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A more unique Ammunition System.
#2
I really like this idea, it would definitely make it more interesting, especially if the Revolve skill can be used in combat to randomly change bullets with a cooldown. It kinda builds more on the gambling aspect of pirates, like the dice skill.

And I wouldn't say it's overpowered, i'm guessing that getting a 20% Boss Damage, 6% total damage bullet would take some pretty rare materials.
Though I would say that the Attack bonuses are laid on pretty thick. A Master's Cartridge with 6 Red Gunpowder 4 would be a total of 78 attack... which is a lot for an ammunition to have.
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Messages In This Thread
A more unique Ammunition System. - by Sorien - 2012-08-09, 11:36 PM
A more unique Ammunition System. - by Razmos - 2012-08-10, 03:00 AM
A more unique Ammunition System. - by Imitazion - 2012-08-10, 03:02 AM
A more unique Ammunition System. - by Sorien - 2012-08-10, 05:06 AM
A more unique Ammunition System. - by Razmos - 2012-08-10, 05:17 AM
A more unique Ammunition System. - by Sorien - 2012-08-10, 05:39 AM
A more unique Ammunition System. - by RuhoTheWolf - 2012-08-10, 10:40 AM
A more unique Ammunition System. - by Yukiko - 2012-08-10, 12:52 PM
A more unique Ammunition System. - by ElderTree - 2012-08-10, 01:10 PM
A more unique Ammunition System. - by RedRaven16 - 2012-08-10, 01:35 PM
A more unique Ammunition System. - by Razmos - 2012-08-10, 01:40 PM
A more unique Ammunition System. - by RedRaven16 - 2012-08-10, 01:59 PM
A more unique Ammunition System. - by Razmos - 2012-08-10, 02:10 PM
A more unique Ammunition System. - by Sorien - 2012-08-10, 03:35 PM
A more unique Ammunition System. - by PirateIzzy - 2012-08-10, 04:12 PM
A more unique Ammunition System. - by Sorien - 2012-08-10, 04:50 PM
A more unique Ammunition System. - by Imitazion - 2012-08-12, 06:02 AM
A more unique Ammunition System. - by Sorien - 2012-08-12, 01:37 PM
A more unique Ammunition System. - by Tristan - 2012-08-13, 12:25 PM
A more unique Ammunition System. - by Sorien - 2012-08-13, 12:45 PM

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