Posting Freak
Posts: 811
Threads: 32
Joined: 2010-07
ShanghaiDizzy Wrote:- No more 2x Exp/Drop events during set times. Instead, give them a 2x Exp/Drop card that lasts for 24 hours and activates upon entering cash shop instead.
Maybe not a full 24 hours, unless the event was like Thanksgiving event or something. But yeah, that would reduce KS'ing as well since not everyone would be training at the same time looking for maps or boss channels.
Posting Freak
Posts: 4,047
Threads: 33
Joined: 2008-07
Visitor PQ. Thats definetly my most wanted thing in maple right now
Senior Member
Posts: 669
Threads: 3
Joined: 2010-11
Killed Wrote:Maybe not a full 24 hours, unless the event was like Thanksgiving event or something. But yeah, that would reduce KS'ing as well since not everyone would be training at the same time looking for maps or boss channels.
What I meant was a card that expires within 24 hours until used. Upon activation, it lasts for 2 hours or however many hours the event is planned for.
Posting Freak
Posts: 811
Threads: 32
Joined: 2010-07
ShanghaiDizzy Wrote:What I meant was a card that expires within 24 hours until used. Upon activation, it lasts for 2 hours or however many hours the event is planned for.
Oh, I get it now. Sounds good
Posting Freak
Posts: 3,015
Threads: 118
Joined: 2008-07
ShanghaiDizzy Wrote:Let's see. Where do I begin?
- Fixes for D/C hacking, exploits, etc. These fixes are long overdue.
- Fix memory leak issues. Never should Maple ever consume 800 megs of memory, which now it regularly does when training at LHC.
- Removal of the stupid Horntail ticket system that's preventing people from signing up and not d/cing past the initial groups.
- Updated MTS to include more items, namely skill books for pirates, resistance members, legends, etc. Throw in an update for enhancements and potential, too.
- Return of permanent cash shop items. Just because items bought are permanent doesn't mean people will only wear one set forever.
- NX trading room. Reduces scamming, which is a very good thing.
- Double pendant usage. This has been in KMS for a long time. Why aren't we getting it?
- Implementation of the +50% experience per party member bonus in more areas. This gives players more incentive to party and less incentive to KS KS KS.
- No more 2x Exp/Drop events during set times. Instead, give them a 2x Exp/Drop card that lasts for 24 hours and activates upon entering cash shop instead.
- Visitor PQ. 'nuff said. This very much, plus:
- Same memory leaks (Lionheart) at -all Squad bosses- and -all Party Quest bosses-, actually it's everything you do in a party, has memory leaks and crashes maple if you do it long enough / multiple times enough. Happening in -all OS- WinXP, WinVista and Win7... it's just a total garbage game atm... crashes every 30min ~ 60min :/
- Fix of Mechanic - Tank Siege mode lockup - So fricking annoying... :X
Member
Posts: 96
Threads: 34
Joined: 2010-12
ShanghaiDizzy Wrote:Let's see. Where do I begin?
- Fixes for D/C hacking, exploits, etc. These fixes are long overdue.
This will always be a problem. However, fixing the problem doesn't seem to work for them so they should be fixing problems more often then taking forever to find a way around it.
- Fix memory leak issues. Never should Maple ever consume 800 megs of memory, which now it regularly does
when training at LHC.
That seems pretty average to me. 800 megs isnt alot when you got 8 gigs. Most cheap computers now come with like at least 4 gigs ddr2. Unless you have an old clunker, in which case I suggest an upgrade.
- Removal of the stupid Horntail ticket system that's preventing people from signing up and not d/cing past the initial groups.
I haven't tried horntail yet, but I was assuming this would be quite an annoyance. Why couldn't it be just like the zakum setup?
- Updated MTS to include more items, namely skill books for pirates, resistance members, legends, etc. Throw in an update for enhancements and potential, too.
Agree.
- Return of permanent cash shop items. Just because items bought are permanent doesn't mean people will only wear one set forever.
Actually it kind of does. If perma equips were still around I wouldn't have needed to buy some extra NX for my equips. It was quite obvious that they were losing too much money with perma equips. However, I think they should do more sales for 1 year equips.
- NX trading room. Reduces scamming, which is a very good thing.
I think kMS has this. I doubt gMS will get it anytime soon.
- Implementation of the +50% experience per party member bonus in more areas. This gives players more incentive to party and less incentive to KS KS KS.
kMS also has this, they are called monster parks.
- No more 2x Exp/Drop events during set times. Instead, give them a 2x Exp/Drop card that lasts for 24 hours and activates upon entering cash shop instead.
Agree, but 24 hrs o_o
Some of the things I would like...
As mentioned in my last big topic. It would be great if the FM got a big overhaul.
