2012-08-08, 04:38 PM
SaptaZapta Wrote:Mages' screwed-up damage might be related to the non-expiring Arcane Aim.
Does someone have a mage without Arcane Aim they can test this theory on?
My Battle Mage does normal, 999k, and 1s. Damage does register. I have seen Phantoms using CL dealing 999k as well due to this bug.

