Poll: What Are You Finishing 3rd Job with
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21 Shockwave, Max Drain, Max Blast
26.19%
11 26.19%
21 Blast, Max Drain, Max Shockwave
16.67%
7 16.67%
11 Drain, Max Blast, Max Shockwave
47.62%
20 47.62%
Other(Please Specify)
9.52%
4 9.52%
Total 42 vote(s) 100%
* You voted for this item. [Show Results]

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Marauder Build Poll
#21
Devil Wrote:I got my own custom build:
- Max Shockwave [done]
- Max Transform [done]
- Max Energy Charge [10/40]
- Max Stun Mastery
- Max Drain
- Energy Blast lvl 2 - Saves me 28 SP
- Max MP Recovery (-9 SP)
- Max Double Fire (-19 SP)

Why? Because I hate Energy Blast, it's too slow and it gets replaced by 4th job Energy Orb anyway... Smile

Lol, no. That is a BIG mistake. Most of Marauder damage comes from Energy Blast. If you think SSking mobs and Shockwaving them is going to increase your training speed, you're wrong. Energy Orb is terrible anyway.
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#22
Opeth Wrote:Lol, no. That is a BIG mistake. Most of Marauder damage comes from Energy Blast. If you think SSking mobs and Shockwaving them is going to increase your training speed, you're wrong. Energy Orb is terrible anyway.

Seriously. By the third hit you're already at 225% damage, then the fourth is a freaking 112.5%.

No thanks.
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#23
Opeth Wrote:Lol, no. That is a BIG mistake. Most of Marauder damage comes from Energy Blast. If you think SSking mobs and Shockwaving them is going to increase your training speed, you're wrong. Energy Orb is terrible anyway.

You guys are seriously underestimating orb.
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#24
When does any build recmmend to get orb though. I usually see em saying not to get it til 15x. That's just putting any points into it at all. Energy orb is only good in mobs of 2, maybe 3. Even single target its outdone by barrage, drain (3rd job skill), and especially demo. I'm not sure how its mobbing compares to dragon strike + blast combo.

I just can't think of any benefit orb has that any other skill doesn't do the same or better.
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#25
Hazzy Wrote:I know SE is amazing, but somehow NLs got a bigger boost from it. :[
False.
TT gets a lower boost from SE than Strafe/Hurricane does.

Oh and I'm pretty sure Orb just barely outdamages Drain single-target. Not enough for it to be vastly worth it, though.
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#26
DrRusty Wrote:When does any build recmmend to get orb though. I usually see em saying not to get it til 15x. That's just putting any points into it at all. Energy orb is only good in mobs of 2, maybe 3. Even single target its outdone by barrage, drain (3rd job skill), and especially demo. I'm not sure how its mobbing compares to dragon strike + blast combo.

I just can't think of any benefit orb has that any other skill doesn't do the same or better.

You mean barrage -> orb -> barrage or barrage -> orb -> DU -> barrage instead of barrage -> DU -> FF or barrage -> DS -> barrage isn't appealing?

How about DS -> orb -> DS? Sure would be mighty sexy damage at max level.

By the way, i think it's better to think of orb compared to another skill in terms of total % you're doing in a single attack. Still not that high compared to DS on a mob of like 4-5, but it's pretty fast by itself still and it's awesome for single target chains. o.o It's not like CL is noted for it's spectacular mob ability either.
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#27
But see, since Drain is spammable, you've already get Barrage -> Drain -> Drain -> Drain, which is already really beast.

Unfortunately, it's one too long to be macro'd, which is where Barrage -> Orb -> Drain might come in.
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#28
Russt Wrote:But see, since Drain is spammable, you've already get Barrage -> Drain -> Drain -> Drain, which is already really beast.

Unfortunately, it's one too long to be macro'd, which is where Barrage -> Orb -> Drain might come in.

Not everyone maxes drain. Frown Or does 11/17 drain match up with orb?

Edit: Oh right. Orb replaces blast. Rolleyes
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#29
I'm still trying to decide, but I'm leaning towards the 21 Shock/Max Drain thing. But darn, 700% damage sounds sexy...I'll decide when I get there...Haha.
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#30
Takebacker Wrote:You mean barrage -> orb -> barrage or barrage -> orb -> DU -> barrage instead of barrage -> DU -> FF or barrage -> DS -> barrage isn't appealing?

How about DS -> orb -> DS? Sure would be mighty sexy damage at max level.

