2013-06-18, 04:47 PM
![[Image: 1371584803.3120019.keydown.gif]](http://static.southperry.net/patch/skill/1371584803.3120019.keydown.gif)
LOOK AT IT, JUST LOOK AT THAT *sniffs*
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KMST 1.2.480 Adventurer Revamp and Skill Changes
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2013-06-18, 04:47 PM
Paladins: They are now a million times better as blunt weapon users than as sword users.
2013-06-18, 04:50 PM
Xenon Wrote:http://www.insoya.com/bbs/zboard.php?id=...9&no=44264 Wow. Looks kinda the same. :/ At least we can jump cast dragon strike.
2013-06-18, 04:52 PM
VerrKol Wrote:OMFG!!!
2013-06-18, 04:54 PM
Mixed feelings about the Corsair updates. I'm mainly disappointed that they didn't get much of an update, mainly just skill tweaks. Brainscrambler is still too slow to be beneficial for DPS. The Eight-Legs Easton delay reduction is nice for KMS Corsairs but is a nerf for GMS Corsairs (it's delay is 1190 ms in GMS). Battleship needs some reworking as well but I like the concept. I haven't seen a good video that showcases the Crewmember summons but I'm guessing they're still derpy and don't have any mastery.
2013-06-18, 04:55 PM
Wow nexon managed to make bucc skills look worse.
And would +1hit snipe hyperskill make it 4410% x2?
2013-06-18, 04:56 PM
The BW blast and divine charge animations are far superior to the sword animations. I guess they hope to make up for lost time?
2013-06-18, 04:57 PM
zebroid Wrote:Wow nexon managed to make bucc skills look worse. i hope so man *0* so it's 8820% dmg with no cool down for high lvs and ye really awsome f6 it may be a lot
2013-06-18, 04:58 PM
Death Wrote:Hey! I was supposed to be the first one to comment about this.your freaking signature ahahahaha. Satellite Wrote:Pictures give 404one of the first lines on the thread says "animations will be added once everything else is done" PirateIzzy Wrote:Holy pomegranate at that Gungnir Descent buff. yea, i didn't hope for master levels of 10 for every skill, it just struck me as real odd, thanks for the explanation. edit: holy crap that flaming hurricane, i wonder how those who were "don't change it" feel about this.
2013-06-18, 05:02 PM
-They finally fixed Dark Sight for Adventurers!
-Savage Blow kept the same animation (with ricochet slashes), but now it mobs...what. What's the point of Steal now? -Assassinate got even more electric-like. Why... -Looks like Carnival Edge got a slight nerf with the passive from Boomerang Step being removed. -What the pomegranate, Coin Flip gives 10,000,000 cap increase for each stack? Looks like Shadowers will remain as the only class that doesn't get any critical rate boosting skill before Hypers. It looks like our specialized skill deals with stacking a debuff that reduces defence rates? Gonna wait for Max to update his blog but for now, I'm kind of disappointed. It's like Justice all over again...
2013-06-18, 05:04 PM
ShinkuDragon Wrote:your freaking signature ahahahaha. You like it? Hehe xD I feel bad I keep laughing about it aswell it's like laughing at your own joke. Anyway! Those custom job flash jump skills for all warriors are amazing! Regular for Hero, Dark version for DarkKnights and a flash of light for Paladins? Me likey.
2013-06-18, 05:04 PM
ChronosXIII Wrote:-Savage Blow kept the same animation (with ricochet slashes), but now it mobs...what. What's the point of Steal now?Steal now makes enemies drop special potions that restore a random percentage of HP and MP. So it could be pretty useful for survivability.
2013-06-18, 05:06 PM
zebroid Wrote:Wow nexon managed to make bucc skills look worse. Would the +1hit Hyper make Additional Bolt work for Snipe? |
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