I find the incomparables example in the video pretty obvious and can easily apply to both PvP or PvE. Say you got 2 chars, one that can stun targets and another one that can teleport. While the teleporter can move faster from target to target and therefore kill and train faster, the stunner can stun the monsters while he kills them, thus reducing the potions he uses and turning cheaper.
In PvP, a char that can stun can paralize his enemies and run or attack, a char that can teleport can hit and get out of range constantly (like battlemages in ms's pvp).
MS has no incomparables or barely has any. From there being only 1 build for every job to follow to yourr stat build being totally about raising only your main stat, and it gets worse by the day.
In PvP, a char that can stun can paralize his enemies and run or attack, a char that can teleport can hit and get out of range constantly (like battlemages in ms's pvp).
MS has no incomparables or barely has any. From there being only 1 build for every job to follow to yourr stat build being totally about raising only your main stat, and it gets worse by the day.

