Thread Rating:
  • 2 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Magician %/s (KMS FLY 2 & GMS Dawnveil)
iAmFear Wrote:I think the point is that the extra hits from Sunfire/Eclipse are hitting also the cap, rather than being capped at 50% of normal damage. They're just straight up extra hits at half the skill percentage, not something similiar to Shadow Partner, as in, each extra hit isn't proportional to a corresponding hit of what the skill would normally be doing, so the extra hits can also cap, if you had the funding for it. I'm not really clear on what Joe includes and stuff, but I think this implies that max/s would be equal to, or very close to, hits/s, rather than being less than.

Ironically, you can't actually see any of the first digits of the 8th hits when he's in Eclipse for the first two seconds.
http://www.youtube.com/watch?v=am7XzLuUA...re=related

This one shows that it's possible to hit over 50% of the damage cap. So if you hit 1.5m, your hits will still only do 1m because of the damage cap, but the Sunfire/Eclipse hit will do 750k. It also shows that Light Reflection's reflected hits don't do this, and always do 10% less per target of the damage cap if it's hit, so you can see the 3rd hit does 800k, the 5th hit does 600k at one point, and he moves closer to the right later and you see him hit 900k on the second hit that's off screen most of the time.

Polantaris Wrote:The Red Orbs do NOT last as long as coins, can confirm that now. They last about 15 seconds. You have to use Shugyoku no Juin every 10 or so seconds to make effective use of the orbs. Not sure how well this can be performed as of yet. I will be doing more experimentation when I reach 120 on my Kanna and can do some bossing.

As for Sunakake Baba; it's worthless against single monsters. I'm not even sure if it's useful on anything. Essentially, when you use it, the Sand Woman appears behind you, and then you press Attack and she does damage pretty quickly, but it's not high damage or anything. See http://www.youtube.com/watch?v=Td_UaoTvxks at 0:26 or so, I use it there. I can purposely go to a higher level area if you want to see it more effectively, it killed those monsters too quickly. Honesty I feel like its only advantage is that it hits a huge horizontal range, but I'm not sure it's slight difference over Tengu makes it remotely worth your time.

It looks pretty fast, and the windup time doesn't seem too long. It might be beneficial if it's as fast as say Tempest of Card. Would you be able to send me a small clip of the full duration vs something that can survive it?
Reply


Messages In This Thread
Magician %/s (KMS FLY 2 & GMS Dawnveil) - by Rick - 2011-09-27, 08:28 PM
Magician %/s (KMS FLY 2 & GMS Dawnveil) - by Rick - 2011-09-28, 02:49 AM
Magician %/s (KMS FLY 2 & GMS Dawnveil) - by Nepi - 2011-09-30, 05:43 PM
Magician %/s (KMS FLY 2 & GMS Dawnveil) - by Mibs - 2011-10-10, 10:17 PM
Magician %/s (KMS FLY 2 & GMS Dawnveil) - by Mibs - 2011-11-19, 01:00 AM
Magician %/s (KMS FLY 2 & GMS Dawnveil) - by High - 2012-08-25, 02:09 AM
Magician %/s (KMS FLY 2 & GMS Dawnveil) - by Grey - 2012-08-25, 02:52 AM
Magician %/s (KMS FLY 2 & GMS Dawnveil) - by JoeTang - 2012-08-25, 08:12 AM
Magician %/s (KMS FLY 2 & GMS Dawnveil) - by Mazz - 2012-10-09, 02:52 PM
Magician %/s (KMS FLY 2 & GMS Dawnveil) - by Mazz - 2013-05-20, 08:25 AM
Magician %/s (KMS FLY 2 & GMS Dawnveil) - by Arrg - 2013-07-15, 11:13 PM
Magician %/s (KMS FLY 2 & GMS Dawnveil) - by Grey - 2013-10-13, 03:00 AM
Magician %/s (KMS FLY 2 & GMS Dawnveil) - by Grey - 2013-10-13, 05:25 PM
Magician %/s (KMS FLY 2 & GMS Dawnveil) - by Grey - 2013-10-13, 05:33 PM
Magician %/s (KMS FLY 2 & GMS Dawnveil) - by Kayo - 2014-04-11, 02:59 AM
Magician %/s (KMS FLY 2 & GMS Dawnveil) - by Kayo - 2014-04-11, 06:50 PM
Magician %/s (KMS FLY 2 & GMS Dawnveil) - by Kayo - 2014-04-12, 12:38 AM
Magician %/s (KMS FLY 2 & GMS Dawnveil) - by Kayo - 2014-04-12, 12:26 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)