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Time Temple Pictures
#21
New training areas? hm.
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#22
Mira Wrote:Hopefully this won't take over a year to reach GMS. I'm sure the high lvls will enjoy a new monster to kill. (:

Considering we don't even have Magatia or Pirates yet, and we're runned by Nexon America, give or take 8 years and we have it. (:
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#23
Moti Wrote:Considering we don't even have Magatia or Pirates yet, and we're runned by Nexon America, give or take 8 years and we have it. (:

Hopefully in the mean time well get some high level Masteria content that will make even those who have time temple, envious.

But I doubt it.
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#24
Spawn seems low. o_0 This seems like a great update for One on One classes, such as Night Lords(yea, cause they need enhancements), Bowmasters(Spam Hurricane! Big Grin). Paladins should do well here, but I think Heros will do extremely well, assuming they can hit the monsters. From the looks of it, mobs barely form, let alone mobs over three, which is when Heros start to fall into Paladin Land.
Also, if those stairs are safe spots, Mages are going to have a blast with Ultimates. xP
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#25
This is the first thread ever that has made me speechless.
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#26
this looks like fun
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#27
Cardboardsnail Wrote:Time a "passive" kind of theme

Not fierce


When I think of Time Temple, I think of an old castle like place with fierce mythological creatures... yeah we definitely have different ideas on this place xD

As for the seemingly low spawn, even in the areas we have right now, there are maps with low spawn. In each area, there are only a handful of maps that actually have good spawn worthy of training on. Im suggesting that perhaps this person didnt post screenshots of those places as afterall, these are just somewhat preliminary screenshots.
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#28
Retalion Wrote:When I think of Time Temple, I think of an old castle like place with fierce mythological creatures... yeah we definitely have different ideas on this place xD

Actually, I think Legend of Zelda, and that one was filled to the brim with Spiders, Knights and Lizards.
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#29
Shippo the Fox Wrote:Actually, I think Legend of Zelda, and that one was filled to the brim with Spiders, Knights and Lizards.

Weird, I think of the new Zelda Game, because the castle was White, as is this Time Temple thing. I think it's Wind Waker with the freaky White Castle.
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#30
Well have to wait to hear about what the spawn is like, and how it affects training. It may turn out that the rate you gain exp will make up for slow spawn.
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#31
Hazzy Wrote:Weird, I think of the new Zelda Game, because the castle was White, as is this Time Temple thing. I think it's Wind Waker with the freaky White Castle.

pfft
it's all about the ocarina of time!
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#32
jessiebelle Wrote:pfft
it's all about the ocarina of time!

Ocarina is the only Zelda in my book...
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#33
The enemies remind me of Wind Waker enemies, pretty much because of the bright colors. Can you extract the music for the maps?
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#34
Saver Wrote:I love seeing the development of a higher leveled place in MapleStory.
However, for some reason, I can't help to just WANT this place to be restricted to solely mages and priests.
However, that's 100% unlikely.


That's pretty selfish. Your Mage kind can already dominate any map they please with those damned broken Ultimate skills. If anything it should be Mages who can't enter. >:[
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#35
Opeth Wrote:That's pretty selfish. Your Mage kind can already dominate any map they please with those damned broken Ultimate skills. If anything it should be Mages who can't enter. >:[

They're not as borken on individual monsters (eg. Zakum's body)


That's why I'd like to see more high-hp high-exp singular monsters, kinda like the Jr. Newties but even more spread out. Where ultimates can't hit more than 2-3 at once, so normal skills ahve a purpose again (you know, Triple Throw, Brandish, Snipe, Hurricane etc.)
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#36
[SIZE="1"]Would be a good place for non mage classes... Unfortunately that doesn't seem too true for paladins however due to the damn weaknesses... The bosses seem fun at least! =D
[/size]
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#37
DarthIsis1 Wrote:
[SIZE="1"]Would be a good place for non mage classes... Unfortunately that doesn't seem too true for paladins however due to the damn weaknesses... The bosses seem fun at least! =D
[/size]

There's fire and lightning weak, can't expect everything to be holy weak :p
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#38
Opeth Wrote:That's pretty selfish. Your Mage kind can already dominate any map they please with those damned broken Ultimate skills. If anything it should be Mages who can't enter. >:[

No class shouldn't be allowed to enter any map like that -_-. And ultimates are still not that great. It takes a grip of money and its boring as hell. If there was a way to get equal exp without a full screen skill, I would prefer that.

Edit: disregard this: Also, looking at the maps the spawn doesn't seem to be all that amazing, so ultimates will have monster to hit, which greatly reduces the DPS it has, so the so called 'domination' will probably be negligible.

I just saw some videos of the place, and I guess the spawn isn't so bad after all.
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#39
I found this video of this place.
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#40
Loose Wrote:I found this video of this place.

It looks pretty cool, definitely a different look from older MapleStory areas, but it looks really empty.

Off-Topic: Did that mage in the video have a casting bar? Is that implemented in GMS?
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