2012-08-23, 11:14 PM
JoeTang Wrote:None of my calculations actually consider the damage buff that Retsu's 3rd hit has because I thought it was Lightning element, but now I realise it's neutral. I'm not sure how the damage buff for Retsu actually works though, since the number is lower than Rei's, I'd assume Rei's only applies if the monster gets frozen, and Retsu's is just +damage% on the 3rd strike? Further consolidates the fact that Haja Rengekifu, like Shinsoku Musou is trash.
I'll re-evaluate this and post the results.
If Retsu's damage bonus is just a +damage% to the 3rd hit, you need 110% Boss/Total for Haja Rengekifu to be better at Fast (4), and 500% at Fastest (2).
You Emaki and Koma Koma Sakura are beneficial to DPS if there's more than 1 target.
For Onmi Shoumetsu, I found it to be rather useless, but I only got to 50. Maybe if you trained somewhere 20+ levels above you, it would be good.
Retsu's 3rd hit is always a +% damage to it. Right now I do about 100k crits with regular hits and over 115k crits with third hits, it seems to apply to every hit. I don't know if this is the same as it was with Rei, to be honest, because I never ran into many monsters that survived to the third hit in 3rd job. I can test if you want me to, or provide videos.
Onmi Shoumetsu's decent in at least Sengoku, since there are a lot of mobs where some die quickly and others do not, so the deaths of the lower HP mobs helps you against the higher HP mobs. This is the same when you're fighting in an area where you're low level compared to the mobs as well.
Link Wrote:Personal opinions :
First Job :
-I'd do Chimyaku Teni before Omyoudou, because LUK isn't entirely needed at that level and the teleport can help a lot more.
Second Job :
-6 points into Kujaku Biraki immediately helps a lot more than maxing Enhou Haku first - especially since mobs at that level die much quicker. The increase in attacking speed will help more than some extra damage or extra defense against mobs that have literally no HP and deal no damage.
-Omni Shoumetsu helps a lot more than Shikigami Enbu and it's only 10 points to max. For an unfunded - or for someone grinding at higher level mobs - the explosive damage helps a TON.
Third Job :
-My personal preference is to max Sunakake Baba before Kishin Shoukan. Kishin Shoukan above level 1 is mainly just for increased time, since the maps you'll most likely be grinding at at those levels are flat. The only reason I'd go for Kishin Shoukan first would be to stick it up at an upper platform and kill mobs while I kill on the bottom. However, its damage kind of sucks. xd
-Soko e Naore? o.o I thought you deemed that absolutely useless. I'd still go with the build I came up with that one day.
Fourth Job :
-I'd say Shisen Gyouha - Retsu has more of a priority over your two cool down skills. With the extra damage applied, that's more DPS. I believe JoeTang even said that You Emaki is detrimental to your DPS. 66% -> 150% is a good deal of extra damage. It's even a bigger damage boost than Shoujou Kashu gives.
Also, I'm willing to bet Haja Rengekifu will be buffed at some point - or Shisen Gyouha will be nerfed - when the JPs start sending Nexon JP the crunched numbers.
@First Job: It doesn't seem to really matter, honestly. It's a good point, however even at Level 11 or so I was 1-hitting everything no matter what skill I used. The Extra LUK early on might help you with some fans if you're trying to go LUKless, but that depends, I don't remember how much LUK was required on early fans compared to how much you had.
@Second Job: That's true for Kajaku. I think I'll switch it.
Since Teleport is currently broken, Shikigami is extremely useful in the terms of mobility. Granted, I was trying to make the build to reflect as if nothing was broken, so it may get changed on this fact.
@Third Job: I honestly found no use for Baba, but maybe my gear was helping in that regard. I always killed mobs too quickly and found myself sitting there doing nothing.
Soko e Naore is third to last only because the other two skills are purely Bossing skills. Neither really have a point pre-bosses, and you usually don't boss until 4th. If you are bossing before 4th, you're generally just leeching, at least in my experience. That's why I have the two bossing skills last even though Soko e Naore is useless in my opinion.
@Fourth Job: Yeah, I was considering moving Shisen up above the cooldown skills. I didn't remember off hand how much damage it increased the third hit by. Plus at only 15 points it will max faster and be more useful.
I'll edit the guide later, I gotta head out to work in a few.

