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[video=youtube;Oe8Lbt4PUNs]http://www.youtube.com/watch?v=Oe8Lbt4PUNs[/video]
here's another vid of a 193 zero at SH
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>Claiming to find "perfect balance"
>Releases a new job that could've might as well been a boss mob.
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And I thought Kaiser was obnoxious. Holy crap.
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This class is fucking stupid as hell. It's like Kaiser + Hayato on steroids.
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Arrol Wrote:>Claiming to find "perfect balance"
>Releases a new job that could've might as well been a boss mob.
Between adventurers.
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OhBaby Wrote:[video=youtube;Oe8Lbt4PUNs]http://www.youtube.com/watch?v=Oe8Lbt4PUNs[/video]
here's another vid of a 193 zero at SH
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There's so many hits that the sound effects from them practically cancel out every other sound in the game.
I still don't understand why they can't make all skills one hit with a ton of damage, considering damage caps are irrelevant at this point. I get that this is supposed to be a class that hits a lot and is fast paced, but my ears.
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Polantaris Wrote:I still don't understand why they can't make all skills one hit with a ton of damage, considering damage caps are irrelevant at this point
that would make bowmasters relevant again and nexon doesn't like that
holy pomegranate ALL OF THOSE SKILLS. nexon
nexon pls.
NEXON PLEASE STOP
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Polantaris Wrote:There's so many hits that the sound effects from them practically cancel out every other sound in the game.
I still don't understand why they can't make all skills one hit with a ton of damage, considering damage caps are irrelevant at this point. I get that this is supposed to be a class that hits a lot and is fast paced, but my ears.
Yeah, except hitting the cap is still POSSIBLE, so hits will matter anyway.
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OhBaby Wrote:[video=youtube;Oe8Lbt4PUNs]http://www.youtube.com/watch?v=Oe8Lbt4PUNs[/video]
here's another vid of a 193 zero at SH
Me pretty much.
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His Zero-Alpha has 30k range while his Zero-Beta has 50k range.
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Don't worry guys the Nexon cycle will eventually come full circle and this class gets nerfed for good.
But this completely destroys the reason why "perfect balance" was made in the first place. The "one zero class per account and never again after" bullshit doesn't hold up. I still haven't deleted all my time-exclusive classes created from day one, what's so different with Zero?
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Justin Wrote:Yeah, except hitting the cap is still POSSIBLE, so hits will matter anyway.
They've proven that they don't give two shits about the cap, and will change it at will, even on a character basis. "Oh hey, for this character...the cap will be [insert excessively high number here]." There isn't really a cap at this point as long as they don't want there to be one.
If the cap is, let's say, 1 million. By having an attack hit 5 times, there's absolutely no difference if it hits 5 times for 1m each, or if they decided to make the cap for that particular skill 5m and hit 1 time. They did it like crazy for AB when they were still dealing with the 1m cap, they can easily do it for EVERYONE who has multi hit skills where the hits don't match the animation.
There's absolutely no need or reason for the game to molest my ears when I play certain characters. The cap is an arbitrary number that Nexon changes at will, whenever the pineapple it feels like.
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I cant tell whats happening here lol
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TrueBlitz Wrote:Don't worry guys the Nexon cycle will eventually come full circle and this class gets nerfed for good.
Who is honestly worried?
TrueBlitz Wrote:But this completely destroys the reason why "perfect balance" was made in the first place.
What does perfect balance between adventurers have to do with zero again? Why should zero be balanced when no other character is a god?
TrueBlitz Wrote:The "one zero class per account and never again after" bullshit doesn't hold up. I still haven't deleted all my time-exclusive classes created from day one, what's so different with Zero?
...The fact that it will never be released again? None of your time-exclusive classes have been restricted from creation forever after it's launch.
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Takebacker Wrote:What does perfect balance between adventurers have to do with zero again? Why should zero be balanced when no other character is a god?
...The fact that it will never be released again? None of your time-exclusive classes have been restricted from creation forever after it's launch.
Just because it's a god doesn't justfiy its total power, last I checked, game balance is meant to be a bigger priority than the storyline. Also, how do we know they'll keep up to their word? There's no lawyer backing this up, and they went back on their claims and promises before.
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Arrol Wrote:Just because it's a god doesn't justfiy its total power, last I checked, game balance is meant to be a bigger priority than the storyline.
It would be if balance worked that way in this game. The point is for stronger forces to appear which lets the rest of the cast absorb their advantages into their own skill set through revamps. The way other games work is irrelevant.
And why should a god stand on the same level as mortal adventurers/resistance/heros/cygnus? I really want to know.
Also, zero is the definition of storyline prioritization. You can't even do anything until you get 80% through it...
Arrol Wrote:Also, how do we know they'll keep up to their word? There's no lawyer backing this up, and they went back on their claims and promises before.
When have they EVER explicitly stated something like "this class is summer 2013 exclusive content, character creation will be blocked forever" and gone back on it? Never. Saying 5th job will never happen doesn't count because back when wizet ran things they didn't expect the game to last this long. They didn't expect the game to go on to the point where 5th job is necessary to bring the game back to it's original difficulty level.
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Arrol Wrote:Just because it's a god doesn't justfiy its total power, last I checked, game balance is meant to be a bigger priority than the storyline. Also, how do we know they'll keep up to their word? There's no lawyer backing this up, and they went back on their claims and promises before.
Filthy kaiju enabler.
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Takebacker Wrote:What does perfect balance between adventurers have to do with zero again? Why should zero be balanced when no other character is a god?
I don't think you understand the term "Perfect Balance", because Nexon sure as hell hasn't achieved that with Explorers.
I've already mentioned that Nexon is hoping for a pipe dream by wanting "Perfect Balance" within the game.
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Dark Link Wrote:I don't think you understand the term "Perfect Balance", because Nexon sure as hell hasn't achieved that with Explorers.
How so
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