2012-08-14, 02:49 PM
Saphien Wrote:Alright, let's talk about the past, then.
I don't ever remember any sense of urgency or risk of dying, levelling at Grim Phantom Watches as a Fire Poison Mage without Magic Guard.
I don't ever remember any sense of urgency or risk of dying, playing a level 50 Zakum Helmet buyer's character.
I don't ever remember any sense of urgency or risk of dying, levelling at Skelegons and Skelesaurus as a Marksman.
I don't ever remember any sense of urgency or risk of dying, fighting Horntail on my 170 Marksman or 124 Buccaneer.
I don't ever remember any sense of urgency or risk of dying, when I was playing an unwashed Dark Knight in Berserk.
I do not see where the sense of Glass Cannons exist, when nothing can kill you in one hit, unless you did something stupid.
"I die if I jump straight into Horntail's tail as a Marksman" does not make me a Glass Cannon, it makes me an idiot.
Maybe you and I were playing different games, then, because I was always on edge at Zakum, and still am if I'm on a character that doesn't have dodge. Miss a pot and you die. Keypress does not guarantee a successful pot. I guess we'll agree to disagree.

