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Justin Wrote:I don't really see why it even matters.... just because the POTENTIAL for this kind of crazy pomegranate exists, it doesn't mean that even 1% of the playerbase is going to reach that point... everybody loves to blow this stuff out of proportion.
You're correct that 1% shouldn't mean much, but have you considered what the 2nd to 10th percentiles of the population are capable of then?
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Curtiss Wrote:You're correct that 1% shouldn't mean much, but have you considered what the 2nd to 10th percentiles of the population are capable of then? 
Even with the 1-40 percentile ranges you're still paying out the ass for damage higher than 1million a hit. :f6:
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Justin Wrote:Even with the 1-40 percentile ranges you're still paying out the ass for damage higher than 1million a hit. :f6:
My point was less about the funding and more towards how broken it looks when you put all the percentiles together and compare what each bracket is capable of.
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Justin Wrote:I don't really see why it even matters.... just because the POTENTIAL for this kind of crazy pomegranate exists, it doesn't mean that even 1% of the playerbase is going to reach that point... everybody loves to blow this stuff out of proportion.
Because it's very clear that they are building their bosses around these few people. Nexon sees these videos and goes, "Well, guess the bosses are too weak." The end result is that the game becomes increasingly impossible for us regular players.
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Polantaris Wrote:Because it's very clear that they are building their bosses around these few people. Nexon sees these videos and goes, "Well, guess the bosses are too weak." The end result is that the game becomes increasingly impossible for us regular players.
There is just one thing I can't get out of my mind when discussions like these pop up:
Yes, the strongest bosses become exponentially stronger, and yes, only the best 1% (or less, idc) of the people can kill them.
But, there are what, 50+ bosses in Maplestory now? Nobody who can kill HT in one shot will bother with anything of zak-PB much, as they're too easy for them, and they can get their profit out of the higher tier bosses like Cygnus and Magnus.
Now the lower-funded people can team up and go against the littler bosses like papu, zak, HT, czak, PB, etc, which are now relatively un-hunted and thus accessible. They could even potentially sell the drops for a small profit which they can use to become better.
You don't have to be able to beat the strongest boss of MS all the time to enjoy the game (almost) to it's fullest.
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kruimel0 Wrote:There is just one thing I can't get out of my mind when discussions like these pop up:
Yes, the strongest bosses become exponentially stronger, and yes, only the best 1% (or less, idc) of the people can kill them.
But, there are what, 50+ bosses in Maplestory now? Nobody who can kill HT in one shot will bother with anything of zak-PB much, as they're too easy for them, and they can get their profit out of the higher tier bosses like Cygnus and Magnus.
Now the lower-funded people can team up and go against the littler bosses like papu, zak, HT, czak, PB, etc, which are now relatively un-hunted and thus accessible. They could even potentially sell the drops for a small profit which they can use to become better.
You don't have to be able to beat the strongest boss of MS all the time to enjoy the game (almost) to it's fullest.
Here's the problem, coming from the perspective of a semi-funded player.
I do not expect to solo the high-end bosses as I know I have put in neither enough time nor enough cash to do it, nor do I expect to even do it with 3-4 other players with similar funding. What I do expect from a few hundred though is that we could at least take the toughest boss down if there were enough of us, say around twelve but that's already impossible even before Unlimited because you have cheap mechanics like constant heals ensuring your DPS must be of a certain amount to even stand a chance.
About half of the listed bosses you have there are complete jokes post-Unlimited and their drops are already useless. PB isn't really a hot shot compared to the difficulty of beating it if you don't have the right classes unless you're in MSEA where the chair sells for real money, and I don't think funded people even bother with the bosses you mention now except for some pocket money or for laughs.
I agree that beating the strongest boss isn't something everyone needs, but think about how it feels knowing you're skilled enough to lead expeditions without a single player dying, reading up everything about your class and absorbing the details, being able to explain the mechanics of the game and yet still being locked out of even defeating the third hardest boss or whatever rank Cygnus is now because you're not willing to spend thousands. Arguably most of the top players are also skilled at their classes but I can tell you that if this is the reality presented to every promising player a lot of people would rather quit and find a game where they'd need more effort but can be among the best.
For a measly sum of three months' pay, I could go from being a Phantom that assists in V2 kills to being a Phantom strong enough to solo Cygnus while scarcely improving on my actual skill but I don't do that precisely because that is too damned cheap of a move and I don't agree with it at all. I neither want to be a complete freeloader nor spend all of my job's pay on a single game but for the price of many other good games I'd damned well have to be able to party up with others and accomplish something.
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kruimel0 Wrote:There is just one thing I can't get out of my mind when discussions like these pop up:
Yes, the strongest bosses become exponentially stronger, and yes, only the best 1% (or less, idc) of the people can kill them.
But, there are what, 50+ bosses in Maplestory now? Nobody who can kill HT in one shot will bother with anything of zak-PB much, as they're too easy for them, and they can get their profit out of the higher tier bosses like Cygnus and Magnus.
