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The best part of that vid was when Pink Bean left through his dimentional vortex thing. He wuz all liek: "What is this I don't even".
Nah, but in all seriousness, someone needs to make some T-shirts or something to commemorate this landmark Maple moment, even if it is illegitimate in the eyes of some.
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Great accomplishment !
why people must complainabout anything??? they got a boost so what lol...
how did PB didnt genesis once???
ran outta mp? or was it because it was pinned
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Pink Bean fell, by the altered aided hands of those diligent enough to take grace and pay homage to their lords for the manipulation of time and space to extend the breath of the cosmos, making this once all mighty deity fall and perish beneath their steel and determination.
R.I.P. Pink Bean, August 2009.
--
sure the 12 hour time limit is just silly. its like, "hey johhny, you have to write a 25 page paper in one night, can you do it?" "no!!" "well then, how about we give you an extra week, is that better?" "yes!!"  be pissed if you want, because "it wasnt a challenge," but the fact remains that the Bean fell, and was defeated, legitimately. challenge or not, that cannot be ignored, nor rejected. all we can do is sulk that we with better items than the other server could not do what they did with what we have in our possession.
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I too think 12 hours is a bit much. 3 hours is very possible, and any version would be able to beat it in that time. This group, while it's great that they beat him/her/it, (I wouldn't be able to sit for 5 hours straight holding a button.) had too much trouble. One of the ranged actually was doing 3k damage a hit every now and then, and PB alone took over 3 hours.
Though this means we can learn from them. PB alone, like others have instantly noticed, is more than half the fight and the toughest of them all, what with super knock-back and many other skills. What bothered me more than the time limit in this run was that all the major statues were nerfed. There was no insane damage that killed ranged in one hit. Ariel was supposed to do over 10k damage on some hits, and PB was to do over 20k. (If memory serves right.) It was why so many people die on this boss. (Besides lag and accidents.) But these bosses had all their major attacks just turned into 1/1 attacks. Heck, PB didn't even have his huge microphone attack.
In my honest opinion, the timer should be increased to 4 hours, not 12. This gives plenty of time to beat the boss to most groups in all versions. I picked 4 because it's enough time that it's not real stressful, and it also keeps groups that don't really know what they're doing and half of them stand around half of the time doing nothing from beating it and getting rewards for little work or challenge involved. Also might cut down on those trying to buy PB pendents.
But gratz to this group. Though next time they should pick better team mates that don't soft of abandon the team and hide in the far corner once Ariel and PB came around.
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possible reason for running out of MP: PB was designed for one hour timer, hence he got allocated with enough MP to last that long, after that it's just easy as pie when another company deceide to extend timer but didn't think any further.
Even though this video is smthg, i didn't really enjoy watching it and feel ripped off from those hard-worker kMSers
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FrozNlite Wrote:TRUE THAT LOL.
Wow, lots of bashing and hate on this thread. When did Southperry get so flametastic? Seriously guys, how hard is it to just say congratulations, even if they had a handicap we don't? They still did SOMETHING that's not easy. It's not like Pink Been itself was nerfed; still a difficult boss to survive, no matter how many Wheel of Destinies you use.
By the way, for those of you who "lol'd" the work and effort people put into this game both financially and time-wise to do something like this, I find you extremely hypocritical. If you already outlined the end point of this game, why would you yourself keep playing if you don't find it fun? Better yet if you have quit, why keep coming to these forums? If the game itself is a no-fun piece of crap to you, and the forums are a place to discuss the GAME (mostly), then why bother coming here? Just get the contact information you need for your good friends and talk to them through other means, or just post in the non-MapleStory sections of this forum. But understand that when you start laughing at the efforts of others for something that's "not fun" while you still play, it doesn't really look anything more than an excuse.
Sigh, I play the game because I find it fun. ofcourse everyone has a different definition of fun.
My definition of fun in maplestory is raising my character, earning my mesos and upgrading my equipment.
If your idea of fun is having to spend hundreds of dollars on ap resets to be able to survive PB, spend countless of hours on training to level 180+ to kill a maplestory boss that all you do is sit tight and press a button for a couple of hours... well, it's your life.
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wow the drops suck....not a single piece of time/timeless weapon/MW30
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I honestly find this kinda unfair. All the other versions have been working insanely hard, and Nexon is even giving them boosts, like our Vicious Hammer, to help make things easier. And then another version simply ups the timer to more than any other boss in the game, and then people manage to kill it so easy its practically nothing. I congratulate them for pulling it off, but I will truely acknowledge accomplishment when someone beats it in under 1:30, as I see that as an acceptable time for the Pink Menace.
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MaplePorn Wrote:We have Onyx Apples. Does that invalidate any of Global's runs, too?
Yep...
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DualReaver Wrote:I honestly find this kinda unfair. All the other versions have been working insanely hard, and Nexon is even giving them boosts, like our Vicious Hammer, to help make things easier. And then another version simply ups the timer to more than any other boss in the game, and then people manage to kill it so easy its practically nothing. I congratulate them for pulling it off, but I will truely acknowledge accomplishment when someone beats it in under 1:30, as I see that as an acceptable time for the Pink Menace.
Not only that, but they nerf all the attacks to 1/1s
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Im not coming into this thread just to say GRATS TMS on first PB defeat! Im going to make some comments on it because thats what this is all about.