More theme dungeons would be neat too.
Posting Freak
Posts: 1,416
Threads: 25
Joined: 2009-12
Hunters luck cards..mp3 and some twisted jester minidungeons, umm the wolf vs sheep events <3... and the SECRET AGENT EVENT
Global Moderator
Posts: 8,286
Threads: 1,081
Joined: 2008-07
Gender: Male
Sexual Orientation: Straight
Country Flag: canada
I'd like to see Twisted Jesters fixed, level 70 monsters should not be giving 9 less EXP than level 100 monsters.
Posting Freak
Posts: 9,907
Threads: 379
Joined: 2010-02
Rayquaza2233 Wrote:I'd like to see Twisted Jesters fixed, level 70 monsters should not be giving 9 less EXP than level 100 monsters.
Twisted Jesters are the most entertaining monsters in the level 70 category.
Posting Freak
Posts: 1,416
Threads: 25
Joined: 2009-12
Locked Wrote:Twisted Jesters are the most entertaining monsters in the level 70 category. 
I agree, they need to just make instanced minin dungeons for them and those scarecrows and mabye voodoo/hoodoo's too.
Posting Freak
Posts: 8,478
Threads: 128
Joined: 2008-07
Gender: Neuter
Country Flag: canada
IGN: Oooh
Server: Bera
Job: Empress
Farm: Stereo
Everything outside LHC should get a 10-50x hp boost, and an exp boost (probably only 2-10x)
I sincerely miss having to take multiple hits to kill things.
Posting Freak
Posts: 1,330
Threads: 26
Joined: 2010-12
ShanghaiDizzy Wrote:![[Image: 2mhg48x.png]](http://i31.tinypic.com/2mhg48x.png)
It looks pretty fair to me. 2.9k NX for 30 days of equipping another pendant. dont forget Chronos sand clock
And the return of Hunter's Luck, that was the best event in all MS
Posting Freak
Posts: 12,000
Threads: 634
Joined: 2009-07
Speaking of extra pendant slots, we need the ability to equip multiple medals. It's even logical, medals are meant to be many.
Senior Member
Posts: 470
Threads: 36
Joined: 2008-07
SaptaZapta Wrote:Speaking of extra pendant slots, we need the ability to equip multiple medals. It's even logical, medals are meant to be many.
![[Image: 200px-Audie_Murphy_uniform_medals.jpg]](http://upload.wikimedia.org/wikipedia/commons/thumb/4/44/Audie_Murphy_uniform_medals.jpg/200px-Audie_Murphy_uniform_medals.jpg)
Watch Nexon make that into a CS item.
Posting Freak
Posts: 974
Threads: 61
Joined: 2009-07
Gender: Male
Sexual Orientation: Straight
IGN: LegendGospel
Server: Windia
Level: 181
Job: Bishop
Guild: NeoSky
What I'd like to have is make medals equipable through the medals window, instead of having them as equips. So they don't clog up space.
They're already doing this with mounts, adding a special window for mounts instead of having them as equips.
Posting Freak
Posts: 2,352
Threads: 32
Joined: 2008-07
Gender: Male
Sexual Orientation: Straight
Country Flag: usa
IGN: Deaiyuki
Server: Reboot
Level: 201
Job: Xenon
Cydonia Wrote:- Implementation of the +50% experience per party member bonus in more areas. This gives players more incentive to party and less incentive to KS KS KS.
kMS also has this, they are called monster parks.
Monster Park is the new area that was released that is like raids. I don't really think the other areas that get boosted EXP have a name other than being called party play area(s).
Member
Posts: 137
Threads: 5
Joined: 2008-09
albeit absolutely out of the blue, it'd be really cool if nexon made untradable equips always movable within your account
Senior Member
Posts: 403
Threads: 19
Joined: 2008-08
Posting Freak
Posts: 4,127
Threads: 69
Joined: 2010-06
Gender: Male
Sexual Orientation: Straight
Country Flag: usa
IGN: Alum
Server: Cain
Level: 71
Job: Asura
Guild: Team Rocket
MysticHLE Wrote:Watch Nexon make that into a CS item. 
That's not a bad idea for them really
Senior Member
Posts: 383
Threads: 23
Joined: 2009-07
SaptaZapta Wrote:Speaking of extra pendant slots, we need the ability to equip multiple medals. It's even logical, medals are meant to be many.
![[Image: 200px-Audie_Murphy_uniform_medals.jpg]](http://upload.wikimedia.org/wikipedia/commons/thumb/4/44/Audie_Murphy_uniform_medals.jpg/200px-Audie_Murphy_uniform_medals.jpg)
interesting bit of trivia but that man, audie murphy, the most decorated soldier from world war 2, comes from my small hometown of greenville texas :0
|