byakugan Wrote:Edit: if Hayato ever comes to GMS, I don't want it to keep its japanese voice.
What a stupid mistake I made. I meant to say I HOPE IT KEEPS ITS JAPANESE VOICE. It's awesome and it wouldn't be better any other way.
Elven Emily Wrote:I like it because I do not have to take a 5+ minute boat ride and do not have to leave my training spot.
Phss, nothing can beat the old 3rd job advancement. As pain in the ass as it was, it was far more interesting and made far morse sense than "hey look, I just remembered a bunch of new skills, let'¡s keep on grinding".
Nerfing job advancements and eliminating the Skill quests system are among the biggest mistakes of Nexon (except getting skills from zakum).
Polantaris Wrote:What class is innovative? Hayato. That class is a blast to play and every skill in his wide range of skills is useful and usable.
Of course Hayato is innovative, no one is debating that. Heck, I even think Hayato beats the sh1t out of Kaiser in anything but damage, but just how much room for innovation is there anymore?. This is JMS' first exclusive class so its obvious they put a lot of work on it, unlike KMS which has released over 25 already.
I could sit here and debate those flaws you mention about Mikhail, but it's beating a dead horse and this is not the place for that. I will just say that what you call Mikhail's flaws are nothing more than Nexon's scheme to bring the spotlight over every new job since a while ago. and make everyone bandwagon them. You can complain all you want if after it's been 6 months from it's release, he doesn't get nerfed.
As for him going from NPC to class, the only difference between him and all Legends+ Kaiser is that he went reversal with it (they go Class>NPC).