First off, 12 hours I think is way too much. Might as well eliminate a timer. I agree with people like Deviant, TKWizard, ShiKage, and TomasLuther on this. It just really eliminates the challenge and probably pushes a lot more servers into wanting to down PB before this gets implemented if it does. For arguments sake, if PB first came out with 12hr timer, we wouldnt be complaining or whining as much about it but then if they CHANGED it to make it 1hr, then we would
definitely be saying something about it just like we are here. Probably complaining too.
Talking in terms of TMS only, they deserve it with everything they are given. In terms of all the maple story versions, I think its laughable because everyone else was given a 1hr limit. Looking at how they took on PB too, its like wheres the strategy? It showed how bossing really is
primarily organizing for big boss battles, button pushing, and staying focused. Sure, they showed us that PB doesnt use the musical note attack for seduce or its genesis which stuns on the left side but for the rest of the fight, it looked
bland. (Btw, I did see the 18k+ dmg from bb.) Maybe its just a epiphany for me because thats how our PB fights will look like but it looks like they were just given the silver platter, took advantage of it and were left thinking what to do. Its not that Im jealous because I personally dont really care about the drops but if PB gets killed that easily (in terms of time,) then the work to be #1 turns to dust in comparison. If thats what you want the game to be about, I guess people will find other ways to be #1 in other aspects like meso, nx, or equips, or more characters. This part of the game is to show which group can lead because of the huge anticipation for it and required skills to organize the best and the worst of players but after seeing this and how they looted at the end, its kind of ridiculous and baffling even.
Maybe the creators realized 1hr timer is a bit too farfetched and fixed it like a year later and its applied to TMS and we're next. If thats the case, I guess we can expect Black Magician to be even tougher when it comes. Perhaps that patch will fix the Black Magicians timer to 1hr and heck, maybe HT would have a timer change too some patches later. Would be kind of funny. Who really needs 12hours at HT and has it been done - at least ten hours used lol?
And before anyone says anything else, I know it doesnt matter because its just a game. Yada, yada, yada - well get over it. I can choose to argue about anything like the pasta I ate this morning and youll tell me its just pasta
but atm, Im enjoying what I have to say whether its maplestory, pasta, or what I dreamt about last night.
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While I think the timer makes things easier, that doesn't take away TWMS is the first version to legally beat it. And as regards to that people that say Onyx Apples, Vicious Hammer or whatever boosts each version has make it unfair, they are just taking advantage of the possibilities they have. If apples and % pots in GMS are intended to be cheap, well, PB is gonna be easier for GMSers. I don't see the problem in that.
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finalbragade Wrote:Yep...
I remember seeing Windia's vid having them not even make it to the fight with Pink Bean itself, even with their Apples. Plus kMS has managed to get to nearly halfway through it on a run I saw, so its not always who has the best stuff, its about who has the best skill.
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DualReaver Wrote:I remember seeing Windia's vid having them not even make it to the fight with Pink Bean itself, even with their Apples. Plus kMS has managed to get to nearly halfway through it on a run I saw, so its not always who has the best stuff, its about who has the best skill.
And that's the reason I ranted about the time. The time and damage they do is the only challenge there is in that run, along with skills. If you take away the skills, it's still hard to do 1 hour, but so much easier because it IS a flat place to attack. If you take away the time, you can just take it really slowly and carefully to avoid each attack that would kill you in one hit. Might take a long time, (Not as long as this group, probably.) but still takes away a lot of challenge.
They took away both.
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Zpyke Wrote:And that's the reason I ranted about the time. The time and damage they do is the only challenge there is in that run, along with skills. If you take away the skills, it's still hard to do 1 hour, but so much easier because it IS a flat place to attack. If you take away the time, you can just take it really slowly and carefully to avoid each attack that would kill you in one hit. Might take a long time, (Not as long as this group, probably.) but still takes away a lot of challenge.
They took away both. 
That said theres never been much in the way of Tactics in maplestory bosses, i'd love for them to add some element that made them harder than people just pinning and spamming monsters, PB is the closest we came to this, but it still amounted to "Hold down button, monster dies" in the end, still getting rid of it is a step backwards indeed.
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Deviant Wrote:That said theres never been much in the way of Tactics in maplestory bosses, i'd love for them to add some element that made them harder than people just pinning and spamming monsters, PB is the closest we came to this, but it still amounted to "Hold down button, monster dies" in the end, still getting rid of it is a step backwards indeed.
Right. It's also the only reason why I level so I can do CWKPQ and HTrun. It's the only thing close to challenging in this game.
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That was possibly the ugliest run I've ever seen/thought of. In lieu of an actual plan, they decide to brute force the poor bastard and put him in the left wall: where he is free to use his entire arsenal of attacks on everyone. They just had everyone (range too) tank the 17k hits he kept dishing out. Not exactly sure how they got that much HP, but that's pretty much all they did. Forget the timer, where's the finesse? These guys must have been out of ideas.
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Who needs finesse when you've got 12 hours?
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Deviant Wrote:Who needs finesse when you've got 12 hours? 
The funny part is that Maplestory TELLS YOU to take a break after spending 3 hours logged on, and yet they set up a 12 hours timer. GG you backtalkers.
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Alex, all the attacks are 1/1 for them, no need to tank damage there.
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