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(MSEA) v0.91 patch notes
#21
Phoenix Wrote:o.o I'm not sure I follow, don't we have the exact same system here. As soon as you enter first cave, you have 15minutes to summon, as soon as it's defeatd you have 15minutes to move to next map, repeat with 2nd cave and main cave.

No, that's the way the system SEA gets in this patch works. The timer doesn't apply to the preheads for GMS right now.
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#22
But we get the message, I know that for sure. I've never waited around 15 minutes to see if it actually kicks us but the message is defintely there.
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#23
KatanaKiwi Wrote:
commented in red

The Guy Fawkes Mask wouldn't be godly if it was a face accessory, becuase the strawberry icecream bar is a face accessory and gives 5 weapon attack and 5 magic attack
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#24
So they're accepting the Ghost Ship that has Selkies and Latanica, monsters they made and were stolen by KMS? [COLOR="White"](They can't really do anything about it, but there's still 2 identical monsters in one place)
[/COLOR]
B> Crimsonwood Keep Theme Dungeon >.>
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#25
randompeep Wrote:B> Crimsonwood Keep Theme Dungeon >.>

Dragon rider PQ doesn't count?
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#26
Takebacker Wrote:Dragon rider PQ doesn't count?

I mean one with Grandmasters you can 1hko. I forgot Dragon rider had CWK tiles.
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#27
Phoenix Wrote:o.o I'm not sure I follow, don't we have the exact same system here. As soon as you enter first cave, you have 15minutes to summon, as soon as it's defeatd you have 15minutes to move to next map, repeat with 2nd cave and main cave.

Still doesn't stop someone from summoning the first head, and holding.

And I think, "server lag" for 18 extra maps is ridiculous, I highly doubt any effet will be felt. The only real problem might be oversaturation of drops in the market, but that's not really a bad thing. I would hope they'd at least open up 2 channels.

They should just make the head start summoning red wyverns right away instead of like at below 95% hp or whatever it is =/
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#28
randompeep Wrote:So they're accepting the Ghost Ship that has Selkies and Latanica, monsters they made and were stolen by KMS? [COLOR="White"](They can't really do anything about it, but there's still 2 identical monsters in one place)
[/COLOR]
B> Crimsonwood Keep Theme Dungeon >.>
Most MSEAers I've talked to over at AsiaSoft forums actually never had much of a problem with this. It's just the monsters. Everything else related to this is completely new. At least it wasn't a total resource rip off like Neo City. If anything, they would have more problems with getting Neo City when they already have Neo Tokyo.
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#29
Patch notes was updated a few minutes ago. There were several mistakes with the stamps and new gachapon items.
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#30
Kalovale Wrote:Seem like a crappy patch. If the April Fool's event is what I think it is, then that's the only swan in this swarm of mud.

It's the same one we had last year.
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