2012-09-04, 03:14 AM
FabledGumbo Wrote:I want to say it's the chance that an item has to give double mastery since it stops displaying at crafting level 10 and because there's a premium chance on craftables that can't have potential/variable stats (like arrows). I could be wrong, though.
That would be diligence related.
Yes it's the chance to produce an item with hidden potential.

