Patch Available - KMST 1.2.469
#21
Declaimed Wrote:Like 33b or so, if I remember correctly?

Edited, turns out I had the wrong one. Rolleyes
#22
Curtiss Wrote:Edited, turns out I had the wrong one. Rolleyes

Pretty sure I'm not right either. I know I saw "33b" somewhere though, lol.
#23
[Image: petite-luminous-light.png] [Image: petite-luminous-equilibrium.png] [Image: petite-luminous-dark.png]
So cute Cool
#24
Declaimed Wrote:Pretty sure I'm not right either. I know I saw "33b" somewhere though, lol.

The one I'm looking at says 16 trillion. Monocle Link
#25
All these numbers are pure speculation.
All we know for now is that 200->201 takes twice as much exp as 199->200, and 201->202 takes 1.2x as much as 200->201.
Trying to extrapolate from that to 250 seems rather baseless.
It's also possible that Nexon themselves haven't quite settled on an exp curve. This is test server data, after all.
#26
PeePeeAyeDeeKay Wrote:-All PQ limits and Dimensional Invade changed to 5 times a day (I think?).

Aw, what? Weak...

Are you trying to get us to grind? Hurt
#27
Zerard Wrote:Aw, what? Weak...

It'll at least give me incentive to actually do all the PQs once a day (Or, some/most). Factors out to "Why the hell not", in my case.

Then again, most of the more memorable ones for me (KPQ, LPQ) are so easy now that they can be done in five minutes flat. THAT is what I wish they'd kick up the difficulty on. Those PQs are in need of some serious love.
#28
HighOnMushrooms Wrote:[Image: petite-luminous-light.png] [Image: petite-luminous-equilibrium.png] [Image: petite-luminous-dark.png]
So cute Cool

Ohmahhhhhh so kawaii.
#29
Declaimed Wrote:It'll at least give me incentive to actually do all the PQs once a day (Or, some/most). Factors out to "Why the hell not", in my case.

Then again, most of the more memorable ones for me (KPQ, LPQ) are so easy now that they can be done in five minutes flat. THAT is what I wish they'd kick up the difficulty on. Those PQs are in need of some serious love.

I'm split. The displeasure of seeing PQs being so easy now is countered by the horrors of key members disconnecting 75% into the PQ, hours spent finding the right class and someone screwing it up royally for me. I'll never forget the time when we were all beating up Angry Frankenroid and cheering after it was dead only to realize that everyone was doing it so the hostage died without waking up, which was so tragically glorious in its failure that I can laugh at it now. Biggrin
#30
PQs are already limited to 5 a day in KMS. How is this any different?
#31
JoeTang Wrote:PQs are already limited to 5 a day in KMS. How is this any different?

It's 10 a day you doofus.
#32
Locked Wrote:It's 10 a day you doofus.

I'm sorry.
#33
Sooo were pqs nerfed?
#34
SwordStaker Wrote:Sooo were pqs nerfed?

No real idea since you can't really check that via extractions.

but here's the other nerfs in this patch.

Official Knight A: 88243 -> 44122
Official Knight B: 91929 -> 45965
Roid: 917 -> 734
Neo Huroid: 954 -> 763
Kru: 1431 -> 1145
Captain: 1495 -> 1196


Latale status!~
#35
So I'm really hoping this high level content is going to be worth it. Cause it looks like Nexon's approach right now is to make leveling even harder, rather than easier. Tongue
#36
Mario Wrote:No real idea since you can't really check that via extractions.

but here's the other nerfs in this patch.

Official Knight A: 88243 -> 44122
Official Knight B: 91929 -> 45965
Roid: 917 -> 734
Neo Huroid: 954 -> 763
Kru: 1431 -> 1145
Captain: 1495 -> 1196


Latale status!~

They're really trying my patience with this. The best non Jester training area is getting cut by 299 EXP and they're even cutting the EXP off the stronghold monsters too? Why..???
#37
fodjgngf Wrote:They're really trying my patience with this. The best non Jester training area is getting cut by 299 EXP and they're even cutting the EXP off the stronghold monsters too? Why..???

Probably the same reason they implemented the system that cuts exp if you're too low level in comparison to the monster.
#38
Takebacker Wrote:Probably the same reason they implemented the system that cuts exp if you're too low level in comparison to the monster.

I totally forgot about that too... I guess they actually want you to "try out" the classes instead of blowing through 2nd and 3rd job in a couple of hours.
#39
Seems Nexon has decided that the whole "appeal to the masses" thing wasn't working for them, and are going back to the old model of interminable grind. They'll have fewer players, but those few players will be in for the long haul, buying 2x cards and constantly trying to improve their gear for faster training. Besides, fewer players is less load on the servers.
#40
Great...now I'm feeling the rush to finish up Rex PQ and get that Hyena.


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