Now the lower-funded people can team up and go against the littler bosses like papu, zak, HT, czak, PB, etc, which are now relatively un-hunted and thus accessible. They could even potentially sell the drops for a small profit which they can use to become better.
You don't have to be able to beat the strongest boss of MS all the time to enjoy the game (almost) to it's fullest.
Except there's no POINT in doing any of the older bosses because of what Nexon has done. They have essentially made all old bosses useless. Even the EXP you gain from them is a joke, because it's 10% what it used to be, while HP is 1000% of what it used to be. Even bosses with unchanged HP have changed EXP. The bosses are laughable, there's absolutely no reason to do the old bosses. The items they drop is a joke in comparison to what they've released. All bosses that are "doable" for low/moderately funded players are completely worthless. They phased them out, replaced by these top tier bosses that have so much HP that it's impossible to even dream of beating them without spending a fortune and a half.
They have effectively made being a low spender bad, and have essentially kicked out people who don't spend way too much.
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Then you have bosses like Chaos Vellum where no one can kill him, not even the 1%.
Kind of reminds me of Hard Magnus in where <0.50% could kill him before Unlimited.
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Dark Link Wrote:Then you have bosses like Chaos Vellum where no one can kill him, not even the 1%.
Kind of reminds me of Hard Magnus in where <0.50% could kill him before Unlimited.
Don't worry, it's only a matter of time until power creep fixes that!
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I just wanted to say...
I find it funny that this is in the video section, when the boss kill itself could have been shown in an animated GIF.
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This reminded me of the whole wall street thing two years ago with the "we are the 99%" and "down with the 1%" crap.
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Imo the real problem is scissors of karma. If the item sells for LESS than what you could sell the scissor for, whats the point of buying it from someone else/spending your own cash to sell an useless item? Im sitting on a gm scrolled lvl 120 von leon dbg atm that I cannot sell or get rid of, you know why? Its not worth using a scissor for, thats why...
They should remove the need of scissors for outdated items or at least change it to some ingame item that cost 1-2m.
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kruimel0 Wrote:There is just one thing I can't get out of my mind when discussions like these pop up:
Yes, the strongest bosses become exponentially stronger, and yes, only the best 1% (or less, idc) of the people can kill them.
But, there are what, 50+ bosses in Maplestory now? Nobody who can kill HT in one shot will bother with anything of zak-PB much, as they're too easy for them, and they can get their profit out of the higher tier bosses like Cygnus and Magnus.
Now the lower-funded people can team up and go against the littler bosses like papu, zak, HT, czak, PB, etc, which are now relatively un-hunted and thus accessible. They could even potentially sell the drops for a small profit which they can use to become better.
You don't have to be able to beat the strongest boss of MS all the time to enjoy the game (almost) to it's fullest.
Biggest problem with post unlimited arguments. Unlimited bosses are insanely profitable and therefore the argument that the 90 or even the 95th percentile should be able to solo all but 2 or so major bosses like they could before becomes retarded.
The argument that you shouldn't have to invest thousands of dollars to kill the most profitable bosses becomes silly too because there are multiple sources of stable income to be made from farming as many bosses as you can every day, like lim goon does.
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Even Wrote:Imo the real problem is scissors of karma. If the item sells for LESS than what you could sell the scissor for, whats the point of buying it from someone else/spending your own cash to sell an useless item? Im sitting on a gm scrolled lvl 120 von leon dbg atm that I cannot sell or get rid of, you know why? Its not worth using a scissor for, thats why...
They should remove the need of scissors for outdated items or at least change it to some ingame item that cost 1-2m.
Only problem I see from this is the fact that developers don't really know what is, and is not worth 1-2m really, since it depends on how they are scrolled, and what they are worth to the buyer honestly ne?
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xxkionayxx Wrote:Only problem I see from this is the fact that developers don't really know what is, and is not worth 1-2m really, since it depends on how they are scrolled, and what they are worth to the buyer honestly ne?
Shouldnt it be obvious by now? Von leon, ht, zak, pink bean, all these bosses have outdated items (even the chaos versions at this point, especially zak). With the exception of CHTP for versions who dont have MoN that can be potted, but even then a scrolled pvp neck is better than chtp neck for non xenon ofc. I dont care if the item needs a sok or a psok after you use it, at least make items tradeable once before you equip them, not 100% untradeable so you cannot even sell them.
Would nexon lose money on making these items tradeable till you equip them? No, because nobody is going to hunt them with this current state. Everytime a new job comes out and my friends ask me if I could help them get a czak, you know what I tell them? Go fm and buy a empress hat for 20m instead, its better and probably cheaper (seeing how I'd either have to sok them the czak hat or they need to go through some wheels to get it).
Worst part of ht is the stupid 12 man limit or there wont be any drops at all (at least in ems). They spend too much time thinking of ways to prevent hacked equips in fm that it ruins the legit community.
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Curtiss Wrote:Here's the problem, coming from the perspective of a semi-funded player.
