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KMST 1.2.422 Revamped Dual Blade and Hilla Boss?
#21
byakugan Wrote:Please god no, as much as I'd like some changes done to the Hero job, they will never do it right. It is always "damage increasement for all jobs" with these revamps. I'd prefer more content like storyline quests, more area bosses, expansion to old areas like aqua road, ellin forest, FUTURE KERNING CITY and such, not another freaking revamp.

Most people are probably gonna waste their time in Party Play areas to even try to enjoy the other content, not to mention people there aren't remotely interested in the storyline.
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#22
Not gonna lie, favorite DB patch ever.
Hoping some effects were changed.
Also, Shadow Sifter+Mirrored Target=avoid on avoid on avoid and defense on defense on defense. <3 making MT like Puppet.
<3 no more Monster Bomb. Me gusta Blade Fury and Phantom Blow upgrades. 1sec invincibility after FC is all my love. Chains of Hell without Dark Sight is fantastic. Katara Expert is fantastic. Still hate Upper Stab.
I wish I knew Korean better so I could understand the storyline. D'aww.
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#23
Raul Wrote:Chains of Hell without Dark Sight is fantastic.
Except that it is still absolutely useless.
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#24
CarrionCrow Wrote:Except that it is still absolutely useless.

Better than Fatal Blow for 1v1, 100%crit, buffed damage. It's also got some utility for area bosses and finishing off the last of a mob.
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#25
Raul Wrote:Better than Fatal Blow for 1v1, 100%crit, buffed damage. It's also got some utility for area bosses and finishing off the last of a mob.

No. Stop please.
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#26
Locked Wrote:No. Stop please.

No.
Means no dark-sight associative cooldown during PvP, at least admit that's good.
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#27
Raul Wrote:No.
Means no dark-sight associative cooldown during PvP, at least admit that's good.

>PvP
>Good
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#28
Raul Wrote:No.
Means no dark-sight associative cooldown during PvP, at least admit that's good.

PVP has been removed. So No.
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#29
Raul Wrote:No.
Means no dark-sight associative cooldown during PvP, at least admit that's good.

Dude.

The delay on Phantom Blow is much lower than Chains of Hell. Stop saying otherwise like the critical rate makes it any less garbage than it is.
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#30
Raul Wrote:Not gonna lie, favorite DB patch ever.
Hoping some effects were changed.
Also, Shadow Sifter+Mirrored Target=avoid on avoid on avoid and defense on defense on defense. <3 making MT like Puppet.
<3 no more Monster Bomb. Me gusta Blade Fury and Phantom Blow upgrades. 1sec invincibility after FC is all my love. Chains Nof Hell without Dark Sight is fantastic. Katara Expert is fantastic. Still hate Upper Stab.
I wish I knew Korean better so I could understand the storyline. D'aww.
They REMOVED final cut 1 sec invincibility.



Anyone have the exact numbers for the skills?
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#31
only reason i see for it is for i-frames during reflect, seriously, that's it.
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#32
Takebacker Wrote:>PvP
>Good

Some people see PvP as something other than a source of Gallant Emblems.

Solarboy Wrote:PVP has been removed. So No.

Temporarily.

Locked Wrote:Dude.

The delay on Phantom Blow is much lower than Chains of Hell. Stop saying otherwise like the critical rate makes it any less garbage than it is.

Why do you think I made the comparison to Fatal Blow? BECAUSE I'M OBVIOUSLY NOT FUCKING TALKING ABOUT 4TH JOB IT'S OBVIOUS THAT PHANTOM BLOW IS BETTER. Maybe you should stop focusing on being _right_ all the damn time and focus on what's actually relevant.

Blades4hire Wrote:They REMOVED final cut 1 sec invincibility.



Anyone have the exact numbers for the skills?

...what.
I never got a second of invincibility.
Anyhow, I'd like if you'd explain to me why 2 different people have both translated it the same as me.
And no, no one has the exact numbers for the skills. This is a patch NOTICE. They've never posted the numbers for those, in KMS or GMS.
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#33
Raul Wrote:Some people see PvP as something other than a source of Gallant Emblems.

Well i'm sure some KMSers can't see PvP at all right now, so.
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#34
Takebacker Wrote:Well i'm sure some KMSers can't see PvP at all right now, so.

Okay, Captain Illiterate.
How 'bout taking a nice look at my post.
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#35
I assume it's talking about how you're invincible when using final cut.
Might be wrong though.
And the KMST patch has been out for a good 7 hours, so atleast someone has done an extraction.
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#36
How weird, this patch has been going on since 7 am EST, and they didn't put an end time, they just said it will be done sometime during the day (it's still not up). They've never done this before!

Edit: Derp, it's patching for me right now.
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#37
After HOURS of patching, I believe the patch is coming to an end. Patch file is up.
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#38
zomg zomg DB revamp?! YAYYYY hope its good Smile can't waittt
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#39
Raul Wrote:Okay, Captain Illiterate.
How 'bout taking a nice look at my post.

I read your post.

Your argument that PvP is temporarily disabled isn't a real defense because when it finally does come back, those reasons of yours for this change being useful may not even apply anymore.

Of course that's besides the fact that DBs suck in PvP anyway and that literally all the hype from PvE changes are hyped for PvE reasons. Chains of hell has no PvE benefit not now not ever. Deal with it.
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#40
Blades4hire Wrote:I assume it's talking about how you're invincible when using final cut.
Might be wrong though.
And the KMST patch has been out for a good 7 hours, so atleast someone is 4th job.

You gain invincibility for a second now.
And no, these are the patch notes. The patch file just came up.
Takebacker Wrote:I read your post.

Your argument that PvP is temporarily disabled isn't a real defense because when it finally does come back, those reasons of yours for this change being useful may not even apply anymore.

Of course that's besides the fact that DBs suck in PvP anyway and that literally all the hype from PvE changes are hyped for PvE reasons. Chains of hell has no PvE benefit not now not ever. Deal with it.

Oh boy. Someone who obviously doesn't understand things.
Turns out, I can pretty consistently place in the top 3 against basically any assortment of classes.
From the East Coast. With a shitty connection. So, that argument is basically invalid.
Yeah. It does have PvE applications. Like *gasp* 1v1 targets before 4th job.
Turns out it has a much longer range than PB anyhow.
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