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Why I believe Maple Story 2 will be a prequel
#21
Words cant describe how epic it would be to:

* Explore the past leafre
* Find out the origins of the Knights Of Cygnus
* Explore the ellin forest
* Explore the past Ossiria
* Go to diferent parts pof the time temple
* Explore the great sharenian culture

oh lord.. MS 2 will be epic!
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#22
holyforest Wrote:Prehistoric Orbis and ToT with the Goddesses ruling would be epic. Same with Sharenian.

That would be exciting.
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#23
holyforest Wrote:Prehistoric Orbis and ToT with the Goddesses ruling would be epic. Same with Sharenian.

first thing that came to mind LOL
[Image: 200px-Simpleenel.png]

I would love maple for ever if they added the past of time temple
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#24
shroum Wrote:first thing that came to mind LOL
[Image: 200px-Simpleenel.png]

I would love maple for ever if they added the past of time temple

But the time temple is time itself so it cant have a past, basically it has doors that lead to diferent places
* one that leads to the inner time temple
* one that can transport you to the past
* one that can transport you to the future

Im just guessing btw
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#25
solarboy Wrote:But the time temple is time itself so it cant have a past, basically it has doors that lead to diferent places
* one that leads to the inner time temple
* one that can transport you to the past
* one that can transport you to the future

Im just guessing btw

silly speculator, Nexon doesn't think that hard.
Besides, companies goals are to attract the players, if things made sense then everything would be boring and no one would play and then the wouldn't make money.
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#26
shroum Wrote:silly speculator, Nexon doesn't think that hard.
Besides, companies goals are to attract the players, if things made sense then everything would be boring and no one would play and then the wouldn't make money.

true, true. I was aplying logic to nexon, what was i thinking?!!

*Still waits for tenvi online and MS2 to be a good game*
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#27
I so hope you're right. Prehistoric maple would be amazing, with so much story/characters/jobs to exploit.
Based on past Nexon decisions, I'm almost positive they aren't smart enough to milk this, but it would certainly be epic if they did.
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#28
solarboy Wrote:* Find out the origins of the Knights Of Cygnus

Dark Magician: Yo, can anyone hook a brotha up with some world domination?
Empress Cygnus: Naw man, that pomegranate ain't gonna fly in my house. *forms KoC*
The Dark Knight featuring Heath Ledger: Dang girl, you trippin'.

solarboy Wrote:* Explore the past leafre
* Explore the past Ossiria

Redundant?

solarboy Wrote:* Explore the ellin forest

Can't you already do that?
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#29
you always have such inspired ideas Sarah. though i worry that it may be a bit repetative just maplestory with differnt maps.
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#30
ThatWasMyKil Wrote:you always have such inspired ideas Sarah. though i worry that it may be a bit repetative just maplestory with differnt maps.

It really depends on who's directing it. I mean, look at the idea of Pangaea. Same earth, completely different setting. While it wouldn't make sense for the maple world to have such drastic changes as continental drift over only a few hundred years, it's entirely possible for the landscapes to have changed by natural disasters and of course, war. However, you're right, the only way Maple Story 2 would work successfully under this premise is with a really strong story, which is something Maple has lacked until recently. That being said, Nexon Korea's branch has been working hard to develop a strong story for maple in the last year, though we only see tiny pieces of it through various characters. I think if those same people were charged with the writing of Maple Story 2 it could be good.

Unless you meant in terms of gameplay, in which case I don't really think there's a way to solve that. There's only so much you can do with a 2D environment, and right now they're really pushing those limits. Most MMO's are filled with fetch quests and point a to point b's. Story quests would definitely make it more engaging, as well as early game raids/instances (less emphasis on getting to a high level to play the "fun" stuff), more job specific quests so more players are inspired to play each, and more hidden quests. Something I really liked about World of Warcraft when I played it was that I'd occassionally loot a dead goblin's corpse and find a letter or a quest item that would start a quest chain. There's only one of these in maple and it's almost impossible to miss, since every fish in the ocean drops the letter in a bottle.

They also need to add more variety to equipment and items. All through Maple you only get one real choice of what you want to equip but with different colours. It would be nice to have rare equipment sets with stat bonuses as well as just various equips for each level range so we can make our characters feel a little more unique.


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Also more than a year ago I had the idea of Maple Story 2 being post apocalyptic (and then Neo Tokyo came out...) but in this world most of the villages were over run by monsters and the Black Magician had taken control. You'd find small colonies of survivors to do quests for them (military style!) but it wouldn't be quite as light-hearted as maple is now.
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