill any mobile boss without ANY trouble. And even more efficiently than most classes, to boot.

Except that you move towards the boss and you will have to HP wash to hug certain bosses, I'd assume. It will take awhile before an Aran can consistently tank bosses like Anego and bigfoot, if I remember correctly of course.

Infection Wrote:I, for one, welcome our new Aran overlords.

SOMETHING had to replace NLs. <_<

Corsairs already beat NLs though. Anyways, though, SOMEONE has to be the strongest.

Yes, Arans are strong, but really all you guys see are the incredibly funded Arans and have such buffs as sharp eyes. See, in GMS, you can witness first hand the range of strength for different classes. i.e. you can view the hero with 100 DEX and crappy equips, or you can view the hero with 4 DEX, every attack equip available, and a +9 (GM 10%'d) lunchbox. Obviously, there is going to be a large difference there, and not every Aran will rape as much as the arans you see now.

We have our downsides. One, you knockback further then your moves move you forward. This can cause you to lose control over a mob if you aren't paying attention, and this is a terrible thing for an Aran because it can be hard to recover that control and a possible loss of combo. Also, we are pretty weak without critical and the damage is split between a mob. This means that, for example, our first hit splits 100% up to 12 ways. That's like 8% damage per mob, and the rest of the multipliers after that aren't too impressive. This is the biggest problem 1~80 or 90 depending on when you want to get combo critical. The only way to deal good damage at those levels is by building up 30+ combo and doing a combo smash. Then later, HP starts to be a problem. We have fairly low HP for a melee class without the possible invincibility of a infighter. We are forced to hug things, and even move into them! Those are just a few problems that I can think of off the top of my head, and I still have more to experience in 4th job.
Reply
#47
TehMatt Wrote:Except that you move towards the boss and you will have to HP wash to hug certain bosses, I'd assume. It will take awhile before an Aran can consistently tank bosses like Anego and bigfoot, if I remember correctly of course.

[COLOR="Green"]Many people in Global already have enough equips set to wash them to 30k HP. Sure you'll have the variety of weak and strong, but a strong, funded, washed Aran will literally make ALL other classes become a support class when in a party.

Why must SOMETHING be the strongest? Why can't all classes be balanced, having some good at training, some good and bossing, some good at speed, some good at power, and then have multiple classes in between that are average in everything. Yet for all of their difficulty and needed abilities, Arans can beat EVERY class of character at their respective areas. An Aran can boss better than a Hero, Mob better than a PPA DrK, and KB stuff that not even some of the strongest attacks can take down. Plus they get their own skills and abilities added on top of that to assist them.[/COLOR]
Reply
#48
Is there like a max combo that aran's can get to like say after 400 combos it resets back to 1?

If not well wtp have like 2000+ combos on like zakum and HT and pb lol Glitter
Reply
#49
DualReaver Wrote:[COLOR="Green"]Many people in Global already have enough equips set to wash them to 30k HP. Sure you'll have the variety of weak and strong, but a strong, funded, washed Aran will literally make ALL other classes become a support class when in a party.

Why must SOMETHING be the strongest? Why can't all classes be balanced, having some good at training, some good and bossing, some good at speed, some good at power, and then have multiple classes in between that are average in everything. Yet for all of their difficulty and needed abilities, Arans can beat EVERY class of character at their respective areas. An Aran can boss better than a Hero, Mob better than a PPA DrK, and KB stuff that not even some of the strongest attacks can take down. Plus they get their own skills and abilities added on top of that to assist them.[/COLOR]

Arans big bigger mobs but kill it fairly slow. You lose your combo too often, unless you are in a flat map. I believe a warrior can easily just rush a platform and kill the rushed mobs in about the same time as an aran takes to kill all the mobs on its platform. Once example, the other day, I was in a 3 person skelegon party. For the first bit we had a DK doing the bottom, and I watched him 2 hit skelegons and just swept left and right, as anyone would. Then later 15x Aran came into our party because the DK had to leave. He was one of the most godly Arans in our server (something like a 130 attack purple surfboard). He didn't kill as fast as the DK, and he seemed, atleast to me, that he had pretty good control.

xNIxSader Wrote:Is there like a max combo that aran's can get to like say after 400 combos it resets back to 1?

If not well wtp have like 2000+ combos on like zakum and HT and pb lol Glitter

No, but any combo after 100 does not affect your damage, and very few skills are activated after 100+ combo.
Reply
#50
xNIxSader Wrote:Is there like a max combo that aran's can get to like say after 400 combos it resets back to 1?

