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What do you want for Adventurer and Resistance Hyper Skills?
#6
Death Wrote:Paladin:

Dark-Charge.

Description:
250% damage for 400 sec, Darkness DoT: 200% Damage for 10 seconds at a 100% succes rate.
Cooldown: 60 seconds. (Stacks with Lightning/Fire/Ice).

Elemental hypermode:
Go into hypermode by combining all elements into one single force.

Description:
Activate all elements (Fire/Ice/Lightning/Holy) at once for 500 seconds.
All monsters strong to any of these elements will not take any less damage.
Cooldown: 60 seconds.

Barrier of light:
Use the power of light to permanently increase your defensive abilities.

Permanently increases the amount of hits divine shield takes to 20, decreases damage taken by 20%.
(Stacks with Achilles).

Note:Changes Divine shield's animation to a golden see-through armor of light around your character.

Hyper Blast.

When sword equiped: Thrusts your sword with great power into a monster hitting it with immense power shattering its bones.
When blunt weapon equiped: Pounts your Blunt weapon with brute force into a monster hitting it with immense power shattering its bones.

Description:
2000% Damage.
20% extra damage when used on bosses.
100% Crit rate, 50% chance to ignore def.
50% chance to 1 hit KO regular mobs.
Max damage: 9,999,999,999.


Edit: [MENTION=7678]ShinkuDragon[/MENTION]; I like your ideas.

thanks, i think your hyper blast's a bit op though... mainly because of the max damage lol

something i'd like to see on dark charge btw: "enemy takes -super effective- damage regardless of resistances for as long as this charge's actuve.
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What do you want for Adventurer and Resistance Hyper Skills? - by ShinkuDragon - 2012-08-18, 07:04 PM

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