Patch Available - KMST 1.2.495
#21
TB BUFFS TB BUFFS TB BUFFS TB BUFFS


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#22
Quote:Two . You can create a zero occupation .
- However, the account of my character more than 100 levels to create a character , there should be zero .

Hmm?
#23
Tukkun Wrote:Hmm?

So now they put a level requirement.
#24
Tukkun Wrote:Hmm?
I'm pretty sure it means you need an existing level 100+ character to create a Zero.


Quote:[ Luminous ]
- Light and dark skills of each order lakh Nice gauge the amount of charge that has been raised
... meanwhile in GMS.. PINEAPPPLE...Tongue
#25
Arrol Wrote:And we can use combat Step in the air.

Just like mechs. Nice stuff all around.
#26
Here's the new Gold Beach world map.

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#27
Minor AB buffs!

I really would prefer an overhaul of the Recharge system, though. It's just so clunky and inefficient...
#28
Jesus christ, one of the new weapons from the PQ gives a weapon that has 500 M.Att, 200 All stats, and it has one slot so it can be potentialed. I wonder how hard this tower will be...

For anyone curious there's a lot of info here: http://orangemushroom.wordpress.com/2014...#more-8791

There's also a crown with TWENTY TWO slots that can be PSOKed, Earrings with decent base W/M.att that can be PSOKed, and a few other weapons as well.
#29
Holy pomegranate at those Wind Archer buffs.
#30
Oh snap. Them buffs. Especially to Mechanics. I think it's a bit overdue for them to have some type of change...
#31
HighOnMushrooms Wrote:The Seed is based on the Wizard of Oz lol.

Clearly the Wizard of called Oz wasn't revamped in this patch.

Also, would like some data to check the new DA damage formula. And also Lumi's new gauge values.

Hadriel
#32
http://www.southperry.net/showthread.php?t=71574


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