If not well wtp have like 2000+ combos on like zakum and HT and pb lol Glitter

If I remember correctly, the max count is 30,000.
Reply
#51
TehMatt Wrote:Arans big bigger mobs but kill it fairly slow. You lose your combo too often, unless you are in a flat map. I believe a warrior can easily just rush a platform and kill the rushed mobs in about the same time as an aran takes to kill all the mobs on its platform. Once example, the other day, I was in a 3 person skelegon party. For the first bit we had a DK doing the bottom, and I watched him 2 hit skelegons and just swept left and right, as anyone would. Then later 15x Aran came into our party because the DK had to leave. He was one of the most godly Arans in our server (something like a 130 attack purple surfboard). He didn't kill as fast as the DK, and he seemed, atleast to me, that he had pretty good control.



No, but any combo after 100 does not affect your damage, and very few skills are activated after 100+ combo.

They are still undeniably unbelievable for bossing, even if they aren't AS good partied. You also need to consider the Aran isn't at Oblivion 4. THAT map is the supreme map for melee training.
Reply
#52
To that guy who was bitching about how his ranged class became obsolete.

Now you know how it feels to be a Shadower.
Reply
#53
Uh. I'll say it again...

 Spoiler

[imgspoiler=Do not open unless you're prepared to kill yourself.]http://img199.imageshack.us/img199/5787/61155618.png[/imgspoiler]
Reply
#54
Takebacker Wrote:Uh. I'll say it again...

 Spoiler

[imgspoiler=Do not open unless you're prepared to kill yourself.]http://img199.imageshack.us/img199/5787/61155618.png[/imgspoiler]

FFFFFFFFFFFFFFFFfffffffffffffffffffffffffffff

I loaded up the video to check. This is exactly what I saw:

1. She used the Aran Flash Jump
2. A skele appeared RIGHT behind her so she turned around to whack that Skele
3. The 60k crit TOUCH appeared on the Skele right behind her, and THEN she started swinging the Skele right behind her

....... what in God's name was kMS thinking when they released Aran at the state they were in!? Mad

This is an MMOPRG case of Linear Adventurers, Quadratic Aran

AHHHHHHHHHHHHHHHHHHHhhhhhhhhhHHHHHHHH!!!!!!1111111!!!!!!!!
Reply
#55
IllegallySane Wrote:FFFFFFFFFFFFFFFFfffffffffffffffffffffffffffff

I loaded up the video to check. This is exactly what I saw:

1. She used the Aran Flash Jump
2. A skele appeared RIGHT behind her so she turned around to whack that Skele
3. The 60k crit TOUCH appearedon the Skele right behind her, and THEN she started swinging the Skele right behind her

....... what in God's name was kMS thinking when they released Aran at the state they were in!? Mad

This is an MMOPRG case of Linear Adventurers, Quadratic Aran

AHHHHHHHHHHHHHHHHHHHhhhhhhhhhHHHHHHHH!!!!!!1111111!!!!!!!!

I could only imagine how fast s'hit must go down when they're KBing a mobile boss AND THEY HAVE SE AND THAT BEAST OF A TOUCH DAMAGE SKILL KICKS IN EVERY TIME THEY GET HIT.

What the f'uck nexon. Mastery better not work for that skill or so help me...NO EVEN IF IT DIDN'T THE CRIT ALONE WOULD MAKE IT RIDICULOUS. AVERAGE BASE DAMAGE WOULD STILL BE OVER WHAT MY BUCCANEER CAN HIT WITH HIS TOUCH DAMAGE AND I CAN ONLY DO TOUCH DAMAGE WITH ENERGY CHARGE. THESE GUYS GET IT 100% OF THE TIME. THIS F'UCKING REEKS OF MASSIVE NERFS ALL AROUND WITH THIS CLASS.
Reply
#56
That touch damage has only a 40% chance of activation...it isnt that bad.
Reply
#57
Chameleonic Wrote:That touch damage has only a 40% chance of activation...it isnt that bad.

No, it has a 40% chance of making the monster unable to physically attack you. It activates just like power guard/energy charge in terms of damaging the monster.
Reply
#58
Chameleonic Wrote:That touch damage has only a 40% chance of activation...it isnt that bad.

40% chance with an 85% chance of hitting over 70% of what my LEVEL 144 BUCCANEER CAN WITH A SINGLE BARRAGE is a TAD BIT F'UCKING RIDICULOUS.

/foam mouth

@ ABOVE: [SIZE="7"]OH MY DEAR LORD.[/SIZE]
Reply
#59
TehMatt Wrote:No, it has a 40% chance of making the monster unable to physically attack you. It activates just like power guard/energy charge in terms of damaging the monster.


Ooh the description in the Aran thread is a bit confusing then....it says the duration is 120 Seconds, 40% Probability, Stuns enemy for 5 Seconds ,100% Body Attack...ahh so the 40% probability is the 5 second stun.
Reply
#60
Chameleonic Wrote:so the 40% probability is the 5 second stun.

No, it's those little blue spike balls over the monsters head. It makes them not attack you at all. Completely new monster debuff.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)