2012-08-08, 12:53 PM
>Pineapple' Wrote:I didn't really like the change to vic. I mean, I'm sure they could have somehow adjusted the spawns/ exp from the monsters that were already there to make it on par with what we have now, or near it.
I also dislike the new Victoria.
I remember the original Victoria maps, it was a big island with biiiig maps, and gave you an inredible sense of exploration, complete with Hidden Streets and stuff like that, everything was connected to Sleepywood in a cool way, like the mega jump from Ellinia, the sewers from Kerning, a back door from Perion, oh god, remember the Henesys path to Sleepywood? With obstacles like spikes on platforms and the Golem pit? If you fell into the Golem pit underleveled, bam, that was your end. Such detail and attention to all maps. Just had a nostalgia attack.
All Big Bang did was make training maps... EVERYWHERE. Which made the maps quite plain and boring. Probably I wouldn't have minded so much if they actually renewed the art style, but they didn't renew the art style from Victoria, just crammed everything up.