By the way, i think it's better to think of orb compared to another skill in terms of total % you're doing in a single attack. Still not that high compared to DS on a mob of like 4-5, but it's pretty fast by itself still and it's awesome for single target chains. o.o It's not like CL is noted for it's spectacular mob ability either.
Its just a little bit better than drain and maybe slightly better than blast on 2 monster mobs. That doesn't mean its worth 30 4th job SP though. Not to mention blasts animation is super fast. Drain may lose out slightly in pure dmg but orb doesnt heal you.
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#31
Devil Wrote:I got my own custom build:
- Max Shockwave [done]
- Max Transform [done]
- Max Energy Charge [10/40]
- Max Stun Mastery
- Max Drain
- Energy Blast lvl 2 - Saves me 28 SP
- Max MP Recovery (-9 SP)
- Max Double Fire (-19 SP)

Why? Because I hate Energy Blast, it's too slow and it gets replaced by 4th job Energy Orb anyway... Smile

That's stupid.
No offense, but even if you don't like it, you might as well have it. You might enjoy it later.
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#32
Devil Wrote:I got my own custom build:
- Energy Blast lvl 2 - Saves me 28 SP
Err... well, good luck with that, man.

I'm screwing Shockwave over, leaving it at level 21, maxing Drain and Blast. At 4th job, I plan on getting 21 Dragon Strike then max Energy Orb, because I trust it; of course, this is after the mandatory 11 Speed Infusion.
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#33
Opeth Wrote:Lol, no. That is a BIG mistake. Most of Marauder damage comes from Energy Blast. If you think SSking mobs and Shockwaving them is going to increase your training speed, you're wrong. Energy Orb is terrible anyway.
You underestimate the speed of Orb, it's really fast! And besides that, it's ranged. If Blast would have the same range as Drain and Orb, maybe I would like the skill, but now it has about the same range as SommerSault... Sad

P.S. I'm already enjoying my maxed Shockwave/Transform atm, it really speeds up my training! Smile
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#34
Devil Wrote:I got my own custom build:
- Max Shockwave [done]
- Max Transform [done]
- Max Energy Charge [10/40]
- Max Stun Mastery
- Max Drain
- Energy Blast lvl 2 - Saves me 28 SP
- Max MP Recovery (-9 SP)
- Max Double Fire (-19 SP)

Why? Because I hate Energy Blast, it's too slow and it gets replaced by 4th job Energy Orb anyway... Smile

i have one question though... why are you maxing DOUBLE SHOT of all things. it's like an outlaw taking points out of burst to max flash fist and somersault kick!
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#35
Holypie Wrote:i have one question though... why are you maxing DOUBLE SHOT of all things. it's like an outlaw taking points out of burst to max flash fist and somersault kick!
Because the RANGE of double fire increases with each lvl and I want to fire a gun at longer ranges! Tongue

Well, I'm not 100% sure i'm going to do this, but I just don't like blast for some reason... dunno why... Smile
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#36
Looks like someone likes range a little too much for a melee class. o_o
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#37
Current build @ 91:
- Max Shockwave
- Transform lvl 10
- Energy Charge lvl 5
- Max Stun Mastery
- Drain lvl 1
- Energy Blast lvl 11

so I'm maxing trans atm before putting anymore into blast 2 target blast was so pomegranate. Shockwave is teh secks at himes which i started at 87 so yea once I max trans going for 21 blast then from there we will see.
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#38
  
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#39
Modified KMS build:
1st job
Quick motion(bullet time) MAX(20)
Straight(Flash Fist) MAX(20)
Somersault Kick MAX(20)
Double Shot 1 ----> to prevent MP loss from Dash 1. You could put it in dash if you want to put 1 more point into Shockwave

TOTAL 61

2st
Max HP Increase MAX (10)
Knuckler Mastery MAX (20)
Knuckler Booster 11
Backspin Blow MAX (20)
Double Uppercut MAX (20)
Corkscrew Punch MAX (20)
MP recovery MAX(10)
Dash MAX

total 121

3rd
Stun Mastery MAX(20)
Energy Charge MAX(40)
Energy Blast MAX(30)
Energy Drain MAX(20)
Transformation MAX(20) (for Super Transform)
Knuckler Booster MAX(11+9) (for Wind Booster)
Oak Barrel MAX(10) & Shockwave 2 or Shockwave 12

Total 151

interesting build;; all KMS Marauders don't even take Shockwave into consideration because it's affected by landscape.
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#40
Whoa, Oak Barrel in 3rd? Why max Dash? I thought it was useless for Infighters who twist and turn while attacking.
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