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Profession Bag Limit
#10
SaptaZapta Wrote:Actually, the issue in both cases is the structure of their database. A technical issue that's about as likely to get changed as the irrational client-server relationship.

 semi-technical explanation

I run a Maple database website as well as having rather extensive knowledge of PS, and having briefly went over the assembly/MsSQL databases of BMS, so believe me when I say that I do know my way around DBs. The issue I was talking about with the character slots is the incentive (or lack thereof) for Nexon to allow people to purchase additional slots.

As for the technical explanation you give, I know for sure PS uses the second method. I don't recall off the top of my head what BMS used. Also, the "speed" improvement of the first way over the second way is so miniscule (less than 1/100th of a second if indexed/keyed properly) that it's hard for me to believe Nexon (well, technically, Wizet) would do that. Then again these are the same coders who accepted item IDs from client as if they were always correct so I could be very wrong.
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Messages In This Thread
Profession Bag Limit - by Chuey - 2012-08-04, 04:32 PM
Profession Bag Limit - by Justin - 2012-08-04, 04:58 PM
Profession Bag Limit - by Chameleonic - 2012-08-05, 02:37 AM
Profession Bag Limit - by SaptaZapta - 2012-08-05, 03:14 AM
Profession Bag Limit - by Chameleonic - 2012-08-05, 03:15 AM
Profession Bag Limit - by CarrionCrow - 2012-08-05, 03:53 AM
Profession Bag Limit - by SaptaZapta - 2012-08-05, 04:27 AM
Profession Bag Limit - by StellarAshes - 2012-08-05, 04:47 AM
Profession Bag Limit - by SaptaZapta - 2012-08-05, 05:36 AM
Profession Bag Limit - by StellarAshes - 2012-08-06, 03:37 AM
Profession Bag Limit - by SaptaZapta - 2012-08-06, 04:40 AM
Profession Bag Limit - by Eos - 2012-08-06, 09:47 AM
Profession Bag Limit - by StellarAshes - 2012-08-06, 02:16 PM
Profession Bag Limit - by SaptaZapta - 2012-08-06, 02:27 PM
Profession Bag Limit - by Aircalibur - 2012-08-06, 02:32 PM
Profession Bag Limit - by Eos - 2012-08-06, 02:32 PM

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