Posting Freak
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Dusk Wrote:So yeah, Flame Wizard and Striker for the win. (one for the easy ultimate training ...for 10 levels.
For the rest it's pretty much a duplicate of a 3rd job F/P with a few different animations.
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2009-02-08, 01:40 AM
(This post was last modified: 2009-02-08, 02:13 AM by Bribery.)
Flame Wizards still look like the fastest levelers out of them all. Fire Curtain aka Poison Myst will still allow them to train really fast from level 80-110, where they can get Meteor Shower.
EDIT: Some questions.
- Windbreaker's Final Attack only works with Double Shot?
- Does Cygnus' nerfed Echo stack with the regular Echo?
- Can you only have one Cygnus character per account?
Posting Freak
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Bribery Wrote:- Windbreaker's Final Attack only works with Double Shot?
- Does Cygnus' nerfed Echo stack with the regular Echo?
- Can you only have one Cygnus character per account? Yes.
No.
Yes.
I can has Windbreaker? I want Cygnus now. Make it happen Issac!
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KaidaTan Wrote:Yes.
No.
No.
I can has Windbreaker? I want Cygnus now. Make it happen Issac!
You can have as many Cygnus on one account as your character slots will allow; if you have 4 slots, you can have 2, etc.
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Wow.. after you posted the 3rd striker skill table, they look suckish.
Barrage and wind booster at level 100 ? -_-
That leaves you with Somersault, Flash fist, Corckscrew and sharks as no need to charge or transform attacking skills.. sigh.
Posting Freak
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Shark wave is fast powerful and ranged. ItÂ’s not that bad really. Combine that with lightning charge and all their other various buffs and I would hardly call them suckish.
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2009-02-08, 02:04 PM
(This post was last modified: 2009-02-08, 02:08 PM by Amnesia.)
I didnt talk about the damage, i talked about how many attack skills they get.
Regular Brawlers get; Flash Fist, Somersault Kick, Corckscrew Blow, Backspin Blow, Uppercut
Strikers get; Flash Fist, Somersault Kick, Corkscrew blow.
Marauders & Buccaners get;Barrage, Dragon Striker.
Strikers get; Shark Wave.
Marauders and Buccaners get; Energy Blast, Energy Orb, Demolition,Shock wave, Drain and Snatch as attack skills that need fully energy charged / transformation.
Strikers get; Energy Blast,Shockwave and drain.
See, that might make training boring. and it does.
So i guess my 2nd cyngus is going to be Soul Warrior.
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Amnesia Wrote:I didnt talk about the damage, i talked about how many attack skills they get.
Regular Brawlers get; Flash Fist, Somersault Kick, Corckscrew Blow, Backspin Blow, Uppercut
Strikers get; Flash Fist, Somersault Kick, Corkscrew blow.
Marauders & Buccaners get;Barrage, Dragon Striker.
Strikers get; Shark Wave.
Marauders and Buccaners get; Energy Blast, Energy Orb, Demolition,Shock wave, Drain and Snatch as attack skills that need fully energy charged / transformation.
Strikers get; Energy Blast,Shockwave and drain.
See, that might make training boring. and it does.
So i guess my 2nd cyngus is going to be Soul Warrior. Don't forget that the Bucc has 4 jobs, while Striker gets only 3.
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WayOfTime Wrote:Don't forget that the Bucc has 4 jobs, while Striker gets only 3.
still, Strikers really get the short end of the stick in the skills portion.
im going with Soul Warrior too. once i get my stupid lvl 12 pirate in KMS to lvl 30, im getting my Cygnus on.
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Sinnuendo Wrote:You can have as many Cygnus on one account as your character slots will allow; if you have 4 slots, you can have 2, etc.
According to everyone else, you can only make 1 cygnus character per sever per account.
Posting Freak
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Amnesia Wrote:I didnt talk about the damage, i talked about how many attack skills they get.
Well if you are talking about attack skills then strikers still win. They get more attacking skills than any other Cygnus.
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The funny thing is that Buccaneers seem to be geared more towards training (multiple stun skills + stun mastery) whereas Strikers would be better at bossing (crit works on bosses + Lit charge for an extra multiplier). Shame they can't mix and match a little.
Personally, I would like Wind Walk from Windbreakers. I'm sure Warriors are jealous of their Cygnus' FJ, and I think Mages would really like that Elemental canceler thing.
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KaidaTan Wrote:The funny thing is that Buccaneers seem to be geared more towards training (multiple stun skills + stun mastery) whereas Strikers would be better at bossing (crit works on bosses + Lit charge for an extra multiplier). Shame they can't mix and match a little.
Personally, I would like Wind Walk from Windbreakers. I'm sure Warriors are jealous of their Cygnus' FJ, and I think Mages would really like that Elemental canceler thing.
Watch them create another branch similar to this, where it's "born" off of your cygnus + main character, and has the best mix of both classes.
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Amnesia Wrote:I didnt talk about the damage, i talked about how many attack skills they get.
Regular Brawlers get; Flash Fist, Somersault Kick, Corckscrew Blow, Backspin Blow, Uppercut
Strikers get; Flash Fist, Somersault Kick, Corkscrew blow.
Marauders & Buccaners get;Barrage, Dragon Striker.
Strikers get; Shark Wave.
Marauders and Buccaners get; Energy Blast, Energy Orb, Demolition,Shock wave, Drain and Snatch as attack skills that need fully energy charged / transformation.
Strikers get; Energy Blast,Shockwave and drain.
See, that might make training boring. and it does.
So i guess my 2nd cyngus is going to be Soul Warrior. Strikers get Barrage.
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Kaasoljoyyx Wrote:According to everyone else, you can only make 1 cygnus character per sever per account.
you can make as many as your slots allow, as long as you have a parent character for each cygnus. he was right.
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You cant delete the parent without the cygnus beeing deleted also ?
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Amnesia Wrote:You cant delete the parent without the cygnus beeing deleted also ? You could delete the parent, but the Cygnus would lose the blessing of the sprite skill forever. It would be a very dumb thing to do.
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The Critical Punch for Strikers make them very appealing to me. The fact that they couldn't critical on bosses irked me, but now this seems very sweet.
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blitzkrieg Wrote:you can make as many as your slots allow, as long as you have a parent character for each cygnus. he was right.
So if my account has a 12x and 9x I can buy an extra slot and get Cygnus characters from both of them?
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Stereo Wrote:So if my account has a 12x and 9x I can buy an extra slot and get Cygnus characters from both of them?
A slot is made if one isn't available anyway, so you won't need to buy anything.
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