I do not expect to solo the high-end bosses as I know I have put in neither enough time nor enough cash to do it, nor do I expect to even do it with 3-4 other players with similar funding. What I do expect from a few hundred though is that we could at least take the toughest boss down if there were enough of us, say around twelve but that's already impossible even before Unlimited because you have cheap mechanics like constant heals ensuring your DPS must be of a certain amount to even stand a chance.
About half of the listed bosses you have there are complete jokes post-Unlimited and their drops are already useless. PB isn't really a hot shot compared to the difficulty of beating it if you don't have the right classes unless you're in MSEA where the chair sells for real money, and I don't think funded people even bother with the bosses you mention now except for some pocket money or for laughs.
I agree that beating the strongest boss isn't something everyone needs, but think about how it feels knowing you're skilled enough to lead expeditions without a single player dying, reading up everything about your class and absorbing the details, being able to explain the mechanics of the game and yet still being locked out of even defeating the third hardest boss or whatever rank Cygnus is now because you're not willing to spend thousands. Arguably most of the top players are also skilled at their classes but I can tell you that if this is the reality presented to every promising player a lot of people would rather quit and find a game where they'd need more effort but can be among the best.
For a measly sum of three months' pay, I could go from being a Phantom that assists in V2 kills to being a Phantom strong enough to solo Cygnus while scarcely improving on my actual skill but I don't do that precisely because that is too damned cheap of a move and I don't agree with it at all. I neither want to be a complete freeloader nor spend all of my job's pay on a single game but for the price of many other good games I'd damned well have to be able to party up with others and accomplish something.
i think you would really enjoy world of warcraft. you can do all those things you mentioned.
this is not a mean-spirited post, i used to play WoW. it is a fun game, try it if you haven't already.
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LiquidSwing Wrote:i think you would really enjoy world of warcraft. you can do all those things you mentioned.
this is not a mean-spirited post, i used to play WoW. it is a fun game, try it if you haven't already.
I used to think about it. Unfortunately it is published by Asiasoft here and my ten page plus Angry Dome topic on Asiasoft pretty much spells out NOPE.jpg.
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Curtiss Wrote:I used to think about it. Unfortunately it is published by Asiasoft here and my ten page plus Angry Dome topic on Asiasoft pretty much spells out NOPE.jpg. 
Try dragon nest. You can make money on the game even if you're dirt poor or super funded (obviously more if you're funded) but it's not like maple where it's impossible to farm money for most people. Also the difference a 50k nx player can do vs a 2mil nx player can do is not that huge. You can actually build yourself up to a funded point if you put in hard work for your character. All the important bosses require strategy and teamwork, not straight up funded DPS (although that does help a lot)
To go back on-topic, as part of that 1% group of maple (or used to be, temporarily I'm a little out of it until summer), I really hate the system. The gap is far too wide between a super funded person and anyone else. The super funded can solo new bosses and get even richer while other people just get further and further left behind. I don't know if there is any possible way to close that gap without royally screwing over a part of the community though. The best way in my opinion would be to somehow let players obtain NX items without NX e.g. the idea of occult cubes is nice but there's no real way to get enough of them to make any significant difference. Something where players could basically do something tedious and be rewarded with untradeable NX items like prot scrolls, safety scrolls, etc. That would allow people to actually have a chance to become funded while people with NX can take shortcuts.
Fun fact: I basically stated dragon nest's current set up.
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What I'm basically reading here is that no one knows how to craft, combine items, reveal their potentials, and sell them as is. aka knowing how to get funding. This method, which costs almost no nx (unless you buy a store for 1.8k nx), and can net you about 100M a week/2 weeks if you just stick to it. Maplestory put a lot of ways to actually make mesos in the game without spending real life money. You can farm primals while you're raising your mining getting resources. I have done this for weeks and have made easily a billion after two months. Seriously, you guys got to put in some f'ucking effort if you want to make your money. Hell, you can resell your resources for more money you put in. Literally crafting resources range from 50k~5m. You can make so much profit off of it it's silly. I see a group in YMCK doing just this and have been making an incredible amount of money doing so. You just spend 1.8k nx and you have a store, which will increase your funds incredibly.
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Derosis Wrote:What I'm basically reading here is that no one knows how to craft, combine items, reveal their potentials, and sell them as is. aka knowing how to get funding. This method, which costs almost no nx (unless you buy a store for 1.8k nx), and can net you about 100M a week/2 weeks if you just stick to it. Maplestory put a lot of ways to actually make mesos in the game without spending real life money. You can farm primals while you're raising your mining getting resources. I have done this for weeks and have made easily a billion after two months. Seriously, you guys got to put in some f'ucking effort if you want to make your money. Hell, you can resell your resources for more money you put in. Literally crafting resources range from 50k~5m. You can make so much profit off of it it's silly. I see a group in YMCK doing just this and have been making an incredible amount of money doing so. You just spend 1.8k nx and you have a store, which will increase your funds incredibly.
Sounds like a good idea (And that's what I do), but that is still referring to the middle class group and not the 1%.
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