2012-08-07, 01:57 PM
It is interesting how the developers were releasing characters with more and more hits per second, until the recent debut of Angelic Burster.
As if they have realized the potential of characters with fast multihit skills, and the amount of interest players had towards them as more hits means more damage under the damage limit.
As if they have realized the potential of characters with fast multihit skills, and the amount of interest players had towards them as more hits means more damage under the damage limit.

