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GMS:CrimsonWood keep 2,Magatia coming soon
Alloy Wrote:However, as warriors are better at mobbing, this was going to be expected. The problem is: Fighting worse =/= not being able to fight at all. Sure, you can't acc wash, but acc comes fast from equips, while hp doesn't. Also, we don't have hp potions either, and HP washing is EXPENSIVE enough to say "Not spending that much for a game". Also, about adding points into hp: When you add on DEX, your acc grows more (appart from the equips) than if we add hp. If we get hp, we get around 10-20 hp... You need to use 1 level to raise 100 hp (being possitive), when we would need 1k - 2k more to decently survive... That means 10-20 levels wasted, while warriors don't even need that.

As opposed to a normal warrior (non-dexless, average funding), which would have about 60 pts of DEX or more - 12 levels, simply to get accuracy, and still not enough without a decent amount of dex/acc bonuses. Most archers get by without EVER adding HP unless they wash.

At any rate, my original point was that Ranged characters have a pomegranate ton of bosses that they can fight quite capably that are a complete waste of time/effort (not to mention the risk of being ks'd) for 99% of warriors. Black Crow, Anego, Grandpa, The toad boss, and others. While warriors can survive at most bosses at the minimum level to encounter them, they have little to no chance of being able to hit them for at least another 30 levels in most cases (ranged characters are the opposite - while they can hit at a low level, they can't do sufficient damage or survive a hit). Don't ever confuse being able to tank a hit with even a limited fighting capability (excluding HP warriors), because a 100% miss rate is just as bad as a 100% 1hko in terms of fighting a boss, we just don't lose exp when we see giant evil pixels of doom.
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GMS:CrimsonWood keep 2,Magatia coming soon - by MasPan - 2008-11-27, 03:14 AM

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