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Revamped PvP
#2
Side-note: this thread is more appropriate in the Q&A section and not general.

1) Idk but it's seemingly based on your range/your potentials. Your HP is a set amount that is like in the hundreds of thousands.
2) Not sure but you can afk and still get emblems.
3) Idk. Most likely it'll still give people a huge advantage.
4) Idk.
5) HC cooldowns are just the cooldowns in PvP it seems.
6) I believe the new PvP uses the existing skills and values. However, anything with pvp=0 in it can't be used.

New PvP is a trainwreck: they took everything bad about the old PvP and made them even worse. Classes are still imbalanced and everyone dies in 2 hits because potential is turned on in every room. It's like the CTF-balance patch where a single ultimate tore everyone apart like thin wet tissues.
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Messages In This Thread
Revamped PvP - by Necryllex - 2012-08-06, 07:53 PM
Revamped PvP - by Sephie - 2012-08-06, 09:21 PM
Revamped PvP - by Five Second Pose - 2012-08-06, 09:29 PM
Revamped PvP - by Sephie - 2012-08-06, 09:52 PM
Revamped PvP - by Locked - 2012-08-06, 10:18 PM

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