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Question - NXProse mentioned a change to the Arclancer - anyone notice what this is yet?
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Ideas:


This is a level 90+ PQ. If you're going with a group of friends, there may be some not able to pass guardians and whatever else may be inside the keep. HB should be enough for the guardians, but in case there are enemies inside you can't get past WITH B, remember a 4th job warrior can rushclear a path for you.

919m is a lot of HP. I haven't seen the time limit, so no need to freak out quite yet. But please PLEASE remember to stock up on as many potions as you can. Due to inexperience you can expect to take longer than you first thought. Think you have enough? Double it. All cures may or may not be needed. Take some anyway.

Can't quite hit stuff very well due to avoid, fancy dexless warrior people? Tag along with a sucktastic level 64 maple weapon. Hitting more often will more than likely overrule the damage decrease.

Only take people you know not to be an idiot until everything is figured out. It may not be fair for your less than mentally witted friends but they'll thank you after they can learn from a guide how not to screw up the entire party.

Magic/Power Guard and Hyperbody on at all times. Just because.
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kingdj333 Wrote:Hmmm... ok what else can we "Mage" do to "Benifit" our PARTY?
and it's not me who's being selfish i'm talking about mages in general... We barely attend zak/HT runs, want to run by why?
I rest my case...

You didn't even read his post. Read it again a couple dozen times and quit bitching.
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Hippy Wrote:Ideas:


This is a level 90+ PQ. If you're going with a group of friends, there may be some not able to pass guardians and whatever else may be inside the keep. HB should be enough for the guardians, but in case there are enemies inside you can't get past WITH B, remember a 4th job warrior can rushclear a path for you.

919m is a lot of HP. I haven't seen the time limit, so no need to freak out quite yet. But please PLEASE remember to stock up on as many potions as you can. Due to inexperience you can expect to take longer than you first thought. Think you have enough? Double it. All cures may or may not be needed. Take some anyway.

Can't quite hit stuff very well due to avoid, fancy dexless warrior people? Tag along with a sucktastic level 64 maple weapon. Hitting more often will more than likely overrule the damage decrease.

Only take people you know not to be an idiot until everything is figured out. It may not be fair for your less than mentally witted friends but they'll thank you after they can learn from a guide how not to screw up the entire party.

Magic/Power Guard and Hyperbody on at all times. Just because.
Oh, and priests should be wary too. Not a heal-spamming fight, by the looks of this..
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Takebacker Wrote:You didn't even read his post. Read it again a couple dozen times and quit peaching.

I read his misinformed post too, didn't see anything worth reading 24 times.
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The bosses will be pretty interesting to see how everything plays out. The PQ is basically a 3 party thing, so with a few good members and some apples, the HP probably won't be that big of a deal. The real problem is taking on all four at the same time. Will parties have to split up, or will melee be busy tanking while everyone else focuses on each one at a time? What about the time limit?
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I'm over it now... I'm not gonna carry on the issue... Every clss has their specialties.
And Hippy is right, everyone (including me) are jumping into conclusions, we need to stop that.
I think players 130+ should try out the pq first then tell everyone else about it.
Players 115 and below shouldn't try the pq, espicailly since it can have level 200 fighting in it. Thats a big hint not to jump in yet.
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godofturtles Wrote:I read his misinformed post too, didn't see anything worth reading 24 times.

Top tier mobbing classes shouldn't peach that they suck at bosses.

You guys might think for whatever weird reason that you aren't that great at mobbing. You are. You get more elemental staves, and we get a godly pendant. (hell you get both of those to wear for the nice HP/MP and whatnot)
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By the way guys, I have one word for you:

Zombify.

One of the bosses does it apparently, or so I've heard.

Discuss.
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DamyouAL Wrote:nexon : please buy the ap resets to change from HT pendant to naricain neck Smile

I don't think it'll ruin HT pendants that bad. I know stat-less characters still need HT pendant because +22 to a secondary stat is srs business.

The Narcian necklace seems like a sidegrade to the HT Pendant. One offers great defensive/stat boosts, while the other offers massive HP/MP + great weapon attack boosts.


Cactuar Wrote:By the way guys, I have one word for you:

Zombify.

One of the bosses does it apparently, or so I've heard.

Discuss.

Bring Ginger Ales. Lots and lots of Ginger Ales.
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Srry I have to say this, but isn't telling people who should and shouldn't pq before the pq even comes out kinda jumping to conclusions too?

Btw, mobbing is a lame reason to wanna boss, the bishops genesis the mobs anyway.
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Cactuar Wrote:By the way guys, I have one word for you:

Zombify.

One of the bosses does it apparently, or so I've heard.

Discuss.

They are going off of the pic with the skull over the mage. That could be zombify, but it could be her death animation as well. Could be anything at this point.
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MasPan Wrote:They are going off of the pic with the skull over the mage. That could be zombify, but it could be her death animation as well. Could be anything at this point.

No no, it's been confirmed that one does use Zombifying spells.
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Cactuar Wrote:By the way guys, I have one word for you:

Zombify.

One of the bosses does it apparently, or so I've heard.

Discuss.

If Zombify is going to be used then i bet most of the people will die. I bet most people dont know what it is until after they get killed by heal....
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Zombify? oh no... Rolleyes
HT pendents are still important because they boost up your secondary stats... Good for training I guess.
The new one is good for bosses, when you have to downgrade your weapon, the extra 10+ w.atk will help.
Wtp is zombify?
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kingdj333 Wrote:Wtp is zombify?

Heal kills. Pots heal 50%.
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kingdj333 Wrote:Zombify? oh no... Rolleyes
HT pendents are still important because they boost up your secondary stats... Good for training I guess.
The new one is good for bosses, when you have to downgrade your weapon, the extra 10+ w.atk will help.
Wtp is zombify?

When a character is zombified, you take damage from heal instead of being healed.
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Oh dam.... This is gonna be a hard pq... HT doesnt zombify right?
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Zombify is literally when you're affected, you take damage from heal instead of being healed. Quite a deadly effect. Smart way for Nexon to exploit the role of Bishops xD.

If you go take a look at the KMST (the new Jr Rog boss) vid, you can see the epic fail come into play when Zombify comes in. xD

Edit: No, HT doesn't zombify. It has seduce.
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I bet it'll take about 10 tries to beat it....
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