2012-08-18, 06:54 PM
Paladin:
Dark Charge.
Description:
250% damage for 400 sec, Darkness DoT: 200% Damage for 10 seconds at a 100% succes rate.
Cooldown: 60 seconds. (Stacks with Lightning/Fire/Ice)
Enemies take -super effective- damage regardless of resistances for as long as this charge's active.
Elemental hypermode:
Go into hypermode by combining all elements into one single force.
Description:
Activate all elements (Fire/Ice/Lightning/Holy) at once for 500 seconds.
All monsters strong to any of these elements will not take any less damage.
Cooldown: 60 seconds.
Barrier of light:
Use the power of light to permanently increase your defensive abilities.
Permanently increases the amount of hits divine shield takes to 20, decreases damage taken by 20%.
(Stacks with Achilles).
Note:Changes Divine shield's animation to a golden see-through armor of light around your character.
Hyper Blast.
When sword equiped: Thrusts your sword with great power into a monster hitting it with immense power shattering its bones.
When blunt weapon equiped: Pounts your Blunt weapon with brute force into a monster hitting it with immense power shattering its bones.
Description:
2000% Damage.
20% extra damage when used on bosses.
100% Crit rate, 50% chance to ignore def.
50% chance to 1 hit KO regular mobs.
Max damage: 9,999,999,999.
Max enemies hit: 1.
Edit: [MENTION=7678]ShinkuDragon[/MENTION]; I like your ideas.
Dark Charge.
Description:
250% damage for 400 sec, Darkness DoT: 200% Damage for 10 seconds at a 100% succes rate.
Cooldown: 60 seconds. (Stacks with Lightning/Fire/Ice)
Enemies take -super effective- damage regardless of resistances for as long as this charge's active.
Elemental hypermode:
Go into hypermode by combining all elements into one single force.
Description:
Activate all elements (Fire/Ice/Lightning/Holy) at once for 500 seconds.
All monsters strong to any of these elements will not take any less damage.
Cooldown: 60 seconds.
Barrier of light:
Use the power of light to permanently increase your defensive abilities.
Permanently increases the amount of hits divine shield takes to 20, decreases damage taken by 20%.
(Stacks with Achilles).
Note:Changes Divine shield's animation to a golden see-through armor of light around your character.
Hyper Blast.
When sword equiped: Thrusts your sword with great power into a monster hitting it with immense power shattering its bones.
When blunt weapon equiped: Pounts your Blunt weapon with brute force into a monster hitting it with immense power shattering its bones.
Description:
2000% Damage.
20% extra damage when used on bosses.
100% Crit rate, 50% chance to ignore def.
50% chance to 1 hit KO regular mobs.
Max damage: 9,999,999,999.
Max enemies hit: 1.
Edit: [MENTION=7678]ShinkuDragon[/MENTION]; I like your ideas.

