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[KMS]Inkwell Diary # 72 - Night Walker skill preview
byakugan Wrote:I don't think you should be too excited about the Hyper skills. By what's been said here, they sound like you can only pick one, and they are either a damage boost, a buff and an ultimate. A damage boost skill sounds like something they could have put in the begginer book, an ultimate has no ways of improving your gameplay whatsoever other than looking pretty and we shall see for the buff.



It would be awesome if Magnus had little hp and all his attacks were dodgable, while players couldn't use HP potions when fighting him in order to make dodging his attacks the main focus of his fight instead of tanking them. This could lead to way more strategies to fight him than the current bosses lend themselves to, not to mention making of this one heck of a thrilling fight.

I've always thought it sux how MS is the only platformer/sidescrolling game where you're not meant to dodge but to tank attacks.

Yea all those other games are single player multiply that dodging attacks by 30 people trying to do it at the same time and it doesn't work.
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[KMS]Inkwell Diary # 72 - Night Walker skill preview - by The Great One - 2012-07-31, 11:19 AM

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